Sultan's Game

Sultan's Game

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Random Events (Text-only)
Autorstwa: Ogadex
End of turn Event information.


Made with permission from the original Random Events guide creator, Darandor. Most of the starting information comes from his guide and comments on it.

The guide needs a lot more information, which I'm acquiring through gameplay and comments. If you have any information on any category with an [x], or any events that are missing, leave it below.
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A bored noble in the city ...
A bored noble in the city sent his two slaves into the desert, betting on which slave would live longer. Would it be the strong man who had lost an arm, or the weak woman?


1. Bet on the slave winning: Infamy +1 | Renown -1

2. Hold slave girl victory: Infamy +1 | Notoriety -1 | 2 Gold Coins

3. Stop inhumane behavior!: Renown +2 | Influence -1

4. Force nobles to join the game: Notoriety +1 | Influence -1
A colleague from the court came to your home for a feast. ...
A colleague from the court came to your home for a feast. Probably having drunk too much, he drunkenly vented his grievances to you and began to recklessly complain about the Sultan...


1. Pretend nothing happened: 3 Gold Coins

2. Criticize the crimes together: Notoriety +1 | Influence -1

3. Distance yourself from him: Influence +1 | Notoriety -1

4. Report to the Sultan: The Prison gains an "Outspoken Prisoner" (Bronze) prisoner card. Can be bought out of prison for the normal 10 Gold Coins, or you can use Bloodshed on him.
A lavishly dressed man suddenly appeared at your door, ...
A lavishly dressed man suddenly appeared at your door, gesturing to indicate he was an exiled foreign prince and hoping for your support to return home, promising a reward afterward. Whether or not there would be a reward, you knew there was definitely a trick...


1. Expose him: Renown +1 | Notoriety +1

2. Dog Eat Dog: Notoriety +1 | 1 Gold Coin

3. Use him.: Influence +1 | 3 Gold Coins
A noble presents the Sultan ...
A noble presents the Sultan with a strange beast: it has the head of a deer, the body of a leopard, and the tail of a pheasant. The Sultan is very intrigued by the creature and asks you how to interpret it.


1. It's a deception: Notoriety +1

2. This is a good omen: Influence +1

3. This is a bad omen: Insight +1
A noble stopped you, hoping you could ...
A noble stopped you, hoping you could tell him the tier of himself and his archenemy. You recalled his name and made a judgment silently in your heart- he was just a Bronze-tiered young man, and his archenemy, who was about to inherit the family property, would soon reach Silver tier. "Your archenemy is Silver tier, as for you..." You hesitated whether to tell the truth.


1. You are Stone tier: Notoriety +1

2. You are Bronze tier: Renown +1 | 2 Gold Coins

3. You are Silver tier: Influence +1 | 5 Gold Coins

4. You are Gold tier: Infamy +1
A peculiar man claiming to be an inventor ...
A peculiar man claiming to be an inventor seeks an The Grand Game, presenting a mechanical bird made of metal. The bird can tell time, fly, and preen its feathers. He hopes the Sultan will buy it with its weight in gold.


1. You dare ask the Sultan for payment?: Influence +1 | Renown -1

2. This talent is worth its weight in gold: An Event has appeared."Gold Bird" with a 7 day duration. Requires 30 Gold Coins and a follower to be placed. There is an optional slot for an Extravagance up to gold tier. It takes 1 day to complete.
  • 2a. Paying the gold grants a "Gold Bird" Accessory granting +8 Charisma.
  • 2b. Breaking an Extravagance card doesn't add anything extra.
  • 2c. Letting the event time out grants nothing.

3. I don't see how this bird is useful to the Sultan: Influence -1
A person suddenly approaches you, ...
A person suddenly approaches you, showing you a bundle of old items, claiming they are treasures passed down from your ancestors and asking you to buy them back. You inspect them; some are good, some are clearly fake, but some seem worth appreciating.


1. I'll take it all: An Event has appeared. "I Want It All" with a 3 day duration. Requires 10 Gold Coins and a follower to be placed. Allows you to break an Extravagance card up to Bronze tier. Grants "Huge Gemstone Necklace", an Accessory that grants Charisma +3 after 1 day to complete.

2. I Only Want the Best: An Event has appeared.. "I Only Want the Best" with a 3 day duration. Requires 3 Gold Coins and a follower to be placed. The Ritual takes 1 day to complete.
  • 2a. Completing the Event grants Influence +1.
  • 2b. Nothing happens if the Event times out.

3. You thief: 5 Gold Coins | Infamy +1 | Notoriety -1

4. No, I'm not interested: Nothing happens.
A poet kept by a nearby clan ...
A poet kept by a nearby clan has been writing satirical poems about you lately, annoying and persistent like a fly.


1. Verbal sparring: Influence -1

2. Duel: Influence +1 | Renown -1

3. Praise highly: Gain a "Magnificent Epic" book card which gives Wisdom +2 | Sociability +2.

4. Seek the Sultan's help: An Event has appeared. "Crusade against the clan" with a 3 day duration. Requires a Conquest card up to Bronze tier.
  • 4a. Placing the Conquest card breaks it after taking 1 day to complete with no other rewards.
  • 4b. Failing to place a Conquest card - Grants Influence -1 | The 'Grand Game' gains 3 'Slander' cards.
A poor man complains that he invested all his savings ...
A poor man complains that he invested all his savings to help his brother start a business, which has since prospered. However, his brother now refuses to share any of the profits. While his brother has grown wealthy, he struggles to even provide for his daughter. The brother, now a successful merchant, angrily insists that the borrowed money was repaid in full years ago.

1. Blame the Merchant: Notoriety +1

2. Blame the Poor: 5 Gold Coins

3. I can support you: An Event has appeared. "How much money do you need?" with a 3 day duration. Requires 3 Gold Coins and optionally a follower. The Ritual requires 3 days to complete.
  • 3a. If you place a follower, you receive 10 Gold Coins | Infamy +1.
  • 3b. If you leave the follower empty, you gain Renown +1.
  • 3c. Nothing happens if the Ritual times out.
4. I can support your daughter: Infamy +1 | Influence +1
A river that flowed through the territories ...
A river that flowed through the territories of two Nobles suddenly changed its course recently. Now it flows through one Noble's land but hardly through the other's. The latter presented this matter to the Sultan, requesting an adjustment of their land borders. He is willing to cede a larger piece of land in exchange for the area where the river flows. The Sultan asked what you think about this matter...


1. We should respect the river's will.: Influence +1

2. People without the river are very pitiful.: Renown +1 | Influence -1

3. Leave everything to the blade.: Gain a "Tactics" (Bronze) card.
A strange merchant invites you ...
A strange merchant invites you to invest in their caravan. They plan to depart soon, traveling along the coast to transport Eastern goods to the distant North... If they arrive smoothly, a hefty profit awaits. However, long-distance trade journeys are always fraught with various risks.


1. Invest heavily: An Event has appeared. "Betting Funds" with a 7 day duration. Requires a follower to test Survival+Wisdom up to 5 successes, and 20 Gold Coins. The Ritual takes 7 days to complete.
  • 1a. 5+ successes will reward you with 40 Gold Coins | Gain a random equippable item or book card.
  • 1b. 3-4 successes will grant you 30 Gold Coins.
  • 1c. 2 successes will net you 10 Gold Coins. | Gain a random equippable item card.
  • 1d. 1 success will grant [x]
  • 1e. Failing will grant [x]
  • 1f. Nothing happens if you let the Event time out.

2. Firmly refuse: Influence -1 | 2 Gold Coins

3. Express doubt: Notoriety +1
A strangely dressed itinerant monk claimed ...
A strangely dressed itinerant monk claimed that you have a connection to the god he worships, and wanted to give you an ancient statue. The statue had a serene and compassionate look, but you always felt something was off about it...


1. Accept the statue: Insight +1 | Infamy +1

2. Politely decline: Gain a Mystique (Silver) card.

3. Rebuke loudly: Renown +1 | Infamy -1
A wanton Noble lady demands ...
A wanton Noble lady demands the Sultan's judgment on her marriage. She married a Noble, but the husband, feeling insecure about his performance inb ed, secretly had his brother fulfill his marital duties. The Noble lady didn't realize that the nightly visitor wasn't her husband until her husband died unexpectedly in a fall, and the unaware brother sneaked into her bedroom that very night! Now, the enraged and grieving Noble lady demands the entire property of her deceased husband's family - including the brother's share - as compensation for the family's deceit.


1. Support her claim: Gain a random (Silver) tier equippable card. Items received:
  • "Filigree-Embroidered Robe" Attire card granting Charisma +3.
  • "Greatsword" Weapon card granting Combat +3.
  • "Chainmail" Attire card granting Physique +3.
  • "Huge Gemstone Necklace" Accessory card granting Charisma +3.
  • "Exquisite Incense Burner" Accessory card granting Charisma +3.
  • "Flail" Weapon card granting Combat +3.
2. Oppose her claim: 3 Gold Coins

3. Why don't you two get married?: Influence +1
At midnight, you hear a knock on your door. ...
At midnight, you hear a knock on your door. A young, beautiful woman dressed seductively appears shyly asking to spend the night with you...


1. Go with the Flow: Insight +1

2. Stay Strong: Gain a Mystique (Bronze) card.

3. Unveil the Truth: Renown +1 | Infamy -1
Earlier, when you were still prosperous, ...
Earlier, when you were still prosperous, you lent some moeny to a friend. Now, in your time of need, he found various excuses to refuse... The newly bought gemstone ring swayed in front of you, particularly annoying.


1. Turn away in anger.: Gain a Secret (Bronze) card.

2. Find a chance to Blackjack him.: Gain a "Betrayed Friend" (Stone) card. You can drag him into Methinks to use Carnality or Bloodshed on him. Alternatively, you can let him go for Notoriety +1 | 3 Gold Coins.

3. Humiliate him at palace.: Infamy +1 | Influence +1

4. Cancel his debt.: Renown +1 | Influence +1
Envoys from a neighboring country ...
Envoys from a neighboring country come to request permission from the Sultan to establish a trade route. They want to transport the rice and spices from the Sultan's lands to their own coutnry. This trade deal is certainly beneficial, but the neighboring country is experiencing a famine, making price negotiations tricky...


1. Demand full payment: Influence +1

2. Offer them a discount: Renown +1 | Influence -1

3. Negotiate earnestly: Gain an Inside Information (Bronze) card.
In the city, a noble's mansion suddenly caught fire! ...
In the city, a noble's mansion suddenly caught fire! The lady of the house cried out that her pet cat was still inside, but people were holding her back, saying it's not worth risking her life for a cat...

1. Bravely save the cat: Influence +1 | Gain a "Huge Gemstone Necklace" Accessory card that grants Charisma +3.

2. Loot in the flames: Infamy +1 | Renown -1 | 5 Gold Coins

3. Call to put out the fire: Renown +1 | Infamy -1
It's about to rain heavily, and a group of passing travelers ...
It's about to rain heavily, and a group of passing travelers hope to rest under your roof. They look weary and travel-worn. However, you notice faint bloodstains on the hems of their cloaks and the outlines of their weapons under their tarps. They are certainly not ordinary Merchants... you decide?


1. Arrest them: Influence +1 | Notoriety -1

2. Kill and loot them: 2 Gold Coins

3. Welcome them: Notoriety +1
Maggie had a beloved piece of jewelry stolen ...
Maggie had a beloved piece of jewelry stolen-who could have done it? Inal, the maid who came with her dowry, has the easiest access to her jewelry box; and the boy, Zephyr, often runs errands in the city and can easily fence stolen goods... Or... could it be a friend who recently visited your wife?


