Install Steam
sign in
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Bahasa Indonesia (Indonesian)
Bahasa Melayu (Malay) BETA
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem









https://steamuserimages-a.akamaihd.net/ugc/2377423793103235734/40DE7F32CEBF7925CD1E6D08A46EE67FFB9ABE6F/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false
in 32-bits the "double-shadow private lighting" shader is present too.
i've tested right now with idtech5 tweaker
is very sadly see this shader buged. i think this was an incomplete implementation before release the game. john carmack really wants to help to make this game look great, but not was possible.
only makes these fake texture detail "bicubic-upsample+detail" 1. thats was fine, but is not that we really want.
1. https://www.dsogaming.com/news/rage-john-carmack-promises-that-the-upcoming-update-will-resolve-all-texture-blurriness/
anyway, it seems the "double-shadow private lighting" is correctly implemented in Wolfenstein The New Order, but i've no tested yet.
it will great some day idtech 5 beign open source under GPL, but with the microsoft acquisition it will be impossible to happen :C
////////////////////////////////////////////
win_ypos "0"
win_xpos "0"
in_joystick "0"
r_windowPosY "31"
r_windowPosX "8"
r_windowHeight "2160"
r_windowWidth "3840"
r_fullscreen "1"
r_mode "7"
vt_pageImageSizeUniqueDiffuseOnly2 "16384"
vt_pageImageSizeUniqueDiffuseOnly "16384"
vt_pageImageSizeUnique "16384"
vt_pageImageSizeVmtr "16384"
image_anisotropy "4"
What needs to be done so that the data does not disappear? Perhaps the data disappeared because I changed the settings in the game itself?