White Knuckle

White Knuckle

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White Knuckle 100% All Achievements Guide
Por Qwergin
This is a detailed achievement guide for White Knuckle I made, which includes sections for the full game and the demo. I recommend also reading my other guides to gain a better understanding on certain aspects of the game to make it easier to get certain achievements.
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Introduction
Hello!
This achievement guide contains all achievements in the game, and the goal of this guide is to be as descriptive and clear as possible so you can easily get the achievements. There is an area for specifically demo achievements. There are 4 categories in the guide, and here is what they mean:

Progression Achievements refer to achievements that you can get by just progressing, climbing, and playing the game normally and as intended.

Death Achievements are the achievements you have to die for. Dying but getting revived using a floppy disk will still count for the death achievements.

Item Achievements refer to all of the achievements you have to use items for. These are mostly easy or just incredibly time consuming.

Secrets and Challenges are basically miscellaneous achievements. They contain everything that doesn't fit in the other categories, such as hidden secrets you would have to find or interesting things you have to do.


I am currently working on a YouTube video which I will link in this guide and the thread.

You can find my other White Knuckle guides here:
White Knuckle How to Enter the Developer Playground
White Knuckle All Items Detailed Guide
White Knuckle All Creatures and Hazards Detailed Guide
White Knuckle How to Use the Cheat Console
White Knuckle All Perks
White Knuckle All Logbook Unlocks
White Knuckle How to Mod the Game
Progression Achievements
Accidental Hire
Complete the tutorial. The tutorial can be found by pressing play, and clicking the tutorial box next to campaign. The end of the tutorial can be found after swinging on the rope in the Rebar room.
A screenshot taken on the platform that is one swing away from finishing the tutorial.
Plumber
Reach Pipeworks. Pipeworks is at 600 meters, and can be found after Interlude Lockdown in the campaign. Once you reach Interlude Lockdown, it will indicate it on your screen, and you'll be in a big circular room with giant yellow text on the wall that says "HABITATION." Continue through the room, and then press the button on the wall next to the elevator. After you jump to the other side of the broken elevator shaft, and you've reached Pipeworks!
A group of images taken in Interlude Lockdown.
How deep are we?
Reach Habitation Yellow. After climbing Pipeworks far enough in the campaign, you will reach Interlude Ascent at 1200 meters. Don't waste any time here, because the mass is NOT waiting at this part. Go to the elevator, and press the button. You can climb on top of the elevator if you want. The elevator will go up, but the announcements say you need to deactivate three elevator security locks. The elevator will stop, and you have to press all 3 of the buttons, which are never randomly generated, unlike your previous gameplay. Once you press all 3 buttons, make it back to the elevator. The announcements will then say you have to do some airlock thing. There is a big yellow box you will have to make it to. The mass is kind of fast here, but you can do it quick by saving up 4 (or 2 if you're good at the game) rebars of any type for this. Use 2 Rebars to boost to the platform under the yellow box, and 2 Rebars to go back. This method is pretty difficult though, so if you don't want to do that, you'll need to have a Rebar Rope saved. When going on the path that is accessible without items, you'll get to a part where there is a 4 tile platform a Rebar on the wall near some triangular sort of part sticking out in between a 4 tile platform identical to the one you're standing on. Put a Rebar Rope on that part, and swing on it to the identical 4 tile platform on the other side, and keep going from there. When you get in the yellow box, press the button, run back to the elevator, and press the elevator button, or wait for the timer. The elevator will take you to Habitation Yellow. There is no mass here, although there is multiple other hazards. Good luck.
A group of images taken in Interlude Ascent.
Clocking out
Reach The Abyss. Beat the current campaign for now at 2200 meters. There are (as of now) four main zones, Silos, Pipeworks, Habitation Yellow, and the Abyss. Beat Habitation Yellow to reach the abyss. The end of Habitation Yellow is simple, so don't worry. Habitation Yellow itself is hard. If you are scared of losing progress in Habitation Yellow, get a free floppy on the Forlorn Gateway crane, get a x2 floppy at Forlorn Gateway's checkpoint, watch a walkthrough of the game to get a good understanding of how Habitation Yellow is, and read my creatures and hazards guide if you want.
