Bulletstorm

Bulletstorm

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Bulletstorm Skillshots: Solo, Co-Op and Map Related for Multiplayer
Von Ghostbear
Wonder what Skillshots there are to use for Co-Op or just an easy reference for the Single Player?

Read on.

This Guide will also be updated on what Co-Op Skillshots can be used, to find out more about how the Co-Op works, check out my guide here:
http://steamcommunity.com/sharedfiles/filedetails/?id=344170817
   
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What is a Skillshot and how can I do one?
A Skillshot is a type of action needed to gain points in Bulletstorm both Single and Multiplayer.

For Instance, a common skillshot known by all is a Headshot, to do this you need to shoot an enemy in the head with a bullet based weapon.

Skillshots do two things for you:

1 You see the satisfaction of pulling off a Skillshot (And the graphics to go with it)
2 You gain the points depending on the skillshot done that can be used to buy better gear and upgrades.

In this guide I will detail the Skillshot name, how hard the skill shot is and what you need to do to get it.

I will not put points as most I do not know, needless to say, the harder the skillshot = the more points.

Skillshots are listed by colour as follows:
Blue = Basic (Easy to do)
Yellow = Normal (Not so easy on the fly but not hard to pull off)
Red = Complex (Hard to do but the rewards are worth the extra effort)

However, the first time you do a Solo skillshot in the Single Player or in a Match you get an addional bonus points, so it pays well to kill enemies in different ways to maximise points.
Solo Weapon Skillshots and how they can be done
These Skillshots can all be done Solo and are all the weapon related ones
Ones marked with an * indicated they can also be done in Co-Op if the actions are shared.

PMC (Rifle)
Headshot | Basic | Shoot an Enemy in the Head
*Bullet Kick | Basic | Kick an Enemy, then shoot him in Mid-Air (can use a charged shot)
*Bullet Slide | Basic | Slide into an Enemy, then shoot him in Mid-Air (can use a charged shot)
Boned | Basic | With a Charged shot Kill an Enemy as soon as you have him in your sights.
Gag Reflex | Normal | Shoot an Enemy in the Throat
Rear Entry | Normal | Shoot an Enemy in the Arse
*Trip Wire | Normal | Shoot an Enemy in the legs (or feet) while he is running to trip onto the ground, then kill him with same weapon.
Full Throttle | Normal | Kill 2+ enemies without letting go of the trigger (This also applies to the minigun in the single player)
Overkill | Normal | With a Charged shot Kill an Enemy with a Headshot
*Mercy | Complex | Shoot an Enemy in the balls then when he kneels shoot or kick his head off.
*X-Ray | Complex | Kill 2+ Enemies with a single Charged shot

Screamer (Pistol)
Headshot | Basic | Shoot an Enemy in the Head
*Bullet Kick | Basic | Kick an Enemy, then shoot him in Mid-Air
*Bullet Slide | Basic | Slide into an Enemy, then shoot him in Mid-Air
One Hit Wonder | Basic | Kill an enemy with one shot
Surgeon | Basic | Kill an enemy by blowing off one of his limbs (Arm or Leg)
Fast Draw | Normal | Kill an Enemy as soon as you have him in your sights while he is on the ground
Snapshot | Normal | Kill an Enemy as soon as you have him in your sights while he is in the air
Enlightenment | Normal | Get a Headshot with a Charged shot and let it explode
*Misfire | Normal | Shoot an Enemy with a Charged shot but kill him before he explodes
Fireball | Normal | Shoot an Enemy with a Charged shot so that it kills an addional enemy in the blast radius
*Fireworks | Normal | With a Charged shot make an enemy go 20+ meters up in the air before exploding
Gun Slinger | Complex | Score 2 Fast Draws or 2 Snapshots or 1 Fast Draw & 1 Snapshot in a row quickly.
*Firefighter | Complex | With a Charged shot set 3+ enemies on fire and kill them with any weapon before the fire goes out

