Deep Dungeons of Doom

Deep Dungeons of Doom

75 ratings
Dungeons, Monsters and Drops
By byzel
Where to find Monsters and their loot.
   
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Infested Sewers
  1. practice dummy
  2. priest - heal or holy blessing (+1 agility, +1 attack for 1min)
  3. Weak Disembodied Head
    • boost potion - +1 agility for 2 floors
    Dungeon Bonus
  4. pitchblack
Total: 32 gold
Lakeside Prison
  1. escaping jelly
    eye bat
  2. escaping jelly
    • small health potion - gain 3 hp
    eye bat
    • small health potion - gain 3 hp
    Dungeon Bonus
  3. mermaid
    • Helm - +1 max hp, +10% res to all
  4. eye bat
    orc
  5. ferry
  6. bloody shrine - +2 max hp
    blessed shrine - the item you carry is now blessed - crusader/mercenary: +1max hp, +1atk, refill magic
    mystical shrine - refill magic, +1 max magic
  7. mermaid
    Dungeon Bonus
  8. skeleton
    • Useless Helm - no effects
    sewer zombie
    • small health potion - gain 3 hp
    • health potion
  9. attacking tutorial
  10. mermaid
    eye bat
  11. apprehension shrine - refill hp and magic, +1 max magic
  12. krom
Total about 50 gold
Monastery
  1. sewer zombie
    skeleton
  2. abaddon
    • Helm - +1 max hp, +10% res to all
    Dungeon Bonus
  3. abaddon
    • small health potion
  4. priest - health or power(-2 hp)
  5. corrupted priest
    • ring of magic drain - +2 magic per floor, -1 hp per floor
    • Ring of Magic Cure - pay 2 magic, +2 hp per floor
  6. abaddon
    corrupted priest
    Dungeon Bonus
  7. creepy shrine - -1 max magic, +2 attack, -2 max hp, -1 agility
    secret shrine - +1 agility, -1 max hp
    lost shrine - random item
    • Wand of Bad Luck - on use: pay 1 magic, lose 5 hp, gain up to 5 hp, deals 5 normal damage to opponent
    • Wand of Bargain - on use: pay 2 magic, lose 5 hp, gain up to 13 hp
  8. skeleton
    • bone sword - pay 1 magic, +1 hp per floor, +2 max hp, +1 agility
    corrupted priest
    • unholy potion - lose up to 6 hp, +7 agility, +7 attack for 5 floors
    • potion of energy - +3 max magic for 2 floors
    • Wand of Bargain - on use: pay 2 magic, lose 5 hp, gain up to 13 hp
  9. corrupted priest
    cockatrice
  10. altar tutorial
  11. potion vending machine
  12. cockatrice
    • mage ring - +1 max magic, +2 magic per floor, -1 max hp
    • potion of life - +3 max hp for 2 floors
    • Master Sword - +2 max magic, -1 agility, +1 magic per floor, -1 max hp, +2 attack
  13. apprehension shrine - refill hp and magic, +1 max magic
  14. damien
Total 56-67 gold
Icy Caves
  1. dire polar bear
  2. dire polar bear
    Dungeon Bonus
  3. sewer zombie
    • poison - lose up to 5 hp
    • Helm - +1 max hp, +10% res to all
    • Hero Sword - +10 resistance to physical damage, +1 agility, +1 max hp
    skeleton
    • small health potion
  4. possessed armour
    • small health potion
    • Potion of Life - on use: +3 max hp for 2 floors
  5. dire polar bear
    Dungeon Bonus
  6. Class Ability Tutorial
  7. huge troll
  8. orc
    eye bat
  9. dire polar bear
    huge troll
  10. lost shrine - random item
    • Vampire Heart x11 - on use: pay 1 magic, gain 1hp, deals 1 normal damage to opponent
    pagan shrine - refill health, +1 max magic
  11. huge troll
    • Poison - lose up to 5 hp
  12. dire polar bear
    mermaid
    Dungeon Bonus
  13. mermaid
    huge troll
  14. skeleton
    • Ring of Magic Cure - pay 2 magic, +2 hp per floor
    eye bat
  15. potion vendor
  16. revenant
    • Potion of Attack - on use: +3 attack for 2 floors
    huge troll
    • Potion of Painful Attack - on use: lose up to 4hp, +5 attack for 3 floors
  17. apprehension shrine - refill hp and magic, +1 max magic
  18. bearbot
Total about 66-70 gold
Mountain Graveyard
  1. sewer zombie
    • Health Potion
    skeleton
  2. sewer zombie
    • Ring of Magic Drain - -1 hp per floor, +2 magic per floor
    skeleton
    Dungeon Bonus
  3. vampire
    • contract of the vampire - use 3x: gain 1 hp, deals 2 normal damage to opponent
    • mana potion - use 1x: gain 6 magic
    • hal's ring - +3 magic per floor, +1 attack, +20% resistance to magic damage, +3 max magic, -1 hp per floor, +2 max hp
  4. skeleton
    sewer zombie
  5. possessed armour
    vampire
    • Vampyric Wand - on use: pay 3 magic, gain 1 hp, deals 2 normal damage to opponent
    Dungeon Bonus
  6. headless horseman
  7. vampire
    • vampire heart - on use 11x: pay 1 magic, gain 1 hp, deals 1 normal damage to opponent
    • Potion of Attack - on use: +3 attack for 2 floors
    possessed armour