Evacuate immediately.
Masochist
Reach The Abyss in Hard Mode. Once you beat the campaign (reach The Abyss normally) you will unlock Hard Mode, along with some other things. Toggle on Hard Mode, and beat the campaign with Hard Mode enabled to get this achievement. WARNING: HARD MODE IS HARD
A turret spotted in Hard Mode Silos.
The Day We Died
Reach The Lost Pier. The Lost Pier is very interesting, because you can only get to it in Endless Substructure at 1500 meters. You have to beat the game to unlock Endless Substructure. If you are planning to do this achievement, I also recommend learning a bit about the Sight, Sea, Light achievement.
Why did people use this place as a pier this is not a reliable area
This Place Again?
Loop back to Silos in Endless Underworks. This is very easy. Essentially, you're just playing up until Interlude Ascent on Endless Underworks. Underworks contains Silos and Pipeworks, so once you climb far enough to where you would reach Interlude Ascent, you'll get the badge.
A connection between Pipeworks and Silos.
Go Around, Come Around
Loop back to Silos in Endless Substructure. This is harder than beating the campaign, because The Mass never stops. Just play Endless Substructure, make it to where The Abyss would be, and you'll get looped back to silos.
A connection between Habitation Yellow and Silos.
Experimental Research
You sure this is safe? You get this achievement by getting an Experimental modifier in the Silos Break Room at 300 meters. This achievement used to be broken since release, but got patched on April 23rd 2025.
The experimental research computer.
Unnatural Enhancements
You feel stronger. You've felt this pain before. There is a checkpoint area in Interlude Lockdown, and at Forlorn Gateway. These checkpoints have computers, and Floppy Disk shops. Get a modifier at the computer in one of these checkpoints, and you will get the achievement.
The modifier computer.
All of the climbing achievements
You will get climb 2k meters and any lower achievements by beating the campaign, leaving 5k meters and 10k meters. You need to play any endless mode for these last two. The Mass caps at 2 meters per second, and The Mass moves in Habitation Yellow if you're in endless.
This is you by 10k meters
Death Achievements
Reject Mortality
Plucked from the periphery. Don't forget: it lies. There are two special checkpoints in the game, one in Interlude Lockdown, and one in Forlorn Gates in Habitation Yellow. You can use Floppy Disks in the computers at the checkpoints as a revive system, as well as buy Floppy Disks at both checkpoints. When you have a floppy disk ready, next time you die it will revive you. If you die and get revived with a floppy disk, you get the achievement. As stated in the guide description, you can get any of the other death achievements even if you get revived with a Floppy Disk.
The weird things that appear on your screen once you get revived with a Floppy Disk.
Hair Cut
Die to a fan in Air Exchange. Air Exchange is one of the sub-regions in Silos. It indicates you are in Air Exchange by the white text that appears on your screen telling you where you are. Touch a fan, and you'll get the achievement. Starting the campaign makes you start with Deep Storage, so start an Endless game and restart until you start with Air Exchange.
A fan.
What a Snack!
Get eaten by a Barnacle. You can find Barnacles very easily by starting a campaign in silos. Barnacles are incredibly abundant in Pipeworks too. Barnacles do not appear in Habitation Yellow. To die to a Barnacle, let its tentacle grab you, and don't break the tentacle, and let go of everything. If it is grabbing you and you are close enough to it, it starts eating you. Then you die and get the achievement. Start Endless Pipeworks if it is available, or campaign, and keep going until you hear or see a Barnacle to get the achievement easily.
A Barnacle.
OSHA Violation
Get crushed. You will find crush-spike thingies in the Shattered Chambers sub-region of Silos. Wait for it to crush you, and you get the achievement. Start Endless and restart until you get Shattered Chambers. If you know the rooms with the crush thingies, restart until you get one of the rooms in Shattered Chambers that have the crush things.
A couple of crush thingies.
I Hate Those Guys
Die to a Bloodbug. Bloodbugs can be found in Silos, but are very common in Pipeworks. Bloodbugs are nearly impossible to die to from being damaged, but if a Bloodbug hits you into the mass, it counts for the achievement. Start Endless Pipeworks, or explore the campaign, and wait until the mass is pretty close, then let the Bloodbug hit you off.
A Bloodbug found in Drainage System.
A New Hatred
Die to steam in Pipe Organ. Pipe Organ is one of the sub-regions of Pipeworks, and is the only place you can find steam at. Start Endless Pipeworks if available, or go in a campaign, because Pipe Organ is guaranteed in the campaign. Let the steam push you into the mass, similar to the Bloodbug achievement, and you'll get a new achievement, and hopefully not a new hatred. (pls give me hilarous awards)
Steam boiling me to death.
Get Devoured
[CENSORED] Die to Vern AKA Teeth AKA Mr. Teeth. You can find this entity at the start of Habitation Yellow. Go into Habitation Yellow, and progress until you reach the Service Shaft. You will meet him very soon. He is hungry.
An unfortunate player being harassed by Vern AKA Teeth AKA Mr. Teeth.
The Thing In The Walls
You let go. Die to the vent thing. The vent thing is a monster that looks like a hand, a White Knuckle if you will, and appears in the Delta Labs sub-region of Habitation Yellow. If you look at it, it'll run away, so don't look at it, wait for it to grab you, and let it pull you into the mouth thingy it resides at. This achievement used to be broken since release, but got patched on April 23rd 2025.
I'm venting my thing right now
Item Achievements
Pathfinder
Place 100 navigational tools. This includes pitons, auto pitons, Rebars, and Rope Rebars. You can check progress in the Logbook by adding the total amount of these items used.

The items that count towards Pathfinder.
Construction Worker
Place 100 pitons. Pitons are rather common, and you don't even have to hammer in the piton to count towards the achievement. Auto pitons might possibly be counted for this achievement, but I'm not sure. You can grind this easily by starting a campaign, using the piton on the floor, and restarting. You can check progress in the Logbook.
Exactly 100 pitons.
Rod God
Throw 100 Rebar Rods. This is basically the same as construction worker, except with Rebar. Any type of Rebar counts, which makes this easier. You can grind this easily by starting a campaign, using the Rebar on the floor, and restarting. You can check progress in the Logbook.
Exactly 100 Rebar. I would've put in the picture with 100 thrown Rebar, but this looks prettier.
Criminal
You Monster. Smash a grub. Smashing grub allows you to grab onto anything for a short period of time. You can find grub easily by finding them at secret locations. Grub is very abundant at secret locations, and if you want to know where secret locations are, I recommend this channel. They have uploaded multiple videos with secret rooms (among some other content) and most, if not all of the secret areas have grub in them. If you find a better resource for secret rooms, tell me. When you use 2 grub you unlock grub in the vending machines, which is pretty helpful for the Endangered achievement below.
Stupid baby screaming on the floor.
Endangered
Commit 50 crimes. Yep... you have to smash 50 total grub. Buy them at vending machines for 7 roaches, or find them at secret spots. The only extra advice I can give that isn't in the information for the Criminal achievement, is if you have a grub and want to use it, put it in a pocket, and if you're about to die, use it out of panic. DO NOT underestimate how safe you are. There has been at least 3 times where I don't use it immediately when I'm about to die, and then I die without using it, and possible achievement progress goes down the drain. You can check progress in the Logbook, by looking at the "Crimes Committed" counter.
A considerably large amount of grub.
Mother
Carry a grub in one hand up 500 meters. This is very difficult. Conserving stamina with one hand is undoubtedly hard. I recommend doing this achievement early in campaign or endless. Also, if you use any modifier computer, the grub goes out of your hand. I learnt this the hard way. You can use vending machines, but don't go on a modifier computer. There are many rooms in Deep Storage that have an easy early grub location. Whenever I manage to get a screenshot of those locations, I will add the grub screenshots here.
Grub Location 1. This room can be found once you have a certain silos unlock in the logbook, I am unaware of which one though.
Rocket Scientist
PHD and everything. Launch yourself using Explosive Rebar. Explosive Rebar can be found in some secret rooms, easy to access spots, or rarely right in front of you at the floor in one of the Pipeworks Drainage System rooms. Use the Explosive Rebar at your feet, and you get launched really high for the achievement.
Flew away so hard I can see the spritesheet...
Ballistic Trajectory
Surprisingly useful. Launch yourself using a Flare Gun. You find the Flare Gun at the checkpoint in Forlorn Gate in Habitation Yellow, including a box under the Flare Gun with ammo. Use the Flare Gun midair to launch yourself, towards somewhere, and you get the badge. This feature is helpful in the Service Shaft.
Climbgirl aggressively throwing herself in the air by shooting a flare gun downwards.
Middle Class, High Paying Job, and Too Big to Fail
Bank 50 Roaches for Middle Class, 100 for High Paying Job, and 500 for Too Big to Fail. This is very grindy. You can bank roaches by picking them up, and using them at the roach hole in any vending machine, or the Modifier computer and Floppy Disk shop at the special checkpoints. You can only pick up gold roaches and platinum roaches. Gold roaches are golden and shiny, and are worth 1 roach when you bank it at a vending machine. Platinum roaches are platinum and very shiny and sparkly, and are worth 5 roaches when you bank it at a vending machine. Platinum roaches are rare at the start, but are very common later in the game. You don't have to take my advice, but this is what I feel is the most useful strategy you should do immediately. For the rest of the time you play this game, focus on roaches. Drop things in your inventory if you need space, just focus only on roaches. One time I had like 15 roaches in my inventory, including some platinum ones, but I had almost no items, yet I was able to bank it all and get a lot of money. Focusing on roaches can really help in the long run. You can check progress in the Logbook. Something VERY important you need to know, is that the achievement only counts current roaches banked. It does not count the full total.
500 roaches banked.
Secrets and Challenges
Locked Out
Forgot your keys. The easiest achievement in the game. Start the campaign and you'll be put in Silos. There is a door that closes and it connects each room to eachother. If you go above the door, it will start to close. If the door finishes closing on you, you die, but if you go under the door before it closes, you'll be trapped in the room, and you'll get the achievement while also noticing that the mass actually catches up for every room passed.
The door to the first room shuts and soft-locks your run.
AAAAAAAAAAA
Fall 50 meters. This is very easy. If you press F3 on your keyboard, it will show you the ascent you are at which can make this effortless. It doesn't matter if you fall to the floor or get consumed by the mass, as long as its 50 meters in one fall you get the achievement.
Climbgirl falling from a concerning height.
Art Enthusiast
Somebody else has been here. You can either get this by normally progressing very rarely if you get the Silos room that has the art right there in the main climbing route, or you can go in a secret room. If you want to know where secret rooms are, I recommend this channel. They upload videos with secret rooms (along with some other content) and if you go in any of those secret rooms with art on the wall, you'll get the achievement.
The rare art you can find without straying from the main path.
Exterminator
Smash 100 Roaches. You can smash any roach, however, I don't recommend smashing gold or platinum roaches because you can bank those at vending machines to buy things. If you collide with an area a roach is at, you'll smash it.
They don't suspect a THING.
New Best Friend
Pet a Strider. Striders are completely harmless and invincible creatures that can be found in Pipeworks Waste Heap. You can climb anywhere on a Strider, except some weird little small dinosaur hands on it or something. If you repeatedly click anywhere that isn't it's legs, such as its shell or mouth, you will get the achievement for petting it, and the Strider reacts a little bit to your kindness. Also, it's name is Henry.
A Strider.
Combustion Architect
Bounce off a gasbag. Gasbags are blimp-looking floating creatures that appear in the Pipeworks Waste Heap. They fly around slowly, and if you are near them they slowly chase you. If you touch them, they explode and push you away hard and do a tiny bit of damage, but if you jump on top of them, you bounce off of them really high, and get the badge.
A gasbag.
Lookout Duty
Don't look down. Climb to the very top of the crane holding the elevator at the start of Habitation Yellow. There is also a small room you can find on your way up where you can get some loot at, but the top of the crane is what you're looking for to get the badge and also some loot there too.
A group of images showing the crane.
Sight, Sea, Light
Death, Death, Death. The most complicated achievement in the entire game. I recommend following this descriptive guide someone else made for it. It also starts off with hints instead of directly spoiling it if you want to try to solve it at least partially by yourself.
Some Sight, Sea, Light graffiti on the floor.
