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Een vertaalprobleem melden
Nevermind, I was lucky enough to have a back up of my save before reaching level 33, I did it again and this time it triggered, weird, but all in all it ends well
Thanks again
Aye I'm aware! I recorded all of my footage playing thus far; I have to scour them all in order to find the relevant positions first, the rest will come eventually.
@† Shepard †
I had all party members before triggering the Level 33 achievement yeah; maybe that has something to do with the trigger perhaps? I don't see why it wouldn't happen before recruiting everyone though...
Thanks for your answer, I was wondering, do you need to have the full team recruited to unlock it ? Also did it unlock as soon as one of your character reached level 33 or the entirety of the team ?
Sorry to hear that! I don't know how to help with that one, seems like a bug on the game's end unfortunately
@Jaim Sandar
I may actually clean that up a bit with different tips; there were definitive sound effects that I used for earlier enemies, but later ones they are actually missing. I don't want to steer people in the wrong direction, so instead of sound, it'll be geared for practice with saving/loading.
That's very useful, thanks! I ended up getting it with Monoco's skills with him in the party all the way past Old Lumiere; and feeding him AP items so he could spend AP every single turn until it triggered. Updating that achievement with details now
@Alfredo
It's nowhere else in the game besides there? I'm still in hardcore side questing mode for the time being, so I'm scouring as much ground as I can. I'll add that to the Missables list to warn others in the meantime.
What does it sound like? I mean, a beep, bong, screech, buzz, hum...? Low pitch, high pitch, medium?