    • mana potion - on use 1x: gain 6 magic
    • Potion of Life - on use: +3 max hp for 2 floors
  8. sewer zombie
    skeleton
    • Bone Sword - pay 1 magic, +2 max hp, +1 agility, +1 hp per floor
  9. dark shrine - +3 attack, -1 agility, -2 max hp
    secret shrine - +1 agility, -1 max hp
  10. headless horseman
    vampire
    • contract of the vampire - use 3x: gain 1 hp, deals 2 normal damage to opponent
  11. possessed armour
    Dungeon Bonus
  12. skeleton
    • small health potion
    sewer zombie
  13. vampire
    • mana potion - use 1x: gain 6 magic
    • Devil's Helm - pay 4 magic, -1 agility, +18% resistance to all, +4 attack
    • Vampyric Wand - on use: pay 3 magic, gain 1 hp, deals 2 normal damage to opponent
  14. possessed armour
    • Battle Mage Helm - +30% magical torrent chance, +2 max magic, +20% resistance to magic damage
    headless horseman
  15. vampire
    • contract of the vampire - use 3x: gain 1 hp, deals 2 normal damage to opponent
    • mana potion - use 1x: gain 6 magic
  16. skeleton
    sewer zombie
  17. potion vending machine
  18. vampire
    • hal's ring - +3 magic per floor, +1 attack, +20% resistance to magic damage, +3 max magic, -1 hp per floor, +2 max hp
    • mana potion - use 1x: gain 6 magic
    headless horseman
    Dungeon Bonus
  19. posessed armour
    • Four Winds Pendant - -1 max magic, +2 agility, +10% resistance to all, +30% miracle heal chance, -1 max hp
    skeleton
    sewer zombie
  20. apprehension shrine - refill hp and magic, +1 max magic
  21. frostbitten
Total 76-87gold
Witches Hideout
  1. eye bat
    • Mana Potion
  2. abbadon
    • Helm - +1 max hp, +10% resistance to all
    Dungeon Bonus
  3. poisonous witch
  4. eye bat
    abaddon
  5. icy witch
    • Mana Potion
    • Ring of Infinite Magic - +4 magic per floor
    Dungeon Bonus
  6. poisonous witch
  7. flame witch
  8. bloody shrine
  9. poisonous witch
    • lightsaber - +1 max hp, +1 magic per floor, +2 agility, +10% resistance to physical damage
  10. mystical shrine - +1 max magic
    pagan shrine
  11. corrupted priest
    icy witch
  12. poisonous witch
    Dungeon Bonus
  13. icy witch
    • Ring of Infinite Magic - +4 magic per floor
  14. eye bat
    poisonous witch
  15. poisonous witch
    flame witch
  16. abaddon
    • Health Potion
  17. Potion Vendor
  18. poisonous witch
    flame witch
  19. icy witch
    Dungeon Bonus
  20. icy witch
  21. poisonous witch
  22. icy witch
  23. apprehension shrine
  24. siaht
Total about 175 gold
Coal Mines
  1. orc
  2. kobold
    • Helm of Soul Drain - +1 magic per floor, +2 max magic, +40% resistance to magic damage
    • Dragon Scale - -1 agility, +5 magic per floor, -1 hp per floor, -5% resistance to physical damage, +10% resistance to magic damage
    Dungeon Bonus
  3. huge troll
    • Biggoron Sword - -1 agility, +3 attack
    kobold
    • Potion of Energy - on use: +3 max magic for 2 floors
  4. orc
  5. miner - gold or equipment
  6. goblin
    Dungeon Bonus
  7. bloody shrine
  8. coal golem
    • Elixyr of Life - on use: +4 max hp for 4 floors
    • God's Crown - +2 magic per floor, +20% resistance to poison damage, +2 hp per floor, +70% resistance to magic damage
  9. goblin
    • Adamantium Helm - -1 agility, +30% resistance to physical damage, +2 attack
    • Master Sword - +2 max magic, -1 agility, +1 magic per floor, -1 max hp, +2 attack
    • Medium Health Potion (x2) - gain 3 hp
    orc
    kobold
  10. coal golem
    • Impaler's Helm - +1 agility, +20% resistance to all, -3 hp per floor, +5 attack
    • Lead Helm - -3 agility, -18% resistance to all, +10% miracle heal chance, +1 attack
    huge troll
  11. bloody shrine
    forging shrine
  12. coal golem
  13. orc
    kobold
    • Helm of Soul Drain - +1 magic per floor, +2 max magic, +40% resistance to magic damage
    goblin
    huge troll
    Dungeon Bonus
  14. coal golem
    • Mineral Ore - on use: deals 4 normal damage to opponent
    • Hot Spring Water (x3) - on use: gain 5 hp
    huge troll
    • Biggoron Sword - -1 agility, +3 attack
  15. kobold
    • Dragon Scale - -1 agility, +5 magic per floor, -1 hp per floor, -5% resistance to physical damage, +10% resistance to magic damage
    orc
  16. kobold
  17. coal golem
    • Helm of the Traitor - -1 max hp, +3 agility, +20% resistance to poison damage, -1 attack, +20% resistance to magic damage
  18. potion vending machine
  19. pagan shrine
  20. goblin
    kobold
  21. coal golem
    kobold
    • Medium Health Potion (x2) - gain 3 hp
    huge troll
    • Biggoron Sword - -1 agility, +3 attack
    Dungeon Bonus