Progression Achievements - DEMO
Accidental Hire
Finish the tutorial. The tutorial can be found by pressing play, and clicking the tutorial box next to campaign. The end of the tutorial can be found after swinging on the rope in the Rebar room.
A screenshot taken on the platform that is one swing away from finishing the tutorial.
Plumber
Reach Pipeworks. Pipeworks is at 600 meters, and can be found after Interlude Lockdown in the campaign. Once you reach Interlude Lockdown, it will indicate it on your screen, and you'll be in a big circular room with giant yellow text on the wall that says "HABITATION." Continue through the room, and then press the button on the wall next to the elevator. After you jump to the other side of the broken elevator shaft, and you've reached Pipeworks!
A group of images taken in Interlude Lockdown.
How deep are we?
Beat the demo. After climbing Pipeworks far enough in the campaign, you will reach Interlude Ascent at 1200 meters. Don't waste any time here, because the mass is NOT waiting at this part. Go to the elevator, and press the button. You can climb on top of the elevator if you want. The elevator will go up, but the announcements say you need to deactivate three elevator security locks. The elevator will stop, and you have to press all 3 of the buttons, which are never randomly generated, unlike your previous gameplay. Once you press all 3 buttons, make it back to the elevator. The announcements will then say you have to do some airlock thing. There is a big yellow box you will have to make it to. The mass is kind of fast here, but you can do it quick by saving up 4 (or 2 if you're good at the game) rebars of any type for this. Use 2 Rebars to boost to the platform under the yellow box, and 2 Rebars to go back. This method is pretty difficult though, so if you don't want to do that, you'll need to have a Rebar Rope saved. When going on the path that is accessible without items, you'll get to a part where there is a 4 tile platform a Rebar on the wall near some triangular sort of part sticking out in between a 4 tile platform identical to the one you're standing on. Put a Rebar Rope on that part, and swing on it to the identical 4 tile platform on the other side, and keep going. When you get in the yellow box, press the button, run back to the elevator, and press the elevator button, or wait for the timer. You've beat the demo.
A group of images taken in Interlude Ascent.
This Place Again?
Loop back to Silos in Endless. This is very easy. Essentially, you're just playing up until you beat the game but in Endless. Endless in the demo just contains Silos and Pipeworks, so it is pretty easy.
A connection between Pipeworks and Silos.
All of the climbing achievements
You will get climb 1k meters and any lower achievements by beating the demo, leaving 2k meters, 5k meters, and 10k meters. You need to play any endless mode for these last two. The Mass caps at 2 meters per second in endless mode, however endless is harder in the demo without perks.
This is you by 10k meters
Death Achievements - DEMO
Oops
Die to a fan in Air Exchange. Air Exchange is one of the sub-regions in Silos. It indicates you are in Air Exchange by the white text that appears on your screen telling you where you are. Touch a fan, and you'll get the achievement. Starting the campaign makes you start with Deep Storage, so start an Endless game and restart until you start with Air Exchange.
A fan.
What a Snack!
Get eaten by a Barnacle. You can find Barnacles very easily by starting a campaign in silos. Barnacles are incredibly abundant in Pipeworks too. To die to a Barnacle, let its tentacle grab you, and don't break the tentacle, and let go of everything. If it is grabbing you and you are close enough to it, it starts eating you. Then you die and get the achievement. Start Endless Pipeworks if it is available, or campaign, and keep going until you hear or see a Barnacle to get the achievement easily.
A Barnacle.
OSHA Violation
Get Crushed. You will find crush-spike thingies in the Shattered Chambers sub-region of Silos. Wait for it to crush you, and you get the achievement. Start Endless and restart until you get Shattered Chambers. If you know the rooms with the crush thingies, restart until you get one of the rooms in Shattered Chambers that have the crush things.
A couple of crush thingies.
I Hate Those Guys
Die to a Bloodbug. Bloodbugs can be found in Silos, but are very common in Pipeworks. Bloodbugs are nearly impossible to die to from being damaged, but if a Bloodbug hits you into the mass, it counts for the achievement. Start Endless Pipeworks, or explore the campaign, and wait until the mass is pretty close, then let the Bloodbug hit you off.
A Bloodbug found in Drainage System.
