X Rebirth

X Rebirth

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Hiigaran Crossroads Cluster v2.2
   
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10. Jan. 2015 um 14:12
10. Juni 2018 um 20:43
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Hiigaran Crossroads Cluster v2.2

Beschreibung
Hiigaran Crossroads Cluster
Egosoft Forums Link: https://forum.egosoft.com/viewtopic.php?t=376352

WARNING: v2.0 Represents a complete rebuild of this mod. I could not support saved game compatability from previous Hiigara Crossroads Versions. You WILL need a fresh save or new game. I tried to do this as a patch but the structure changes were too much for the game to adapt to.

This mod is a custom cluster designed for the construction of a player empires while still having a high amount of life in the area. It also provides gates to all four of the games original clusters giving it a centralized trade position.

The gates and AI life are dynamic based on the players action. When initialized for the first time all the gates are inactive and the system is lifeless. The gates will be opened under the condition that the player must visit the cluster (Albion,DeVries,Omicron,Maelstrom) at least once. This both provides campaign support so the gates won't open ahead of time as well as allow the player to determine if they want specific factions to show up. Each cluster's primary faction will immediately start constructing new stations in the sector and traders and mass traffic will not occur for that clusters faction until the gates open. The more gates the player opens the more NPC trade resources will become available.

The central sector of the system is mostly empty of NPC forces though each faction that maintains fleets in the cluster (including hostile) have one attack group that will periodically patrol a random zone in the center to force you to have some form of defence. All NPC Traders/Miners will spawn near the gate of their home clusters however they are free to roam and trade across the entire cluster. NPC stations construction is only provided enough resources for the Tier 1 modules to get the stations up and running. After that the construction vessel will put up buy orders for additional construction materials just like a player CV until the station is fully constructed.

Requires:
- Game Version 3.10 or Higher
- Teladi Outpost DLC is Optional
- Home of Light DLC is Optional
- CWIR Mod is Optional

Features:
- 1 Cluster, 3 Sectors, 23 Zones, 6 Gates
- 98 Player Build Locations
- 18 NPC Build Locations
- 2 Pre-Built Stations for basic NPC recruits
- 4 Pre-Built Hostile/Pirate Stations
- 9 Dynamic Stations Added when gates Open
- Dynamic Gates
- Dynamic AI Life
- Campaign Progression Support
- Free Play & Other Gamestart Support
- Teladi Outpost & Home of Light DLC Support
- Conquest & War (CWIR) Mod Support
- 6-18 L Size Traders (Local & Galaxy)
- 30-50 M Sized Traders (Local & Galaxy)
- 1 New Ship (Canteran Havok Frigate : 2 Plasma/Jets, 10 Hit/MAs, 3 Hailstorms)

Future Plans:
- Language Translations if someone wants to convert the test
- Audio voiceovers if an audio expert decides to give me a hand
- Bugfixing as needed
- X4 Foundations

Language Support:
- English
- German
- All other languages display English (Translations welcome)

Saved Games:
Disabling this mod will break saved games because it adds a large amount of zone space to the game.

Note on Other Mod Support:
This mod is pretty much self contained so it shouldn't cause any issues with other mods out there. It has been heavily tested with Conquest & War (CWIR) v1.60, Yet Another Trader, Capital Ship Bridge, Station Recycle & Destroy, Transend Lost Colony, and about a dozen other mods.

Lisence:
Since all the code contained in this mod can be found in the normal ego files I don't really see the point of restricting anyone from doing whatever they want with it. This may change if I ever manage to find someone to help me with custom backgrounds or audio.

Thanks:
UniTrader : Answering questions
Observe : Modding Guide & Examples
nbhm : Modders Playground Examples
Beliebte Diskussionen Alle anzeigen (3)
27
4. Juni 2018 um 6:30
v2.0 Update Questions & Bug Reports
ExavierMacbeth
1
23. Jan. 2015 um 5:35
Cant find the gate
Nostra
0
9. Juni 2018 um 21:55
v2.2 Bug Reports
ExavierMacbeth
162 Kommentare
Judgement 7. März 2020 um 6:40 
@ExavierMacbeth,

Fair enough, was just making sure I was not doing anything wrong. An made me confused.
ExavierMacbeth  [Autor] 6. März 2020 um 21:30 
Wow I am surprised this mod is still functioning after all this time. I think I removed the randomness from that when I did the 2.0 revision, must not have updated the description.
Vectorial1024 6. März 2020 um 20:30 
@Judgement

maybe the description is wrong
Judgement 6. März 2020 um 11:50 
I tried it like 15 times, still get the same spawn each time. 3 Frigates, 2 Construction and 1 freighter. always the same.

I do not own the HoL DLC is that why?
aladinaleks 6. März 2020 um 2:20 
3-6 its random
Judgement 5. März 2020 um 12:44 
Just a curious question, when you select the Hiigaran start is says you can start with (3-6) Frigates and (3-6) Construction ships and with 1 freighter an 100m. But you always start with 3 Frigates and 2 Construction ships with 1 freighter, so I was wondering is there a way to alter it or am I misunderstanding something.
mazrados 13. März 2019 um 0:17 
Awsome :)
Speach could be better but it's barely an issue.
Also like this new ship. It makes sense for DV as I did not see anything else then fighters over there.
Wilsonatron 26. Okt. 2018 um 17:26 
Does this work well with New frontiers mod?
Vectorial1024 30. Juli 2018 um 1:41 
I just sent you the translations over at the Forums.
ExavierMacbeth  [Autor] 29. Juli 2018 um 18:38 
As aladinleks said I welcome any translations you want to send me. The thread on the official forums is generally better for posting those to me than trying to link them in steam... I am actually working on an update right now so I can include the translations in pretty quick :)

As far as the sub-mod/addon, Other modders are more than welcome to use my code or framework in any other project they wish (related or not). The only line I draw is at any artwork which I do prefer to be asked about (since I often get permission to borrow art from other artists).