  22. coal golem
    • Mineral Ore - on use: deals 4 normal damage to opponent
    • Contract of Mutual Pain (x3) - on use: pay 1 hp, deals 2 normal damage to opponent
    huge troll
    • Impaler's Helm - +1 agility, +20% resistance to all, -3 hp per floor, +5 attack
    • Small Health Potion (x1) - gain 1 hp
  23. kobold
    goblin
    • Adamantium Helm - -1 agility, +30% resistance to physical damage, +2 attack
  24. apprehension shrine
  25. n481516
Total about 115 gold
Zakkum Tree
  1. huge troll
    • Hoolie Knuckles - -1 max hp, -1 agility, -1 max magic, +20% resistance to physical damage, +4 attack
  2. dire polar bear
    Dungeon Bonus
  3. cockatrice
  4. undead moose
  5. huge troll
    Dungeon Bonus
  6. werewolf
  7. cobra
  8. huge troll
  9. werewolf
  10. tree demon
    • Elixyr of Life - on use: +4 max hp for 4 floors
  11. dire polar bear
  12. undead moose
  13. secret shrine
  14. cobra
  15. tree demon
    • Sonja's Fire - +3 agility, +1 attack
  16. huge troll
  17. werewolf
    • Contract of Strength - on use: pay 2 hp, +2 attack for 3 floors
    Dungeon Bonus
  18. cobra
  19. werewolf
  20. tree demon
    • Elixyr of Life - on use: +4 max hp for 4 floors
  21. huge troll
  22. potion vendor
  23. cobra
  24. dire polar bear
  25. cobra
  26. werewolf
    Dungeon Bonus
  27. cobra
  28. tree demon
    • Helm of the Traitor - -1 max hp, +3 agility, +20% resistance to poison damage, -1 attack, +20% resistance to magic damage
  29. apprehension shrine
  30. drosera
Total about 136 gold
Sad Village
  1. red demon
    • Unholy Potion - on use: -6 hp, +7 agility, +7 attack for 5 floors
    • Contract of Mutual Pain x3 - on use: pay 1 hp, deals 2 normal damage to opponent
    abaddon
  2. abaddon
    • Devil's Contract - on use: pay 8 hp, +6 agility, +60% resistance to all, +6 attack for 3 floors
    revenant
    • health potion
    Dungeon Bonus
  3. disembodied head
    • big health potion
    • Crown of ljosalfar - +40% resistance to magic damage, -2 agility, +3 max magic, +2 magic per floor
  4. revenant
    • Contract of Ultimate Agility - on use: pay 5 hp, +4 agility for 4 floors
    disembodied head
    • Ring of Forever Man - +4 max hp, +10% resistance to all, -1 agility, +2 hp per floor, -1 attack
  5. iamassu
    • Potion of Painful Agility - on use: lose up to 4 hp, +5 agility for 3 floors
    • Contract of Strength - on use: pay 2 hp, +2 attack for 3 floors
    Dungeon Bonus
  6. dark mage
    • Battle Mage Helm - +20% resistance to magic damage, +2 max magic, +30% magical torrent chance
  7. disembodied head
    red demon
    • Helm of Soul Drain - +40% resistance to magic damage, +2 max magic, +1 magic per floor
  8. burning soul
  9. disembodied head
    • Wand of Regeneration - on use: pay 5 magic, gain 4 hp
  10. revenant
    • Staff of Destruction - on use: pay 8 magic, deals 6 normal damage to opponent
    burning soul
    Dungeon Bonus
  11. potion vendor
  12. disembodied head
    • Crown of ljosalfar - +40% resistance to magic damage, -2 agility, +3 max magic, +2 magic per floor
    burning soul
    • Potion of Life - on use: +3 max hp for 2 floors
  13. gargoyle
  14. burning soul
    disembodied head
    • Crown of ljosalfar - +40% resistance to magic damage, -2 agility, +3 max magic, +2 magic per floor
  15. red demon
    • big health potion
    abbadon
  16. ancile guard
    • Sword of endless battles - -2 agility, +3 max hp, +6 attack
    • Potion of Attack - on use: +4 attack for 4 floors
  17. bloody shrine
  18. burning soul
    • nth hammer - +70% resistance to magic damage, -1 agility, +3 max hp, +3 max magic
    disembodied head
    dark mage
    • The One Ring - +50% resistance to all, +7 attack, -2 max hp, +4 agility, -3 hp per floor (on pick up it says "ash nazg durbatuluk...")
    Dungeon Bonus
  19. iamassu
    disembodied head
    • Ring of Forever Man - +4 max hp, +10% resistance to all, -1 agility, +2 hp per floor, -1 attack
  20. disembodied head
    • contract of ultimate agility - on use: pay 5 hp, +4 agility for 4 floors
    gargoyle
  21. chaos shrine
    • mana to health potion
    • Contract of the Vampire
  22. burning soul
    gargoyle
  23. dark mage
    disembodied head
    • Ring of Forever Man - +4 max hp, +10% resistance to all, -1 agility, +2 hp per floor, -1 attack
  24. red demon
    • Vampyric Wand - pay 3 magic, gain 1 hp, deals 2 normal damage to opponent
  25. iamassu
    • health potion
    disembodied head
    • Green Lantern - +70% resistance to magic damage, +2 agility, +30% resistance to poison damage, +2 attack