Flailgun (Sticky Grenade Launcher) (Dead handy in co-op, see Sadist)
Grenade Gag | Basic | Wrap the shot round the head of an Enemy and let it explode
Gang Bang | Basic | Kill 2+ enemies with one shot that explodes
*Minefield | Basic | Attach the Grenade to a nearby surface and kill an enemy standing near it either by trigger or when timer runs out
*Sadist | Normal | Wrap the shot around an enemy but kill him before the grenade goes off.
Meat Slicer | Normal | Slice an enemy up while attaching the grenade to an object
Chain Reaction | Normal | With a Charged shot slice 2+ enemies up
Head Slicer | Complex | As Meat Slicer except the head is hit
*Homie Missile | Complex | Wrap the shot round an enemy then kick him and detonate him next to more enemies (Needs to kill them).
*Smart Mine | Complex | Wrap the shot round an enemy then kick a different enemy into him and detonate the Grenade while he is in mid-air
French Revolution | Complex | Like Chain Reaction except headshots

Boneduster (Shotgun) (Pretty good in co-op, see Pump-Action & Piledriver)
Topless | Basic | Shoot an enemy round his midsection so he gets cut in half (Might need to be close)
Legless | Basic | Shoot an enemy by blowing his leg off (Might need to be close)
Burn | Basic | Kill 2+ enemies with a Charged shot
*Splatterpunk | Normal | Kill a downed enemy by blasting him on the floor
*Pump Action | Normal | Get an enemy mid-air then shoot him into an enviromental hazard (If it don't kill him he is a lucky git)
Torpedo | Normal | Kill an enemy while sliding
*Slugfest | Normal | Kill 2+ enemies with a single shot
*Acid Rain | Normal | Kill 2+ enemies while they are in mid-air with a Charged shot
*Piledriver | Complex | Get an enemy in the air then shoot him into a wall killing him (Must be a wall with no enviromental hazards)
*Juggler | Complex | Shoot an enemy twice keeping him in the air then killing him before he hits the ground

Note this weapon is not in the Multiplayer
Head Hunter (Sniper Rifle)
Show Off | Basic | Kill an enemy at 10+ meters away unscoped
Broken Wings | Normal | Guide the bullet into a thumped enemy
Accident | Normal | Hit an enemy with a guided bullet but have him die of an enviromental hazard
Bluff | Normal | Hit a different enemy other than the target with your guided bullet
Rear Entry | Normal | Guide a bullet into the enemy's arse
Nutcracker | Normal | Guide a bullet into the enemy's balls (tbh this should be a Complex skill as this is very hard the pull off)
Premature | Normal | Explode a Charged guided shot before it hits the enemy so that it kills him
Letter Bomb | Normal | Explode a Charged guided shot before it hits the enemies so that it kills 2+ of them
Hotshot | Complex | Guide a bullet into the enemy's head (tbh this should be a Normal Skill as this is pretty easy)
Shrapnel | Complex | Kill 2+ mid-air enemies with an exploding charged guide shot
Early Retirement | Complex | With a charged guide shot kill an enemy before the shot explodes (Advanced version of an accidental)

This is a hard weapon to use but in the hands of someone who knows how to use it can be a very big asest to have for combo skillshots.
Bouncer (Cannonball Launcher)
Direct Hit | Basic | Kill an enemy with a direct hit from the cannonball
*Money Shot | Basic | Kill an enemy with an exploding cannonball (Must not hit anything else)
*Boom | Normal | Kill 2+ enemies with 1 cannonball
*Carpet Bombing | Normal | Bounce the cannonball twice before killing an enemy
Bully | Normal | Knock over an enemy with the cannonball then kill him by exploding it
*Trickshot | Normal | Kill an enemy with a cannonball that has bounced off a wall or other surface that is not the floor
*Kick of Doom | Normal | Kill an enemy by kicking a Charged cannonball into him
Lucky Shot | Complex | Kill an enemy with a cannonball that has travelled 100+ meters without bouncing (This can a Team Skillshot but no map is that big)
*Meat Fountain | Complex | Kill 2+ enemies while they are in the air with the cannonball
*Sledgehammer | Complex | Kill 3+ enemies with a charged cannonball

Although impressive it isn't as good for Co-Op play which is a shame as timing is key to this thing
Penetrator (Rocket Propelled Drill) (Not the best for co-op but see Twisted)
Breakdance | Basic | Drill an enemy into the ground
Fan-Tastic | Normal | Drill an enemy into the ceiling
Root Canal | Normal | Score a headshot with the drill
*Twisted | Normal | Hit an enemy with the drill but have him die via any other means (Awesome when combined with Sadist)
Mile High Club | Normal | Drill an enemy into the sky so that he expires 50+ meters up (Can confirm this one does not work in co-op)
*Air Strike | Complex | Impale a thumped enemy into a standing enemy with the drill
Shishkebab | Complex | Impale 2+ enemies with the drill
*Wingman | Complex | Impale 2+ enemies in the air with the drill
*Stinger | Complex | Hit an enemy with a charged drill then kick him into another enemy
Drilldo | Complex | Impale 2+ enemies with a charged drill while sliding.
Non-Specific Skillshots
* Indicates they can be done in Co-Op
Skillshots that don't have weapons
*Gotcha | Normal | Leash any kind of Creep or Flare Gunner and kill them in the air
Blind Fire | Normal | Kill an enemy while blinded from a flare fired by a Flare Gunner (Players don't count)
*Bombshell | Basic | Kill 2+ enemies by killing a Flailbomber (He must explode when killing him, sometimes the game bugs on this and a Grenade Flail will count instead)
Friendly Fire | Normal | Kill an enemy by taking cover behind another enemy or kicking one into the fire of another
*Slamdunk | Normal | Kill an enemy with 2 shots from a Thumper (For it to work best, make sure once the first thumper goes off use it again when the enemy is floating in the air)
*Flyswatter | Normal | Kill an enemy by thumping him into the ceiling
*Trapshooting | Normal | While an enemy is thumped kill him with any weapon other than red barrels (Bullet based weapon are best, Penetrator does not work for this skillshot)
*Fertilizer | Normal | While 2+ enemies is thumped kill them with exploding red barrels or other enviromental explosive hazards
*First in Last Out | Complex | Get the first enemy near you into the air, kill his mates and kill him last before he hits the ground (Works best with groups of 3-4 although it can also be done with 2)

These skillshots are for mini-bosses that wield Bouncers, Penetrators & Miniguns. This is also the only enemy you can kill and get more points than a Complex (Calling it Ultra)
*Bossed | Ultra | Kill a miniboss using any means
*Touchdown | Complex | Kill a miniboss while he stunned by a thumper
*Fire in the Hole | Complex | Kill a miniboss while he stunned by kicking him and shooting him in the arse
*Kick Off | Ultra | Kill a miniboss by removing his helmet when stunned then stun him again and kick his head off
*Whiplash | Ultra | Kill a miniboss by removing his helmet when stunned then stun him again and leash his head off
Stomach Pump | Complex | Kill a miniboss by shooting a drill (Charged) into his belly and then kicking it before he removes it

Blood Symphony is Unique and is available in Co-Op only when it is activated any hit with Kick, Leash or Slide will net you 250 Point per hit also the enemies die on a hit.
Enviroment Skillshots and how they can be done
These skillshot need the enviroment to kill them
* Indicates this can be done Co-Op

Graffiti | Basic | Kick an enemy to death against a wall
*Vertigo | Normal | Kick or Slide an enemy off either a long drop or a bottomless one (off the map works)
*Afterburner | Normal | Kill an enemy who is on fire (Likely a survivior of a red barrel explosion)
*Enviro-Mental | Normal | Kill 2+ enemies while they are on the ground by shooting red barrels when they are next to them
Toxic Love | Normal | Kill an enemy while under the effects of toxin
*Shocker | Complex | Kill an enemy by propeling him in anyway into something that sparks electricity
*Pricked | Complex | Kill an enemy by propeling him in anyway into a cactus or other spiked plant
*Voodoo Doll | Complex | Kill an enemy by propeling him in anyway into spikes or barbed wire (like pricked except non living spikes)
*Feeder | Complex | Kill an enemy by propeling him in anyway into feeding range of a Flytrap (In Co-Op they won't attack you so you can stand next to them also you can't kill them in Co-Op)
Co-Op/Map Related Skillshots and how they can be done
First section is the Co-Op skill that need a partner to be done, second is the map related skillshots (with Map name first)

