BOKURA: planet

BOKURA: planet

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Bokura Planet Guide!
By jesterfurby and 1 collaborators
A complete guide for Bokura Planet! I made this "quickly" while doing my second play through. I just wanted to get it out and there wasn't one yet!
This is written and has screenshots for required puzzle answers!
I've never made one of these before, Idk how the formatting and stuff work so I'm doing my best man.
I tried to made this spoiler free, and I spoiler marked the solutions to most puzzles.
   
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Intro!
I want to preface this my saying we took some screenshots and wrote puzzle/route descriptions using youtuber powetchu's videos. we didn't decide to make this untill out second play through so it was easer this way. Mostly Figure T1 and T2 and the Kill The Mother route are from their videos. If you need a video example for anything you should go watch it on their channel!

About achievements! If you do two play through with the same person and make the opposite decisions of the ones that you made on you first play through you should get all of the achievements! also, make sure you stick around for the end credits scene on your second play through!

I’ll be referring to the characters as yellow and blue when needed. I’ll also refer to the characters as top/bottom or right/left/righty/lefty when the players separate and go a specific direction.

If you need any clarification please ask!
UPDATE: On may 2nd the creator posted saying they were balancing the difficulty of some of the puzzles, so if this is inaccurate in the future that's why.
Before Cutscene One
Walk to the right, have one player drag one the first block into the hole so the the second block can be dragged to the cliff. Use the second block to jump up.
Go across the first metal bridge one at a time so you don’t break it, then go on the second one together to break it and fall down.
Hop down onto the "box spring". Once both of you are down, drag the box spring over to the right and use it to climb up.
Have one person stand above the “elevator” on the right while the other stands on the button. Once up there, push the block down so the other player can use it to hold the button down while they go up.
Continue right, DO NOT click the button, you will explode. Make the symbols match the ones shown under the button. THEN click the button to open the door (see Figure A1)

Figure A1

Next room. Have one player stand on the elevator while the other clicks the button to bring them down.
Both players will see a puzzle just like the last, but you will have each others answers instead of their own visible. You will need to communicate for the answer.(see Figure B1 and B2)
NOTE! The way to tell if you are solving for each others code or you own, is to look at the pieces you have and see if you code is possible or not. Later on there will be immovable pieces AND tradeable blocks, you will have to take these into account as well.
Once both puzzles are completed click your buttons.
The character on bottom will then walk through the door to the right to an elevator and stand on it. The character on top will also walk through the door to the right and stand on a button to let them up.

Figure B1
Figure B2

Next room. Both players walk to the right, change the symbol to match the one under the first door and then move the “block” and put it on the button.(see Figure C1 and C2)
Both Jump onto the metal bridge and fall onto the elevator. Continue right

Figure C1
Figure C2

Next room. Have one player stand on the elevator while the other presses the button.
The player that DIDN’T go up(bottom) will press the button by the door, this will open a door for the Player that went up(top). Top will then go through the door and press a button to open the door for bottom
Bottom will jump over the first button and go onto the second one, this deactivates a laser for the top. Top will also jump over their first button and go onto the second one, which deactivates bottoms laser so they can move forward.
If you want to experience it skip this! Both should preemptively change their block so the symbol reads as the two emoticons(Figure D3)
Next room.Both players will have another (taller)block with a symbol on top and two lasers with symbols below them(codes). Both players will have each others codes instead of their own. You will need to communicate for the answer.(see Figure D1 and D2)
You will both have to enter the symbol the other player has under their first laser. Once you both have the laser deactivated, pull you block past the first laser and do the same for the second one.

Bottom will drag their block onto a button to the right of an elevator that they hop onto. Once bottom is up with top, top will move their block all the way to the right so you can both climb up the cliff.
Both of you will then break the bridge together and fall onto the elevator below.
You will then see two lasers with emoticons/a code bellow. You will have to die and redo it, but make sure to change your blocks to the emoticons/code before you leave.