A New Hatred
Die to steam in Pipe Organ. Pipe Organ is one of the sub-regions of Pipeworks, and is the only place you can find steam at. Start Endless Pipeworks if available, or go in a campaign, because Pipe Organ is guaranteed in the campaign. Let the steam push you into the mass, similar to the Bloodbug achievement, and you'll get a new achievement, and hopefully not a new hatred. (pls give me hilarous awards)
Steam boiling me to death.
Item Achievements - DEMO
Pathfinder
Place 100 navigational tools. This includes pitons, auto pitons, Rebars, and Rope Rebars. You can check progress in the Logbook by adding the total amount of these items used.
The items that count towards Pathfinder.
Construction Worker
Place 100 pitons. Pitons are rather common, and you don't even have to hammer in the piton to count towards the achievement. Auto pitons might possibly be counted for this achievement, but I'm not sure. You can grind this easily by starting a campaign, using the piton on the floor, and restarting. You can check progress in the Logbook.
Exactly 100 pitons.
Rod God
Throw 100 Rebar Rods. This is basically the same as construction worker, except with Rebar. Any type of Rebar counts, which makes this easier. You can grind this easily by starting a campaign, using the Rebar on the floor, and restarting. You can check progress in the Logbook.
Exactly 100 Rebar. I would've put in the picture with 100 thrown Rebar, but this looks prettier.
Endangered
Commit 50 crimes. Smash 50 total grub. Smashing grub allows you to grab onto anything for a short period of time. You can find grub easily by finding them at secret locations. Grub is very abundant at secret locations, and if you want to know where secret locations are, I recommend this channel. They have uploaded multiple videos with secret rooms in the demo and the full game (among some other content) and most, if not all of the secret areas have grub in them. If you find a better resource for secret rooms, tell me. When you use 2 grub you unlock grub in the vending machines, which is pretty helpful. They cost 7 roaches at vending machines. Something you should consider, is if you have a grub and want to use it, put it in a pocket, and if you're about to die, use it out of panic. DO NOT underestimate how safe you are. There has been at least 3 times where I don't use it immediately when I'm about to die, and then I die without using it, and possible achievement progress goes down the drain. You can check progress in the Logbook, by looking at the "Crimes Committed" counter.
A considerably large amount of grub.
Mother
Carry a grub up 500 meters, without removing it from your hand. This is very difficult. Conserving stamina with one hand is undoubtedly hard. I recommend doing this achievement early in campaign or endless. Also, if you use any computer, the grub goes out of your hand. I learnt this the hard way. You can use vending machines, but don't go on any of the computers. There are many rooms in Deep Storage that have an easy early grub location. Whenever I manage to get a screenshot of those locations, I will add the grub screenshots here.
Grub Location 1. This room can be found once you have a certain silos unlock in the logbook, I am unaware of which one though.
Is This Safe?
Probably not. Launch yourself using Explosive Rebar. Explosive Rebar can be found in some secret rooms, easy to access spots, or rarely right in front of you at the floor in one of the Pipeworks Drainage System rooms. Use the Explosive Rebar at your feet, and you get launched really high for the achievement.
Flew away so hard I can see the spritesheet...
Middle Class, High Paying Job, and Too Big to Fail
Bank 50 Roaches for Middle Class, 100 for High Paying Job, and 500 for Too Big to Fail. This is very grindy. You can bank roaches by picking them up, and using them at the roach hole in any vending machine. You can only pick up gold roaches and platinum roaches. Gold roaches are golden and shiny, and are worth 1 roach when you bank it at a vending machine. Platinum roaches are platinum and very shiny and sparkly, and are worth 5 roaches when you bank it at a vending machine. Platinum roaches are rare at the start, but are very common later in the game. You don't have to take my advice, but this is what I feel is the most useful strategy you should do immediately. For the rest of the time you play this game, focus on roaches. Drop things in your inventory if you need space, just focus only on roaches. One time I had like 15 roaches in my inventory, including some platinum ones, but I had almost no items, yet I was able to bank it all and get a lot of money. Focusing on roaches can really help in the long run. You can check progress in the Logbook. Something VERY important you need to know, is that the achievement only counts current roaches banked. It does not count the full total.