  26. burning soul
  27. dark mage
    • ring of infinite magic - +4 magic per floor
    • Mana Potion
    Dungeon Bonus
  28. gargoyle
    • adamantium helm - -1 agility, +30% resistance to physical damage, +2 attack
    burning soul
  29. disembodied head
    • contract of ultimate agility - on use: pay 5 hp, +4 agility for 4 floors
    dark mage
  30. red demon
    • Elixyr of Agility - on use: +4 agility for 4 floors
    • Contract of Mutual Pain x3 - on use: pay 1 hp, deals 2 normal damage to opponent

  31. pot vendor
  32. disembodied head
    • Staff of Destruction - on use: pay 8 magic, deals 6 normal damage to opponent
    revenant
    • Potion of Attack - on use: +3 attack for 2 floors
  33. burning soul
    abbadon
  34. revenant
    • Staff of Destruction - on use: pay 8 magic, deals 6 normal damage to opponent
    disembodied head
  35. revenant
    • Elixyr of Life - on use: +4 max hp for 4 floors
    gargoyle
  36. disembodied head
  37. apprehension shrine
  38. azathoth
total 205gold + gate key + revive token
secret reward: azathoths envoy - +2 agility, +30% resistance to poison damage, +20% miracle heal chance, +2 hp per floor, +3 attack
Mage's Tower
  1. abaddon
  2. headless horseman
    Dungeon Bonus
  3. evil fairy
    • Elixyr of Life - on use: +4 max hp for 4 floors
  4. cockatrice
    • Demon Goggles - pay 1 magic, see enemies' hp
  5. red demon
    • Contract of Mutual Pain - on use: pay 1 hp, deal 2 normal damage to opponent
    Dungeon Bonus
  6. evil fairy
    • God's Crown - +2 magic per floor, +20% resistance to poison damage, +2 hp per floor, +70% resistance to magic damage
  7. cockatrice
    • Mage Ring - -1 max hp, +2 magic per floor, +1 max magic
  8. dark mage
    • Contract of Ultimate Agility - on use: pay 5 hp; +4 agility for 4 floors
  9. red demon
    • Vampyric Wand - on use: pay 3 magic, gain 1 hp, deals 2 normal damage to opponent
  10. dark mage

  11. headless horseman
  12. abandoned shrine - +2 agility, -1 attack
  13. evil fairy
    • Contract of Mutual Pain - on use: pay 1 hp, deal 2 normal damage to opponent
  14. iamassu
    • Battle Mage Helm - +2 max magic, +30% magical torrent chance, +20% resistance to magic damage
  15. revenant
    • Dragon Scale - -1 agility, +5 magic per floor, -1 hp per floor, -5% resistance to physical damage, +10% resistance to magic damage

  16. cockatrice
  17. dark mage
    • Wand of Regeneration - on use: pay 5 magic, gain 4 hp
    Dungeon Bonus
  18. evil fairy
    • Crown of Ljosalfar - -2 agility, +2 magic per floor, +3 max magic, +40% resistance to magic damage
  19. evil fairy
    • Elixyr of Agility - on use: +4 agility for 4 floors
  20. cockatrice

  21. red demon
    • Contract of Strength - on use: pay 2 hp, +2 attack for 3 floors
  22. potion vending machine
  23. red demon
    • Mars Weapon - -2 max hp, +2 agility, +4 attack
  24. red demon
    • Potion of Painful Agility - on use: lose up to 4 hp; +5 agility for 3 floors
  25. headless horseman

  26. red demon
    • Staff of Pain - on use: pay 2 magic, lose 2 hp, deals 5 normal damage to opponent
  27. iamassu
    • Helm of the Traitor - -1 max hp, +3 agility, +20% resistance to poison damage, -1 attack, +20% resistance to magic damage
  28. apprehension shrine
  29. hynx
Total about 150 gold
10 Comments
BlessedPlayerofGod-UltimateGamer Jul 26, 2022 @ 6:40am 
Red demon may drops the red key card and it's possible to clash them in sad village or mage's tower.
crowbar Mar 30, 2019 @ 1:36pm 
i got one from mage tower
Kviktus Sep 16, 2018 @ 4:36am 
Found it. Best chance to find it in Mountain Graveyard i think.
byzel  [author] Sep 15, 2018 @ 6:13am 
red key card is found very rarely in witchs hideout - see secrets guide for more info
Kviktus Sep 15, 2018 @ 1:09am 
Red Key Card?
Bokoblin1 May 21, 2016 @ 9:28am 
Excellent guide, thank you for your efforts! Do you still update it? In the Icy Caves after fight 3 with the sewer zombie I found the Hero Sword: +10 resistance to physical damage, +1 agility, +1 max hp
JackSamEss Nov 1, 2015 @ 6:46am 
My favorite find so far.
The One Ring - +50% resistance to all, +7 attack, -2 max hp, +4 agility, -3 hp per floor
Found in Sad Village, 18th floor, dark mage, on pick up it says "ash nazg durbatuluk..."
byzel  [author] Feb 10, 2015 @ 8:57am 
haven't found those yet, i'm not playing DDD much anymore, so if anyone wants to continue and add items, i'll add you
byzel  [author] Dec 27, 2014 @ 10:08am 
sure, whoever has something to add, will be included by me
MakoSipper Dec 27, 2014 @ 6:36am 
Nice job there. Do you plan on updating it as you go? I could help, too, if you're willing to add me as a contributor, and I could even include the first version of DDD (the one with an end).