This software has been Greenlit by the Community!

The community has shown their interest in this software. Valve has reached out to this developer to start moving things toward release on Steam.

Greenlight is being retired. For more information on how to submit games to steam, refer to this blog post.
Skyline Game Engine
Mar 20, 2017 @ 11:50am
Mar 28, 2017 @ 6:36am
Recent Announcements View All (3)
SGE: Quest and Dialog system
Skyline Game Engine has been greenlit!
Release date: Mid - End 2017
Making a great looking game has never been so easy.
Until now game engine technology has been difficult to use and learn, Skyline is a game changer!
Now the "game player" has the power to make games as easily as making a mod but with the full power of pro game engine technology and be able to export a fully playable PC game which can be shared or sold..

Ever fancied making your own FPS or Adventure?
Now with Skylines growing library of Game Objects providing you with mechanics and tools to let your creativity rule. Skylines workflow is open to all types of users from the inexperienced to the seasoned developer.

“If you have thought about playing with a game mod or a current mod creator Skyline will open your world of possibilities to the max. “

Game Objects Rule!
Make it easy to add and expand game play to your project without any scripting, unless you really want to!
These great objects can be either a simple static model or a powerful component for a game system such as AI all you have to do is add it to your scene and Skyline will know what to do with it.

Customize Game Objects to create your game vision, add game play or use the advanced features to generate you own custom game objects to keep your game unique or to share/sell your cool object with the community. Skyline ships with a growing number of game object to bring your creations to life. More will be available as free and purchased DLC.

What’s more it’s a full Game Engine
Levels of abstraction can be peeled away to reveal a fully featured game development tool-set for full control over your game idea or just to make exciting new Game Object for other Skyline users to use in their cool project ideas.

Start building your game world in an easy to use simple interface, where the focus is on making your map. As you require more of Skylines features, the customizable editor layouts unleash more tools to help you expand your games content. Full WYSIWYG real time interface with zero compile times. Instant play the game, so no more waiting, just add your objects and go straight to game play.

Use the built in editors for setting up game features such as weapon editor, UI editor, Environment Editor to help you control your game world and its occupants.

• Fast Day night cycle

• Huge Terrain system with powerful tools for generating massive worlds.

• Speedy vegetation system to populate your terrain with nature assets, including procedural planting based upon ground textures, enabling you to quickly change the terrain environment from woody to hot desert to frozen!

• Generate your own custom Game Interfaces

• Visual Modules for fast executable code free game mechanics.

• Lua Scripting

• AI Navigation mesh, mesh editor and of course an Art driven Asset Browser with asset management tools this plus much more.

• Regular auto updates with new features or fixes, no large download apart from the initial install.

• Cheap unrestricted commercial license

• Quick and reliable technical support through forum or discord servers.

Please read the topics in the Discusions section for a more detailed overview of features and technical details.

The sky is the limit!
Thankyou from us at Skyline Game Engine

Home Page:

Important: Please note that many of the screen images contain assets from external providers and are not provided with the Skyline game engine.
Popular Discussions View All (23)
Mar 23, 2017 @ 10:45am
Asset Manager
Mar 23, 2017 @ 10:47am
Post Effects
Mar 23, 2017 @ 10:37am
Customisable WYSIWYG
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SolarPortal  [author] May 30, 2017 @ 7:24am 
@TheClassicZombie, you can script in lua or use the visual module system which is a node based editor like the blueprints. You can also use both to interact between each other to create more complex interactions :) Hope this answers your question.
EricTheCarrot May 24, 2017 @ 7:43pm 
So you have to code or there's a feature like blueprint?
SolarPortal  [author] Apr 1, 2017 @ 2:01pm 
lol :) thanks for the support @glynnt, we hope the steam release will be a big success!
glynnt Mar 31, 2017 @ 11:42am 
Great news, well done, will buy it once it's up - at least I won't have to contact SolarPortal every time I want to reinstall:)
AurasoftUK  [author] Mar 28, 2017 @ 9:11am 
Thank you everyone for all of your kind comments and support in helping us get Skyline through Greenlight. :D
We are now planning our next phaze to get Skyline to become the game engine we have always dreamed of, so we can join you all in making some great games.
Lots more to do now but we will be keeping the community updated with our progress so we can meet our final release date tbc.
almighty_hood Mar 28, 2017 @ 7:09am 
excellent :D
SolarPortal  [author] Mar 28, 2017 @ 7:08am 
We are now greenlit by the community, thank you all for the support! :D
SolarPortal  [author] Mar 28, 2017 @ 7:08am 
thank you for the support and upvote @ittlerrpg
ittlerpg Mar 28, 2017 @ 6:35am 
An easy to use engine? UPvoted!
SolarPortal  [author] Mar 28, 2017 @ 4:58am 
Thanks for the upvote @Ardigitc, @neurosaur, @Dev