500 roaches banked.
Secrets and Challenges - DEMO
Locked Out
Forgot your keys. The easiest achievement in the game. Start the campaign and you'll be put in Silos. There is a door that closes and it connects each room to eachother. If you go above the door, it will start to close. If the door finishes closing on you, you die, but if you go under the door before it closes, you'll be trapped in the room, and you'll get the achievement while also noticing that the mass actually catches up for every room passed.
The door to the first room shuts and soft-locks your run.
AAAAAAAAAAA
Fall 50 Meters. This is very easy. If you press F3 on your keyboard, it will show you the ascent you are at which can make this effortless. It doesn't matter if you fall to the floor or get consumed by the mass, as long as its 50 meters in one fall you get the achievement.
Climbgirl falling from a concerning height.
Art Enthusiast
Somebody else has been here. You can either get this by normally progressing very rarely if you get the Silos room that has the art right there in the main climbing route, or you can go in a secret room. If you want to know where secret rooms are, I recommend this channel. They upload videos with secret rooms in the demo (along with some other content) and if you go in any of those secret rooms with art on the wall, you'll get the achievement.
The rare art you can find without straying from the main path.
Exterminator
Smash 100 Roaches. You can smash any roach, however, I don't recommend smashing gold or platinum roaches because you can bank those at vending machines to buy things. If you collide with an area a roach is at, you'll smash it.
They don't suspect a THING.
New Best Friend
Pet a Strider. Striders are completely harmless and invincible creatures that can be found in Pipeworks Waste Heap. You can climb anywhere on a Strider, except some weird little small dinosaur hands on it or something. If you repeatedly click anywhere that isn't it's legs, such as its shell or mouth, you will get the achievement for petting it, and the Strider reacts a little bit to your kindness. Also, it's name is Henry.
A Strider.
Nasty Heights
Bounce off a gasbag. Gasbags are blimp-looking floating creatures that appear in the Pipeworks Waste Heap. They fly around slowly, and if you are near them they slowly chase you. If you touch them, they explode and push you away hard and do a tiny bit of damage, but if you jump on top of them, you bounce off of them really high, and get the badge.
A gasbag.
36 comentário(s)
Qwergin  [autor(a)] 30 de abr. às 17:23 
Finished the modding guide actually, I'll start working on the video now.
Qwergin  [autor(a)] 30 de abr. às 14:11 
You can only keep it in one hand. They say this in the FAQ in the discord server too. You have to have it in a single hand for the full 500 meters.

(Also, for anyone wondering about the modding guide and the youtube video, my work on guides has been much slower because of school this week. Once the weekend starts I'll probably have the modding guide out and the video at least almost out.)
Hesekiel 30 de abr. às 10:25 
Hey, great guides, keep up the good work. Anyway wanted to ask about the "mother" achievement, do I have to keep the grub in the same hand the entire time or can I juggle it by swapping hands? Don't really feel like doing it only to find out I can't.
Qwergin  [autor(a)] 29 de abr. às 14:56 
Ok, I'll start working on the video once I finish the modding guide, and then after I make the video, I'll either make videos of other hazards in the game or make more guides on things.
El Bickó 28 de abr. às 15:03 
I will watch the youtube video if you post a link in the comments at some point :)
Qwergin  [autor(a)] 28 de abr. às 14:28 
Also, if anyone is interested, im going to be turning this guide into a youtube video, and then other guides into videos too. I'll add it to the guide once im finished.
Qwergin  [autor(a)] 28 de abr. às 14:23 
I recommend reading my All Monsters and Hazards guide then. You'll learn how Teeth is actually fun, instead of scary. I used to be horrified by him and dreaded service shaft, but after I learned about him I look forward to service shaft.
El Bickó 28 de abr. às 11:33 
Very cool guide. I read this instead of progressing through habitation because I'm scared of Mr Teeth :(
Qwergin  [autor(a)] 27 de abr. às 18:05 
Yea Im pretty sure in the demo that was something that came with the onscreen timer and when I didnt see that in the ea I thought it was just removed, but in the discord server I just recently found out its in the ea just hidden behind pressing f3
Moxxie 27 de abr. às 18:04 
wait wtf I didn't know that