Figure D1 (Bottoms code)
Figure D2 (Tops code)
Figure D3

Both continue right and break the next bridge.
Next room. Solution! Move the blocks so they read 1, 2, 3, 4.(Figure E1) Make sure they are close enough together that they light up and connect before pressing the button and opening the door.
BEFORE GOING DOWN! Take the 4 block with you. If you didn’t, you will have to drag a block over to climb the cliff you just jumped down and go grab the 4 block for the puzzle.
Solution! Put the blocks in 6, 4, 5, 4 order. (Figure E2) Make sure they are close enough together that they light up and connect before pressing the button and opening the door.

Figure E1
Figure E2

Continue right. Next room. Have one player stand on the elevator while the other presses the button
top will then press a button to open a door for bottom. Bottom will then go through the door to open top’s door
Top and button will again have a button that has each others code. You must solve for each others buttons.
Solution!
The bottom player will send up blocks 4 and 5.
The Top player then send down the blocks 4, 2, and 3.
The bottom player puts them in the order 4, 2, 3, 6. Ensure they are close enough that the lasers connect. (See figure F1)
Top then presses their button, opening their door.
Bottom sends blocks 4 and 3 back up for top to use.
Top puts them in the order 1, 5, 3, 4, ensure they are close enough that the lasers connect. (See figure I2)
The bottom player then presses their button, opening their door.

Top will go through their door and step on the first button, this will open bottoms second door. Top will then have to step on the second button and disable a laser so bottom can go through.
Bottom with then jump onto a spring and go up. Then they will step on a button to the right.
Top can then walk to them(jump over the hole!)
Both walk on to bridge and break it.

Figure F1(Bottoms code)
Figure F2(Tops code)

CUTSCENE PLAYS
Before Cutscene Two and Decision One
Continue right, go up the chain and down the other. Then both go on the bridge and break it to get on the elevator.
Next room. Have one player get on the next elevator while the other presses the button.
Top will get off the elevator and Bottom will go press the next button to open the door for top. Top will go through the door and press the first button that opens a door for bottom
Both players will go right, you will see a cube teleporter, more symbol cubes, and then the button with a code underneath. you will then have to solve for your OWN code this time by trading blocks
To use the block teleporter, drag a block to it and the doors will close with the block inside, the doors will remain closed until the other player puts a block in it as well and then you will trade.
solution!
There is one block you both need (a string looking thing) so one player will have to solve their puzzle, press their button, and then send it to the other. Make sure the blocks are close enough that the lasers connect
See solution Figure G1 and G2


Figure G1(Top code)
Figure G2(Bottom code)

Bottom will then go through their door and raise an elevator to top.
Top will go through their door and jump on the elevator.
Bottom will get off the button to bring them down, and both will jump on and break the bridge to the right.
Next room. Both players will see multiple levels with multiple codes and block teleporters, all of the block teleporters have a symbol that shows which teleporter they trade with.
Solution! The first code you see, 4, 5, requires you to send the 5 block up to the second floor, trading it with the 3 block. Then, connect 4 and 5 to raise a plain block up to the first platform (Figure H1).
On the third floor, there is another code, 2, 4, requiring you to trade the 1 block from floor 3 and the 4 block from floor 2 to lower the platform from the highest level (Figure H2).
One player will need to jump up onto the platform, and the other will need to disconnect the blocks to raise the first player up to the highest level to push the plain block down to the third level.
Now you have to solve the door puzzles; 4, 1, 6, and 5, 3, 2. 6 is permanently on floor 1, so you have to get 4 and 1 down there. Currently, 1 should be on the second level, so all you need to do is swap it with 3 to get it on the lowest level. 4 is currently on floor 3, so in order to get it down to the bottom, swap it with either of the blocks on floor 2. Then, swap it with the plain block on floor 1 and order the blocks (4, 1, 6). Next, trade the plain block on floor 3 for the 5 block on floor 2. Now order the blocks (5, 3, 2).(Figure H3) Both doors should be opened.


Figure H1 (4 and 5 connection)
Figure H2 (2 and 4 connection with lowered platform)
Figure H3 (Both door puzzles completed)

Next room. Both continue right and go up the chain
There is a button that turns on a laser and then a cliff to a lower area. One player jumps down and gets the “dog” to chase them before running back towards the other player. Once the player is past the laser but before the dog is, the second player must press the button and use the laser to kill the dog. The dog will drop a block which you will then drag to the cliff on the far right to jump up. Both players then jump on and break the bridge to fall down to the next area.

You will both fall and immediately have a dog to you left. You need to run right, jump over the first button, and step onto the second button to kill the dog. Bring the block over to the right and use it to climb up. If you use the fist laser to kill the dog, you will not be able to bring you block over to the right.

Next room. One player stands on the elevator and the other presses the button to send them down.
Bottom than presses a button to open a door for top, top goes through the door and presses a button to open the door for top.
Top will walk past the first set of blocks and stand between two buttons (figure I1)
These buttons correlate to two lasers in bottoms area (figure I2)
Note! It DOES matter where you kill the dog because the left and right side need a different block to complete the pattern above the door
Solution! First dog! Bottom needs to go to the right until they see a dog with a symbol block on it’s back (figure J1), they must step on the first button and get the dog to chase them to the rightmost laser.
Top should use the button with the symbol the correlate with the rightmost laser (figure L1) So that the block stays with the teleporter to the right
Bottom should use the block teleporter to trade the block you got from the dog for the blank block from up top
Second dog! Bottom again needs to go right until they see a dog with a symbol block on it’s back (figure J2), they must step on the second button and get the dog to chase them to the leftmost laser.
Top should use the button with the symbol that correlates with the leftmost laser (figure I1) So that the block stays with the teleporter to the left.
Bottom should use the block teleporter to trade the block you got from the dog for the blank block from up top.


Figure I1
Figure I2
Figure J1
Figure J2

Top now needs to move their blocks to match the codes for their doors.
]Symbol block, 4, 3(Figure j3) and 6, symbol block, 5(Figure j4)

Figure J3
Figure J4

Bottom needs to go all the way to the right and jump on the very last elevator.
Top needs to go through their doors and step on the button
Bottom needs to use the height from the elevator to get up the cliff and push the block down to top
Top then needs to use the block to get up the cliff
Continue right

CUTSCENE TWO/DECISION ONE

Before Cutscene Three
Continue right. Next room. One player gets on the first elevator and the other pushes the button to send them up
Bottom player then gets on the second elevator and top pushes a button to send them down. Bottom then gets on a button to open a door for top.
Bottom gets into the robot implant station (figure K1)
Note! The robot implant station powers on a robot in the other players section. This robot moves in tandem with you. It gives the player who went in a "metal hat" of sorts, that's how you know if your robot is alive still.

Figure K1(robot implant station)

After bottom goes into the robot implant station, there will be a robot with top that moves in sync with you.
Top guides bottom to move so that their robot counterpart is standing on a button (These buttons line up with the ones on either side of the underground elevator ) while top stands on another, raising an elevator with a cube for top. Top pushes this cube to the left down a hole giving it to bottom.
Bottom uses the cube to press one of the two buttons to raise an elevator with the second cube. Use the second cube to fill the hole and bring the first all the way to the right and use to get up the cliff.
Top should stand above the elevator next to the cliff
Bottom will press a button and move an elevator for top
Top stands on a button which opens a door for bottom.
Bottom walks through the door, which kills the robot counterpart because the robot walks through a laser.
Bottom than stand on a button which turns off the laser for top
Top then moves to the right and enters a robot implant station.
Bottom guides the robot counterpart to stand on a button with a 1 under it and then jump, the robot dies and holds the button while top is now free to move. That button turn off the first laser
Top moves further to the right to a button with a 2 under it, just before a laser with a 3. This button turns off the other laser for bottom
Bottom is now able to get to the button with a 3 disabling tops laser

Next room. Bottom gets in another robot implant station
Top guide bottom-robot to stand on a button with a 4, top then has to step on a button directly next to the robot station. This button will turn off a laser in bottoms section, so that when they jump only the robot dies.
Bottom then moves to stand on a button labeled 5 to disable a laser for top.
Top can now get to button six and disable a laser for bottom
Top walks right and stands on an elevator
Bottom walks to the right and steps on a button that raises the elevator.
Bottom then gets on an elevator and top gets on a button to lower the elevator
Bottom than gets on a button that opens a door for top

Next room.Both players get robot implant stations.
Both players will see two buttons, one will stand on the left button and the other on the right. This raises an elevator with a block for both of them.
One of you will move both blocks to the right and climb up the cliff

Continue right. Next room. Both of you will have three different codes above a button. You need to find which code, when completed, is true for both of you simultaneously.
Solution! For bottom the correct code is 6, 2, 4 (figure L1)
For top the correct code is 5, 1, 3 (figure L2)

One player stands on the first button to raise the platform and the other presses the now available second button.

Figure L1(Bottom code)
FigureL2(Top code)

Continue right. Next room. Bottom will walk to the right until they see a gap, top will not have a gap.
Solution! Top needs to grab a block from further ahead and pull it over to the middle of the gap with bottom’s guidance so bottom can jump across (figure M1)
Top needs to push the block back off the gap where bottom can reach it. Top will than see a gap that bottom does not have. Bottom needs to grab the block from before and pull it over to the middle of the gap with top’s guidance so top can jump across (figure M2) Bottom should then bring the block all the way to the right to so can both jump up the cliff.


Figure M1
Figure M2

Continue right. Next room.
Note! This is a bit complicated. Top and Bottom are seeing completely different room layouts. I'll continue this in the next section
Complicated Room One
Continue right. Next room. One player needs to press the first button to allow the other through, then the other should press the button on the other side of the door

Note! This is a bit complicated. Top and Bottom are seeing completely different room layouts.

Solution! For the first room.Bottom should go to the right and up, and then move a block so it’s above the elevator

Top should jump up onto the hill to the right, then jump to the platform on the left and push the block over to the platform on the left side with an elevator below it. Then, jump up to the higher right platform, then to the higher left platform and stand on the button to raise the other player’s elevator.

Once the elevator is up, bottom should move the block onto the button. Then use it to jump up and go up the chain. Grab the block to your right and push it off the edge, climb down and than push it all the way to the left of the platform so top can grab it

Top should use the block bottom pushed to them to get up on the highest platform to the left and push the block (a spring for the other player) over to right half of the lower platform (ask the other where to put it specifically).

Bottom should guide top to place the spring(that they see as a block) on the leftmost side of your platform. Jump on the spring to get up to the highest platform. (if it’s in the wong spot, don’t move and you will stop bouncing, then you can have top reposition it) Once up, grab the block(a chain for top) to your left and push it off the edge.

Top will use the chain bottom pushed down to climb up to the platform right next to the angled spring. Walk off the ledge onto the spring, which will launch you onto a boxspring that will soften your fall. To your left is a button that will bring an elevator to bottom

Bottom will get on the elevator, and top will get off the button. Bottom has to jump and go right because you have to climb, the ledge is off screen so I figured I’d mention it.


Solution! For the second room. Guide top to the button and then get on the raised elevator. Top gets off the button to lower it. At the bottom, drag the block out of the right wall and onto the platform. Top will get back on the button to bring you up, and you have to drag the block off the elevator so that top can put it against the wall, it won’t stay otherwise.
Both use the block to climb up the ledge


Solution! For the third room. Top go into the alcove(that bottom cant see) to pull the block out to the left of the cliff.
Continue right. Top goes down into the valley, because there is not a dog on their side. Top goes all the way right and stands next to the button(that will activate the laser)
Bottom now goes to the right to lure the dog over to the laser and tells top when to activate it.
Bottom then moves block right to get up the cliff.


Both go right and break the bridge

Next room. Top goes right, bottom directs them to put a block on a button (that top can’t see) with a three under it.
Bottom goes to the left, and top directs them to put a block on button (that bottom can’t see) with a two under it
When both buttons are pressed the doors for both sides should open. Both get on their respective elevators.

Bottom goes to the right and top goes to the left, they both lure the dogs onto the buttons and then go through the doors that opened.
Top steps on a button opening a door for bottom
Bottom than steps on a button, opening a door for top.

Next room.
Note! This is again complicated and I will continue it in the second section
Complicated Room Two (and the rest of Before Cutscene Three)
Next room.
Solution! Bottom should walk left, ignore the chain and then pause at the leftmost point. In this position, their robot counter point is in a deactivated laser.

