Cities: Skylines

Cities: Skylines

103 ratings
Level Up Balance Mod
File Size
0.011 MB
Mar 31, 2015 @ 1:06pm
Sep 24, 2015 @ 8:48am
6 Change Notes ( view )

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Level Up Balance Mod

This is my attempt at rebalancing the leveling up of the buildings some.

It recalculates values for all of the buildings and tries to create a smoother and more logical progression. Offices and factories won't upgrade unless there are enough workers already working at the building with a high enough education to adequately staff the building when it levels up. They also have simpler requirements for service coverage, so no more needing schools, graveyards, and parks for your industry. Offices are slightly affected by these things due to them now prefering higher land value areas. Also, having a higher average education level of your city will help the industry and offices to level up.

Residences have been rebalanced as well and require decent service coverage to level up, as well as high education. Land value requirements for level 5 buildings are that almost everything is completely taken care of service-wise. Mass transit helps, while a bit of pollution or excessive noise pollution can prevent the level up. Commercial buildings also take quite a lot of land value to hit level 3 now.

In the unmodded game, it is possible to level up buildings by doing silly things like building multiple large fire stations, police stations, and hospitals in an area to raise service levels and land values. My mod has a much lower cap on services, so that as long as the road is solid green, you should be fine, and building more services won't help buildings level up (because they are already 100% covered).
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Fynboen Mar 25, 2018 @ 4:41am 
None of my buildings will rice over level 2? Have check Land value and so on. But still nothing is happening
Nebukhepera Jan 11, 2018 @ 2:52pm 
This magic Reese's my entire cities land value for some reason
Loltak May 25, 2017 @ 2:50am 
With a bit late, thanks you for this mod :)
Probably the last and unique gameplay mod it keep.
Tama Derpface Apr 23, 2017 @ 2:56pm 

Seriously, adding parks to increase the land value of industrial areas, whom only polute said parks, is just the dumbest thing in the whole game and makes little to no sense.
noxmortem Sep 4, 2016 @ 2:03am 
is this compatible with the Difficulty Tuning mod - which does have sliders for land value and target service scores. It would be super cool if it would be possible to change the required value with Difficulty Tuning but have the changes of which services affect which zones with this mod.
Meritocracy Sep 3, 2016 @ 9:58pm 
Still functional ?
Parasol Mar 3, 2016 @ 4:57pm 
@ace0015 Probably yes, it should be partly compatible, just make sure you desactivate and reactivate this mod before you start/load a game. It may bring some balancing problems eventually.
Paradies Feb 23, 2016 @ 6:33pm 
Is it compatible with Snowfall?
ace0015 Feb 5, 2016 @ 8:29am 
I would also like to know if this is compatible with ""Realistic Population and Consumption Mod". It seems that both of these mods are trying to make the game far more realistic. It would be a pity if they weren't compatible. I wish there was a mod which combined all of these realism attributes into an up-to-date supermod. I certainly wish I could do it.
benzoll Jan 1, 2016 @ 12:23pm 
I looked back, and if they are compatible.
Perhaps try. :steamsalty: