Shadowgate

Shadowgate

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Shadowgate ~ Journeyman Level ~ Walkthrough.
By PennDragon.Inc
Shadowgate Walkthrough at Journeyman Level.
What else is there to Say, But: Have Fun !!
   
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Introduction.
Shadowgate is a 2014 game available on Windows, Mac, iOS and Android. It is published by Zojoi, a company made up of many of those responsible for the original Shadowgate MacVenture and NES game. The game is very faithful in gameplay and style to the original Shadowgate game. It is not a remake, but there are many puzzles and rooms that players of the original game will recognize.

***

This walkthrough is designed to give you just the bare details that you need to beat the game, and will not reveal any story information, only when cutscenes appear.
With rare exception, the walkthrough will only focus on the items you need to beat the game, and will not cover any items that are optional.
Game Speed.
This walkthrough is not structured to do things in the least moves possible. The player at times may be able to do things in slightly different order than as specified here and still beat the game.
Walkthrough
~~~~~~~~~~~~~~~
Journeyman Level :
~~~~~~~~~~~~~~~
Caves. ~ ( Part 1 )
    Entrance
  • Take the skull on the ground, Yorick. Yorick will act as a companion to you for the rest of the game and will provide hints to you.
  • Take key.
  • Use key on door to unlock it (key will automatically be discarded).
  • Open door and go through it.
    Antechamber
  • The Warlock Lord will appear and talk to you.
  • Take the 2 torches on the wall.
  • Use self on the lever, this will open a secret compartment in the left wall.
  • Take the key in the secret compartment.
  • Use the key on the door (key will automatically be discarded).
  • Open door and go through it.
    Alcove
  • Open book and look at it to learn the Invokan spell.
  • Take the 2 torches.
  • Hit the wall where cracks appear in the shape of a door to open a new passageway in front of you.
  • Go through passageway on the right.
    Small Hall
  • Open sack on floor to obtain dice, a scroll and gear. Only the gear is a required item to complete the game.
  • Open left door and go through it.
    Cellar
  • Take the 2 torches.
  • Use the torch on the ice blocks on the floor to obtain a key (which is not required) and scroll.
  • Read the scroll to learn the Aggaap spell.
  • Open door and go through it.
    Dragon's Nest
  • Use iron shield on self to equip it (any other action, including taking the shield will cause the dragon to breathe fire and kill you).
  • Take hammer.
  • Go back to Small Hall.
    Small Hall
  • Open door in middle and go through.
    Crypt
  • Using self on the left and middle torches will cause the tomb to pull back and open a new passageway to the Mirror room. This is one of two ways to get to the Mirror Room, and is Optional.
  • Opening any coffin will cause a banshee to come out and curse you. This curse will eventually kill you if not cured. Unfortunately you cannot beat the game without opening certain coffins and hence this is unavoidable.
  • Open first coffin and use a lit torch on the mummy inside to reveal a sword.
  • Take the sword (technically Optional, but you can use this in certain places in the game in place of the dirk).
  • Open third coffin and use a lit torch on the mummy inside to reveal a glyph skull and scroll.
  • Take the glyph skull, the scroll is Optional.
  • Go back to entrance.
    Entrance
  • Use glyph skull on first slot to place the skull there. This will power certain parts of the castle, in particular the Gears in the Antechamber. It will also cause a barrier to appear before the Crypt room.
  • Go to Antechamber.
    Antechamber
  • Use Aggaap spell on stone hatch to open it.
  • Go through stone hatch.
    Gears
  • Use the sword or dirk on the bottom left gear, this will reveal two lever combinations.
  • The first combination is the first and second lever pulled Down all the way and the third lever left Up. Using this will stop the waterfall in the Waterfall room. ~ (DDU)
  • The second combination is the first and second lever pulled down to the Middle and the third lever pulled all the way Down. Using this will lower the water level in the sewer. ~ (MMD)
  • To use either combination, you must use the gear on the gap where the combinations have been revealed, then use self on the levers to put them in the proper combination. Then use self on the button. If you haven't placed the glyph skull in the first slot at the entrance, the Gears won't work.
  • Use the second combination to lower the water level in the Sewer.
  • Go back to Alcove
    Alcove
  • Go through the hole in the wall revealed earlier by hitting it.

Caves. ~ ( Part 2 )
    Grotto
  • An orc will fire an arrow at you every time you enter this room. You are unable to enter the cave he appears from without being killed. If you have equipped a shield you will block it, you can also dodge it if a shield is not equipped.
  • Take arrow.
  • Go through exit on left.
    Footbridges
  • Go across bridge on left. Going across the right bridge at this point in the game will result in your death.
    Passage
  • Use lit torch on wraith to make it go away (the wraith may return later, if so, do the same thing).
  • Take the 2 torches.
  • Take cloak.
  • Open and go through door.
    Sewer
  • Take scroll.
  • Open and look at scroll to learn Entraiz spell.
  • Take bottle.
  • Use bottle on water to fill it with water.
  • Take bar.
  • Use bar on the right cell to open it.
  • Go through the right cell.
    Wizard's Den
  • Use Invokan on the obelisk; a cutscene will play.
  • Following cutscene, take sphere.
  • Take mushroom (you can take up to three, only one is required).
  • Go back to Footbridges.
    Footbridges
  • Use bottle of water on the fire in the brazier.
  • Use hammer on brazier to break it into bowl and hook.
  • Take hook.
  • Go back to Gears.
    Gears
  • Use first combination on Gears (see earlier). ~ (DDU)
  • Use self on button to shut off waterfall.
  • Go to Cellar.
    Cellar
  • Use orb on Ice Elemental to capture it.
  • Go to Small Hall.
    Small Hall
  • Open door on right and go through it.
    Cavern Lake
  • Use Orb on water to freeze it.
  • Go to chained skeleton.
    Captive
  • Take key.
  • Go back to Cavern Lake
    Cavern Lake
  • Use lit torch on lake. Orb will float up to the surface.
  • Take orb.
  • Go through left exit.
    Waterfall
  • Go through exit under waterfall.
    Hideaway
  • Open corpse to receive 2 scrolls.
  • Open first scroll to learn Myyxx spell.
  • Take glyph skull 2.
  • Go back to Entrance.
    Entrance
  • Use glyph skull 2 on 2nd slot. This will power more of the castle.
  • Go to Gears.
    Gears
  • Use second combination on Gears (see earlier). ~ (MMD)
  • Use self on button to restart Waterfall.
  • Go to Waterfall.
    Waterfall
  • Use sphere on water elemental to capture it.
  • Go to Sewer
    Sewer
  • Open hatch in ceiling and go through ceiling.
    Mirror Room
  • Take 3 torches
  • Use hammer twice on the 2nd mirror, revealing a door underneath it.
  • Use key obtained from skeleton on door to unlock it (key is discarded).
  • Use cloak on self.
  • Open door and go through it.
    Furnace
  • Access will only be permitted to the furnace while the fire is active if you are wearing the cloak.
  • If you open the door, a dragon will appear, blocking your path.
  • Use orb on the fire, this releases the water elemental which will put out the fire and kill the dragon.
  • Open door and go through door.
    Grate
  • Use gear on empty gear spot on left.
  • Use Entraiz spell on grate to open it.
  • Take bar (optional if you kept bar from Sewer).
  • Go through tunnel
    Circle Chamber
  • Use Invokan spell on obelisk to watch another cutscene.
  • Open door at top of stairs and go through it.
    Courtyard
  • Go into well.
    Well
  • Take gauntlet and use on self to put it on.
  • Take plant (you can take up to two, only one is required).
  • Go up well.
    Courtyard
  • Use self on well to untie rope.
  • Take rope.
  • Use hook on rope to create grappling hook.
  • Use grappling hook on either window to enable you to climb up it.
  • Go into window
    Drawbridgel
  • Use self on lever to lower drawbridge. This will not work if you have not used the 2nd glyph skull on the entrance.
  • Go down window (be sure to go down the same one that you used the grappling hook on or you will die).
    Courtyard
  • Go through door into castle.

Castle. ~ ( Part 1 )
    Grand Hallway
  • A goblin will appear in front of you once you enter this room. Use hit on it and you will knock it out.
  • You can optionally use the dirk or sword on the goblin to permanently kill it.
  • Take 2 torches.
  • Open left door and go through.
    Library
  • Take the book on the desk with a strange symbol on it.
  • Open and read the book to learn the Placleer spell.
  • Look at the third bookcase from the right.
    Bookcase
  • You need to pull out specific books in order to open an exit through another bookcase. Use self on the following books: 17th book top shelf, 30th book top shelf, 3rd book bottom shelf, 13th book bottom shelf, 19th book bottom shelf.
    Library
  • Go through newly opened exit in bookshelves.
    Study
  • Use a log on the fire pit to cause the fire elemental to appear.
  • Use orb on fire elemental to capture it.
  • Go to Courtyard.
    Courtyard
  • Use Placleer spell on the sky to clear up the storm.
  • Go to Grand Hallway
    Grand Hallway
  • Open second door from right and go through it.
    Banquet Hall
  • Look at floor.
    Floor
  • Use bar, dirk or sword on floor (where shadows on floor are pointing to).
  • Take Glyph Skull 3.
  • Go back to Banquet Hall.
    Banquet Hall
  • Open middle door and go through it.
    Small Corridor
  • Another goblin, this time one with a helmet will appear. Use hit on it while wearing the gauntlet to knock it out.
  • You can optionally use the dirk or sword on the goblin to permanently kill it.
  • Take 2 torches.
  • Open left door and go through it.
    Battlement
  • Go down stairs
    Watch Tower
  • Take bow.
  • Open sack to obtain 2 scrolls, a key and dragon rune (the first scroll and dragon rune are optional).
  • Open second scroll and look at it to obtain Flumoris spell.
  • Use Invokan spell on obelisk to watch another cutscene.
  • Go to Banquet Hall.
    Banquet Hall
  • Open right door (North Tower) and go through it.
    Landing (North Tower 1st Floor)
  • Take torch.
  • Go up stairs
    Landing (North Tower 2nd Floor)
  • Open latch on door
  • Open door and go through it.
    Store Room
  • You can go through the mirror to transport to the Mirror Room at any time. This will bring you through the 4th mirror in that room, and you can warp from here in the same way.
  • Otherwise, this is an optional room. Go back to Landing (North Tower 2nd Floor).
    Landing (North Tower 2nd Floor)
  • Go up stairs.
    Landing (North Tower 3rd Floor)
  • Go up stairs
    Landing (North Tower 4th Floor)
  • Take torch
  • Open right door and go through it.
    Observatory
  • Go to telescope.
    Sky
  • Use Placleer spell to clear sky.
  • Looking at the constellations will reveal information for a rune puzzle near the end of the game. The solution is included in this walkthrough, so you can otherwise consider this optional.
  • Go back to Banquet Hall.
    Banquet Hall
  • Use key obtained from Watch tower on left tower door (the one across the hall) to unlock it (key is discarded).
  • Open door and go through it.
    Landing (West Tower 1st Floor)
  • Go up stairs.
    Landing (West Tower 2nd Floor)
  • Go up stairs.
    Landing (West Tower 3rd Floor)
  • Take torch.
  • Go up stairs.
    Landing (West tower 4th Floor)
  • Open right door and go through it.
    Strong Room
  • There will be a woman, Malor Kahu, sitting in the chair when you enter this room. A cutscene will automatically play, she will then turn into a werewolf.
  • Use arrow on bow.
  • Use bow on Malor Kahu to kill her.
  • Take torch.
  • Open desk, inside will be a key, sack, knife, steak and parchment. The parchment is optional.
  • Open sack to obtain another key and 2 coins. The 2 coins are optional.
  • Go back to mirror room.
    Mirror Room
  • Go through fifth mirror, which is a portal to another room.
    Inner Keep
  • Open sack to obtain two scrolls a skull and a broken flute. All but the first scroll are optional.
  • Open first scroll and look at it to learn Crysalys spell.
  • Go through door on right.
    Summit
  • Take snowdrop flowers from ground.
  • Go through door back to Inner Keep.
    Inner Keep
  • Go through mirror to return to Mirror Room, then go back to Entrance.
    Entrance
  • Use the third glyph skull on the last slot. This will power up the remainder of the castle.
  • Go back to Grand Hallway.
    Grand Hallway
  • Open second doorway from left and go through it.
    Laboratory
  • Use plant on opening in machine.
  • Use snowdrop flower on opening in machine
  • Use mushroom on opening in machine
  • USe Myyxx spell on machine, this will cause a purple vapor to appear.
  • Eat purple vapor to cure the banshee curse.
  • Go back to Banquet Hall.
    Banquet Hall
  • Use the key from the desk in the Strong Room on the door furthest to the left (key is discarded).
  • Open door and go through it.

Castle. ~ (Part 2)
    Landing (South Tower 1st Floor)
  • Take torch.
  • Go up stairs.
    Landing (South Tower 2nd Floor)
  • Open door and go through it.
    Empty Chamber
  • This room will initially appear empty when you enter it, but you can cause things to appear by using the Flumoris spell. Things in the room will slowly fade, but you can cast the spell again to make them reappear.
  • Take scroll.
  • Open and look at scroll to learn Sparrx spell.
  • Take 2 torches.
  • Go back to previous room.
    Landing (South Tower 2nd Floor)
  • Go up stairs.
    Landing (South Tower 3rd Floor)
  • Take torch.
  • Open door and go through it.
    Music Room
  • Take Flute
  • Take scroll.
  • Open scroll and look at it to learn Acensur spell.
  • Go back to previous room.
    Landing (South Tower 3rd Floor)
  • Go up stairs.
    Landing (South Tower 4th Floor)
  • Use dirk on vines over door.
  • Open door and go through it.
    Lakmir's Abode
  • Go through hole on right
    Inner Sanctum
  • Open chest, inside there will be 2 scrolls and a key. The second scroll is optional.
  • Open scroll and look at it to learn Runy'tr spell.
  • Go Back to Circle Chamber.
    Circle Chamber
  • Use Acensur spell on circle to cause it to glow.
  • Go onto circle for another cutscene.
  • Go to Lakmir's Abode.
    Lakmir's Abode
  • Go up into light
    Ceiling
  • Take Golden Thorn (this cannot be done until after the cutscene in the Circle Chamber).
  • Go back to Lending (West Tower 2nd Floor).
    Landing (West Tower 2nd Floor)
  • Open door and go through it.
    Darkness
  • This room will initially be pitch dark.
  • Use orb on the darkness to release the fire elemental, which will light up the room. The fire elemental will fight with the dark elemental in the room, which will slowly darken the room.
  • Use Runy'tr spell on the tree rune on the right side of the mural to get the tree rune.
  • After a turn the fire and dark elemental will crack the wall by the left, where a person is seen blowing a horn.
  • Use the hammer on the cracks near where the horn was twice to reveal the horn.
  • Take the horn.
  • Go back to Landing (North Tower 4th Floor).
    Landing (North Tower 4th Floor)
  • Use the key from the sack in the Strong Room to unlock the left door.
  • Open door and go through it.
    Spire
  • Use Sparrx spell on the sky to summon the Wyvern.
  • Use Steak on Wyvern to calm it down.
  • Take bladed sun jewel from wyvern.
  • Go to Study.
    Study
  • Use Runy'tr spell on eye rune on the floor to take the eye rune.
  • Go to Grate room.
    Grate
  • Use Runy'tr spell on water rune on wall to take the water rune.
  • Go to Inner Keep.
    Inner Keep
  • Use Runy'tr spell on fire rune on wall to take the fire rune.
  • Go through door on right.
    Summit
  • Go up stairs.
    Keep Tower
  • Use knife on flute twice to create two additional holes in it.
  • Use flute on self to play it, this will shrink the tornado into the air elemental.
  • Use orb on air elemental to capture it.
  • Go to Gears
    Gears
  • Use first combination on the Gears.
  • Use self on the button to stop the waterfall.
  • Go to Hideaway.
    Hideaway
  • Use Run'tyr spell on eagle rune to take the eagle rune.
  • Go to Footbridge.
    Footbridge
  • Use orb on the right bridge to release the air elemental. This will enable you to go over the right bridge.
  • Go over right bridge.
    Small Chamber
  • This room contains a tablet on the wall with numerous slots on it. You will need to place the runes you have collected on this tablet.
    • Use water rune on 2nd row, 2nd slot.
    • Use tree rune on 2nd row, 3rd slot.
    • Use fire rune on 3rd row, 2nd slot.
    • Use eagle rune on 4th row, 1st slot.
    • Use eye rune on 4th row, 2nd slot.
  • Use self on left most chain to cause the staff to appear.
  • Take staff.
  • Use golden thorn on staff to combine the two.
  • Go to Small Corridor.
    Small Corridor
  • Use key from chest in Inner Sanctum on right door to unlock it.
  • Open right door and go through it.
    Ornate Chamber
  • The mural on the back of the wall reveals the solution for a crystal puzzle that appears later on.
  • Use the hammer twice on the statue on the left to destroy it. This will enable you to go down into the pit.
  • Go down into the pit.

Catacombs.
    Cave 1
  • You have now entered a series of catacombs. Many of these rooms have similar names, and I have provided numbers in this walkthrough, but such numbers do not appear on the ingame map. As such, it may be easy to get lost. In such case, use the ingame map or go back to the first room and start over again to find your way.
  • Go through left tunnel.
    Shaft 1
  • Go through right tunnel.
    Den
  • When you try to go through the middle tunnel, two gargoyles will appear.
  • Use Flumoris spell on gargoyles to scare them back into their tunnels.
  • Go through the middle tunnel.
    Tunnel 2
  • Go through left tunnel.
    Cavern 3
  • Go through tunnel.
    Cavity
  • Go up ladder.
    Cave 4
  • Go through tunnel.
    Passage 2
  • Go through tunnel.
    Tunnel 3
  • Use bar on stone on the ground towards the right to obtain black crystal.
  • Go through right tunnel.
    Hollow 2
  • Take white crystal. All other items in this room are optional.
  • Go back to Tunnel 2.
    Tunnel 2
  • Go through right tunnel.
    Cave 6
  • Go down ladder.
    Shaft 2
  • Go through tunnel.
    Rendezvous
  • Go through tunnel.
    Cavern 4
  • Go through tunnel.
    Shaft 3
  • Go up ladder.
    Shaft 4
  • Go through tunnel.
    Cave 7
  • Go through tunnel.
    Mine 2
  • Go through tunnel.
    Tunnel 4
  • Go through right tunnel.
    Chasm
  • Go to rock.
    Rock Table
  • The rock contains a variety of open slots, several of which contain blue or red crystals in them. You can take the crystals to add them to your inventory and use them to put them in the slots. Alternatively you can move them directly from one slot to another.
    • Put the black crystal in the 4th slot in the top row.
    • Put the white crystal in the 4th slot of the 2nd row.
    • Place blue crystals in the last 3 slots in the 3rd row.
    • Place red crystals in all of the slots in the bottom row.
  • Use the Crysalis spell on the rock. This will cause a bridge to form across the chasm.
  • Go into tunnel across the bridge.
    Cavern 5
  • Go through left tunnel.
    Cave 8
  • Go through tunnel.
    Tunnel 5
  • Go through tunnel.
    Skull Door
  • Use the Invokan spell on the obelisk for a cutscene.
  • After the cutscene, use the orb on Lakmir to capture him into the orb.
  • Use the orb on the staff to create the Staff of Ages.
  • Use the bladed sun on the slot in the fourth finger.
  • Use the platinum horn on self to open the skull door.
  • Go through the skull door.
    Summoning Chamber
  • The Behemoth will appear before you. The Warlock Lord will appear and a cutscene will take place.
  • Various floating entities will appear around the Behemoth. Use the Staff of Ages on them to defeat the Warlock Lord and beat the game.

The End.
I did not write this Walkthrough, I Copied and Pasted it from Cheatcc ~ Shadowgate [www.cheatcc.com]


14 Comments
chpineda93 Jan 1 @ 2:18pm 
Good guide, just a small correction to be more clear in the Circle Chamber:

Circle Chamber
- Use Acensur spell (when you get it) over the circle.
- Go onto circle for another cutscene.
- You can now take the runes and complete the puzzle in the small room
Killer Kitten May 3, 2022 @ 10:30pm 
Your instructions are as clear as mud. Do you not know how to write? You know, subject, verb, direct object, indirect object?
vSully Sep 6, 2021 @ 7:05am 
@Ed Oscuro THANKS!!
Dave Jan 5, 2020 @ 1:12pm 
Hi, thanks for the walkthrough. A couple of things I noticed so far is that the rune sequence for me seemed to be different to your description and also a YouTube I found. I went to the Observatory, wrote down the sequence, and it worked for me. Also the order of the plant ingredients which go into the tree was different for me - the sequence above gave me a black smoke not purple. Perhaps some puzzles are randomised per New Game?
LastSide Apr 20, 2017 @ 10:17pm 
For the record...
I didnt get a like 95% of the puzzle's solutions...
Weird I had to wait much time to complete the game and still dont get how people got the solution to them....

This is like Myst and La-Mulana all over again.
LastSide Apr 20, 2017 @ 9:50pm 
Do Follow Ed Oscuro picture.
Thats the correct placement.
PARKER!!! Feb 25, 2017 @ 11:26am 
During he Castle Part 1, I'm unable to find the location where I'm supposed to look at the Banquet Hall floor. I've "looked" all over. The damn banshee clock is near it's end and I need that skull to power the machine to make the cure.
Ed Oscuro Dec 5, 2016 @ 8:20am 
This was the correct rune placement for me:
http://i.imgur.com/vMvHV1W.jpg
Found it on the Forums.
Melusca Oct 21, 2015 @ 3:53pm 
In the Small Chamber puzzle, positions for Eagle + Eye and Water + Tree got reversed (Eagle should be 2,2, Eye 2,3, Water 4,1 and Tree 4,2). Great guide nonetheless.
PennDragon.Inc  [author] Oct 14, 2015 @ 8:30am 
There is no way to remove it, except to remove the second skull.