Top climbs down a chain and walks to the right and presses the button to kill bottom's robot counterpart.
Top then climbs the “staircase” to the right towards a second chain and climbs up the chain, then walks towards the elevator.

Bottom will guide top to the laser exactly.
Bottom will walk left and press the button to kill tops robot counterpart.

Top needs to get on the elevator, bottom than needs to go down their chain and press the button right next to it.
This guides top to the ground near the exit (the lasers)

Bottom needs to go step on the one button by the lasers, top needs to walk through the now deactivated lasers

Top than needs to step on their one button so bottom can walk through.


New room. Bottom climbs down and gets back into a robot implant station.
Solution! Top steps on the two button on the ground to deactivate the laser for bottom.
Bottom then needs to climb the next chain and go step on the two button to the left to deactivate the laser for top to get up.
Top needs to guide bottom to a button and have them jump and kill their robot, the robot corpse holds the button down and bottom is free to move.
Then, bottom needs to go back and press the two button to deactivate the second laser for top to get through.
Now top presses the four button on the other side of the lasers to let bottom through.
Bottom walks all the way to the right and steps on the 4 button to disable the laser for top.
Top then goes in their robot implant machine and, while bottom is on 4, goes down the chain and presses the 4 button bellow the chain
Bottom goes down the chain and then guides top left to the 5 button. Top then jumps and kills their robot. Top then needs to stand on the 4 button.
Bottom then goes through the now deactivated lasers onto the button on the other side.
Top then walks through the deactivated lasers.

EDIT: when I made this, the room had two lasers as an exit, now it's one door and one laser. the same solution still applies
Continue right. New room.
Top will step on their button and open the door, bottom will go through the door and step on their button, holding the door open for top.
Top will walk through and onto an elevator, it will begin moving and simultaneously open the second door for bottom
Bottom will walk forward and onto a spring, reuniting them with top.
Both will walk to the right and onto a bridge, breaking it.

CUTSCENE
Before Cutscene Four and Decision Two
Continue right. New room. Have one character get on the elevator and the other press the button
Bottom will press the second button and open a door for top, top will go through and press a button opening a door for bottom
Top will again go through and press a button for bottom.
Bottom will go through and into the “reproductive organ”(Figure N1, leftmost side) and pick up the child it crates.
Throw the child over the pillar to press the button that lowers the pillar.
Note! In order to figure out the solution on your own listen to the cries of the baby when you step on the finger of the big mouth. Step on the fingers with symbols that make the small mouth cry, and have bottom select the symbol with a matching cry.

Change the symbol to the correct ones(Figure N1), and press the button. This will open the door for both players

Both layers continue right. Bottom needs to throw the baby across the gaps, because some of the jumps require climbing to make it across. (Hold z to see the trajectory of the child.)
Throw the baby onto the elevator and press the button to lift it up to top.

Top needs to grab the baby and throw it on the spring, this will bounce baby up to a button that opens their door

Top now needs to step into the reproductive organ and make a baby. Toss the baby over the pillar and onto the button to let yourself in.

Note! In order to figure out the solution on your own The bottom player will step on the fingers 1, 2, and 3, to make the big mouth yell, which will cause the baby with the top player to let out a different cry for each finger. Match the baby's cries to the smaller mouths' cries when you step on the symbol fingers.

Top puts in the correct solution(Figure N2) and steps on the button to open the door for both.

Bottom needs to move a box spring over to break top’s fall (obvious hole in the ceiling).
Top jumps onto bridge with baby and bridge breaks, allowing them to fall down and meet up with bottom.
Move box spring over to the right and climb up, you must throw the baby up first so you can climb.

Figure N1
Figure N2

Next room.
Note! This part requires quick movements and cooperation with your other player and will likely take multiple tries to time it properly.

Solution One player - without the baby - uses the first spring to jump to the top. Go and wait at the door.
The second player will throw the baby onto the second spring, which will bounce it onto an elevator platform with a button. Once the baby lands, the elevator with the baby will start to move to the right and both players’ doors will open. Top needs to quickly push the boxspring all the way to the right and off the ledge to safely catch the baby once they get pushed off of the elevator. The boxspring needs to be pushed off the edge BEFORE the baby makes it across, then, “parkour” up to the button. Wait until the second player completes their puzzle. This button will activate a pillar that will push the child off the boxspring and onto the confirmation button for the other player’s puzzle. This must be done after the baby lands on the boxspring, otherwise they will land on it and die.