Co-Op Skillshots
Yoink | Basic | One Player Kicks/Leashs/Slides an enemy and a different player then leashs him after wards and kills him before he hits the ground
Double Penetration | Normal | Two (or more) players shoot an enemy at the same time with Rifles (it is possible to do it with the Pistol and shotgun although careful with the shotgun as Topless can happen if your too close)
Tug-o-War | Normal | Two (or more) players leash the same target at the same time (a nightmare to pull off if communication is non-existant)
Savior | Normal | Kill an enemy who is in melee range of a different player (Note there is no Team version of this)
Das Boot | Normal | Kill an enemy just by kicking him to death, players must kick him one at a time
Heat Wave | Normal | Two (or more) players kill a miniboss by using charged shots from the PMC (Rifle)
Barrels of Fun | Complex | Two (or more) players kill an enemy by both shooting at red barrels at the same time

Map Skillshots (Note some points gain may be more than normal)
All of these must have shared actions to do the team versions either by leash, kick or slide first before a diffrent player does the indicatied action

Dead Rock
Not in Kansas | Normal | Propel using any means an enemy into the Tornado
Nom Nom Nom | Normal | Propel using any means an enemy into the giant skull jaw

Grand Central
M.eatspin | Normal | Propel using any means an enemy into the revolving door (For some reason it classes the skill name as profanity, hence the dot)
Midnight Express | Normal | Propel using any means an enemy into the Monorail's path
Flattery | Normal | Propel using any means an enemy into the elevator shaft then leash the elevator while he is still in it
Make a Wish | Complex | Propel using any means an enemy into the Electrical Fountain

Power Plant
Ground Chuck | Normal | Propel using any means an enemy into the Grinder

Turbine
Blood Bath | Normal | Propel using any means an enemy into the spinning fans

Junkyard
Man Crush | Normal | Propel using any means an enemy into the crusher when it is ready to crush
Fish Chow | Normal | Propel using any means an enemy into the waterfall

Waterworks
Blood Fountain | Normal | Propel using any means an enemy into the river
Royal Flush | Normal | Propel using any means an enemy into the water pipes
Final Words
I love Bulletstorm and love people who know what Team Skillshots is for better, so hope to meet you to put these skillshots to use!

If your not sure how the skillshots are like, here is a Handy vid with most of them in:

https://www.youtube.com/watch?v=SsZWJocChAk

Thanks go the wiki for the list of skillshots And thanks to Youtuber Gameradar for the vid!

Guide Version 1.1
Changes made to a few skillshots based upon feedback for co-op, mostly to do with the Flailgun but other skill shots have been changed too.

Guide Version 1.2
Further changes made, Weapon based ones added to co-op and also taken off co-op versions.
Guide to Map based ones added

Guide Version 1.3
More changes made, have found that the PMC bulletkick/slide will also work with charged shots aswell as other skillshots being co-op capable, bears noting that the Feeder on Dead Rock sometimes gliches for challenges. Also added tips on weapons for co-op as the best skillshots to use (the other ones are hard to pull off for co-op).

Guide Version 1.4
Added extra input for Trip Wire and Minefield is co-op doable

Guide Version 1.5
Added clearer info for Slamdunk, Double Penetration and Trapshooting. Also added colour coded skillshots.

Guide Verion 1.6
Added vid of all the skillshots (Single Player)

Anything I missed or needs better explaining? leave some comments!

Special Thanks to BullSpit for showing some of these off!
4 Kommentare
Ghostbear  [Autor] 31. Dez. 2014 um 9:33 
Not a problem, anything to help people on steam ^^
Blamite Delight 29. Dez. 2014 um 22:48 
thanks for listing the skillshots.:shellshock:
Ghostbear  [Autor] 23. Dez. 2014 um 3:44 
Please note Bullet kick/slide means use bullet based weapons, any other weapon will not count! Have seen a lot of people using the Penetrator doing this!
Ghostbear  [Autor] 23. Dez. 2014 um 3:36 
Thanks to a few people last night for testing some of these out, some work in co-op some don't, changes have been made to the guide.