SIMULTANEOUSLY, the player that threw the baby should immediately climb down the chain they’re standing on and solve the puzzle on the bottom. The solution is 1, 2, 3, 4. You are on a timer for this, however, as the boxspring lands on a button which begins to move the laser towards the baby. If the baby dies, you restart. Once you solve the puzzle, tell top to push the button.


Once the confirmation button is pressed by the baby, both players doors will open.

Next room. Top and bottom will both go into another reproductive organ and each get another child.
Solution! Top can make the first jump holding the child, but must toss the baby onto the second one and then jump to meet it. Grab the child again and jump on the elevator, throw the child onto the button.
Bottom will have to throw the child across a few gaps, then once they jump down holding the child (the fall will kill them unless you hold them). Then throw the child into the button hole while standing on the elevator,

These elevators will take the players to each other
Both of you then jump onto the bridge and break it, then continue right.

CUTSCENE/DECISION
The puzzles in the next section change depending on if you kill the mother or not, then the routes realign.
Before Cutscene Five (Kill Mother)
Continue right. Next room.
One player(bottom) needs to stand on the button to raise the spring. The other player(top) can then use the spring to jump to the upper level.
Top then needs to stand on a button to open bottom’s door.
Bottom can now walk through their door and stand on the button to open top’s door.
Both continue right.
Solution! Bottom needs to fall onto the boxspring and drag it to the right as far as possible.
Top should enter the reproductive organ to get a cube baby, then push it down to bottom once the boxspring is in place.
Bottom needs to pull the cube baby to the right and use it to climb up the cliff.
Both head right. Bottom needs to jump over the spring and enter the reproductive organ for another cube baby.
Send the cube baby up to top using the spring.
The baby will be killed by the electricity, but can still be used as a block for top to climb up the ledge to the right.
Top now can reach the button needed to power off the electricity.
Bottom can then jump up using the spring to join top.

Continue right. Jump onto the bridge together to break it and keep going.

Next room.One player needs to stand on the elevator while the other stands on the button to send it down.
Bottom then needs to walk right and stand on a button to open the door for top.
Solution! Once top is through bottom should go stand on the other elevator.
Top then needs to enter the reproductive organ and use the cube baby to hold down one of the buttons and stand on the other. This sends bottom down further.
Bottom then needs to walk right and enter a reproductive organ for another cube baby, which they will drag to the far left. Top needs to push their cube baby down to bottom.
Bottom will drag each cube as far right as possible (the first into the hole, the second to the cliff) to be able to jump up to their door.
Top then should go to the right and stand on the button to open bottom’s door for them.
Once bottom is through, top should then get onto the elevator, and bottom needs to stand on the button to bring them down.


Continue right. Next room.
Both walk right and have one player stand on the button(bottom) to raise the spring.
The other player must use it to go up(top) and then stand on the button they find to open the door for bottom.
Bottom can then head through and stand on the button to open the door for top.

Top and bottom will both enter rooms with reproductive organs that give them a cube baby and baby cry puzzles.
Note! If you need a hint to solve the puzzle.
The code beneath the players’ buttons will be two question marks. To solve this one, each player will have to step on the finger next to a podium, then match both babies' cries to the cries that the small mouth makes when stepping on the numbered fingers. Each player has three numbered fingers - top has odd numbers, bottom has even numbers. Each symbol requires an odd and an even number. Match the pairs of numbers to a symbol on the other player’s screen and change the symbol next to the finger you stepped on to that symbol.
Both players enter their codes (figure T1 and T2) and press the buttons to open the doors.

Top needs to go through their first door and stand on the button before the second door to open bottom’s second door.
Bottom can now go through and stand on their button just after the doors to open top’s second door and let them through.

Figure T1
Figure T2

Cutscene
The Kill Mother and Don’t Kill Mother routes converge at this cutscene.
Before Cutscene Five (Don't Kill Mother)
Continue right. New room.
One player jumps down and presses the button for the other to go through the now deactivated laser.
The other goes into the reproductive organ and makes the “deer baby”. You must chase the deer baby onto the button. The first player can now go through.
Solve the crying puzzle the same way as before and enter the right symbol (figure O1) and press the button

Figure O1

Continue right. New room.
Players need to stand on both buttons together.
Then one can move the block so you can both climb up
One player needs to stand on the elevator(top) and the other on the button(bottom).
Top steps on a button to open bottoms door
Bottom goes through the door and stands on a button to open tops door
Both players step into a reproductive organ and make another deer baby.
Solution! Go right and move a box spring into the hole, and then scare the deer baby into the narrow path to press a button. Then both play simultaneously go over the tunnel and through the door.
Bottom steps on a button to open a door for top
Top goes through the door and steps on a button to open a door for bottom

Continue right. New room.
Both players step into a reproductive organ and make another deer baby.
Note! if you want a hint to solve it on you own. after using the second chain you will see a finger, stepping on this finger make the baby cry and prevent it from running away for the duration of the crying.
Solution! . It doesn't matter if top or bottom goes first. One player must scare the deer baby into their tunnel and go through the first chain, the other should go through both of their chains and then step on the finger. This will make the deer baby cry. When the baby is crying or singing, it will not run away.
While the deer baby is crying, the fist player will be able to use their second chain without the baby running away.
The second player can then go back and scare their deer baby into the tunnel and go down the first chain. the first player can then step on their finger letting the second player use their chain.
both deer babies should still be on the buttons, so both doors should be open


Continue right. New room.
Top presses a button and opens a door for bottom
Bottom goes through the door and stands on a button to open tops door
Bottom needs to stand on the elevator, top will then step into a reproductive organ and make another deer baby that will run to a button and send bottoms elevator.
Bottom presses a button opening a door for top and closes it behind them and the baby.
The baby will run to an elevator labeled 1.
Note! if you want a hint to solve it on you own. this puzzle utilizes a mechanic very similar to the crying from the last room
Sollution! The right-side player (Righty) needs to press the 1 button while the baby is on the platform.
In order for them to do this, the left-side player (Lefty) needs to step on the finger on their side so the baby will sing/cry and stay in place while Righty presses the 1 button.
Righty then needs to scare the baby to the other side, step on the finger next to the 2 button, and then step on the 2 button to open the door for Lefty to get to the button to raise the baby up to the next level.
Lefty will go up to the 4 button, scaring the baby to the other side and raising the small mouth on the bottom one level higher. Righty then has to step on the finger next to the two button and wait for the baby to sing so they hold still, then climb up to the six button. Simutaniusly, once the deer baby is singing, Lefty needs to climb up to the five button to open the door to the six button so that the baby will be raised to the highest level. Lefty needs to stay on the five button until Righty gets out of the six room. Then chase the baby to the far left onto the button down the narrow hall to open the door on the far right.


Continue right. New room.
One player needs to stand on the elevator and the other on the button.
Top steps on a button to open bottoms door.
Bottom goes through the door and stands on a button to open tops door.
Continue right

Cutscene
The Kill Mother and Don’t Kill Mother routes converge at this cutscene.
Before Cutscene Six/The End
Go right, break the bridge, and each player should jump onto a different elevator (left or right).
Both players need to climb down a chain and enter a robot implant station.

Note! This section is complicated. If you just want a hint This section is weird because both player have identical sections, but they don’t actually line up. So each players robot is able to reach otherwise unreachable sections for the other
Both players need to climb down a chain and enter a robot implant station.
You will both go and step on a button to you right, this will raise a block up.
You will use this block to climb up the cliff.
Solution! You will both take the block and bring it over to the rightmost side of the sturdy bridge, but pause before the laser. This block you are moving appears as a chain to the other character.
It doesn’t matter who goes first.
The first player needs to climb their chain and get onto the platform above the electricity.
The second player must then bring the block all the way back to the leftmost side and use it to get back on the cliff. At the highet point of that cliff is a button that your robot presses. This button lowers an elevator in front of the first player.
The first player must get on the elevator.
The second player can now get down and start to bring the block back to the original position.
The first player must go get the block from the left and push it onto the previous platform, they should position it so that it stays on the button that disables their laser. Lastly they should climb down with the chain.
Both players should switch roles (first becomes second and second become first) and do all of this again

Second part of the solution!
Both players should climb up through the deactivated lazer an onto an elevator
As soon as the elevator is down jump off right away. If you don’t and go back up you have to restart
You will each see a button and an elevator.
It doesn’t matter who goes first
The first player should stand on their elevator and the second player will step on their button. Once the first player is all the way to the left, they should jump. This will kill their robot and keep a button pressed down.
The second player should then get off the button and bring them back.
Both players should switch roles (first becomes second and second become first) and do all of this again

Both players go through their exit doors and jump on the elevator through the door.

Elevator lands. Next room.
Both players will see immovable two number block that are activating a laser.
Solution you must step on the button to raise one one of the blocks up to deactivate the laser. While the laser is deactivated, run through to the other side before the block makes it back down

Next room. Both players will step onto a button to raise a cube.
Push the cube and used it to reach the chain.
Climb up the chain and jump down to the box spring.
Solution! You must move your box spring over to the other side of the small area, this is because it appears as a spring to the other player.
When you've both done this, go and step on the visible button and wait till your elevator moves towards the middle, you can then use the spring to get on the elevator.
Then jump down to the other side onto the box spring.
Then push the box spring into the hole. Walking through your door and killing your robot counterpart.


Go through the exit and meet up with the other player, jump onto the bridge to break it and fall on the elevator.

Next room.
Solution! One player can go ahead and run the course on the bottom and wait by the door.
One player needs to switch the 1 block and the symbol block (Figure P1)
They will then move the symbol block onto the button and run through the course on the bottom. This is because pressing the button will cause a chain reaction to open the door, but it also activates lasers. Once the button is pressed you need to run through the course on the bottom as fast as possible

Once out, you will both need to press a button on either side of an elevator to get a block. Use the block to climb up

Figure P1

Continue right. New room.
Stop in front of the button.
Solution! It doesn’t matter which player does what.
The first player needs to stay by the button while the second player goes down the cliff and uses the chain to climb into the crawlspace bellow the dog. The first player then needs to stand on the button and not get off.
The second player then moves the laser by grabbing the block it’s attached to, moving it all the way to the other side killing the dog. IF you lure the dog into the laser, you will not be able to get the block where you need it because of the immovable block.


Continue right. New room.
Jump down onto the box spring and then move it all the way to the right so you can climb up.
Solution! Jump over the first button. Change the symbols to match the button on the right (Figure Q1) and press the button to open the door.
Change the symbols so that they don’t match ANY of the options for the first button (Figure Q2) and then go to the right and lure the dog into the first button to kill it(make sure you jump over the button!)

Bring the block all the way to the right and use it to climb up.

Figure Q1
Figure Q2

Next room. One player needs to stand on the elevator and the other on the button.
Top steps on a button to open bottoms door.
Bottom goes through the door and stands on a button to open tops door
Solution Both players will need to trade each other the emoticon faces to solve their codes(Figure R1 and R2) and then press their button to open the door.
The bottom player goes through their door and steps on a button to send an elevator up. The top player gets on the elevator and brings a block down with them. Use the block to climb up

Figure R1(Top code)
Figure R2(Bottom code)

Next room.
One player needs to stand on the elevator and the other on the button. Continue right.
Solution!
You then need to change the symbols to match each other’s button codes (Figure S1 and S2)
Press the buttons and open the doors.

Bottom continues right and steps onto an elevator, top then presses a button and brings them up.
Continue right and break the next bridge, falling onto the elevator.

Figure S1
Figure S2

Next room.
Cross the first bridge one at a time, and break the second one
Continue right, use one block to fill the hole and the other to climb up.

Ending cutscene plays
There is an end credits scene if you're doing a second play through!

2 Comments
UFracture May 19 @ 3:21pm 
Thank you for actually having screenshots. May your pillow always be cool
Nanashi May 9 @ 12:14pm 
This is very useful, thank you.