1. Maid Inal: Gain a "Wife's Resentment" card.

2. Errand runner Zephyr: Gain an "Intution" (Bronze) card.

3. Noble friend: 3 Gold Coins
On the street, a peculiar man stops you ...
On the street, a peculiar man stops you and invites you to join a mysterious game... He tells you that if you successfully complete it, you will receive a rare treasure, and the game is very simple, with every step clearly written in this ancient manual...


1. Join the challenge!: Insight +1

2. Drive him away: Gain a Mystique (Bronze) card.

3. Introduce him to the Sultan: Influence -1
Recently, a highly explicit picture book ...
Recently, a highly explicit picture book has been circulating secretly in the city, with you and the Sultan as the protagonists...


1. Strike hard!: Notoriety -1 | Infamy +1

2. Subtle hint: Influence +1

3. Consult the Sultan: 5 Gold Coins

4. Let me take a look: Gain a "Freedom from Fear" (Bronze) Conviction card.
Recently, several wells in the royal city ...
Recently, several wells in the royal city have suddenly turned bitter, prompting many complaints. The Sultan asks for your opinion...


1. Dig new wells: Gain an Inside Information (Silver) card

2. Supply water from outside the city: 3 Gold Coins

3. Endure it: Infamy +1

4. Investigate the non-bitter water wells: Notoriety +1 | Influence -1
Several friends from your old school gather at your home. ....
Several friends from your old school gather at your home. After a few drinks, you all discuss a topic that had sparked debates back then: What distinguishes humans from animals - the soul, intellect, body, or divinity?


1. Soul: Insight +1 | Gain an "Omen" (Silver) card.

2. Intellect: Gain an "Intuition" (Silver) card.

3. Body: Insight -1 | Gain a "Tactics" (Silver) card.

4. Divinity: Insight +1 | Gain a "Mystique" (Silver) card.
Someone accuses their neighbor of smashing a sacred stone ...
Someone accuses their neighbor of smashing a sacred stone they carry- a relic housing their family's good. The neighbor fires back, furious, calling it a sham- anyone can see it's just a common cracked rock!


1. This is a sham: Insight +1

2. This is a fair clam: Influence +1 | Notoriety -1

3. Let me see this stone: An Event has appeared. "Thirst for Blood" with a 7 day duration. You can place a follower for a Magic check, and optionally any Righteous Path or Cultist Conviction card. The Ritual takes 1 day to complete.
  • 3a. With no optional cards, the Magic check is bypassed and the follower dies.
  • 3b. With any Righteous Path card, the follower performs a Magic check of 2. If successful, the Righteous Path card gains Piety +1.
  • ->3ba. If the follower fails the Magic check, they are cursed.
  • 3c. With a Cultist Conviction, the follower gains Magic +1.
  • 3d. The Ritual timing out grants you a "Madness" (Bronze) card. Madness immediately places the Protagonist in a Ritual. The Ritual takes one day to complete, and can be relieved with a number of healing items (Healing Herb, Water of Life), or with "Madness'" opposite- "Rationality". There are two more optional slots for "Good" or "Evil".
4. How dare you worship foreign gods openly: Gain a Captured Heretic (Bronze) prisoner card. You can drag it into Methinks and use it for Carnality or Bloodshed.
Someone beats drums and gongs at your doorstep ...
Someone beats drums and gongs at your doorstep, singing hymns loudly. As you open the door, a group of children shower you with white flowers and shout 'Hooray' and 'Thank you.' Before you figure out what's going on, they pull out a donation banner 'for the pure children'...


1. Donate a large sum: An Event has appeared. "Generous Donation" with infinite duration. Requires 10 Gold Coins and a follower to be placed. Allows you to optionally break an Extravagance card up to Bronze tier. The follower gains Piety +1. You receive Renown +1 | Influence +1 | Gain an "Omen" (Gold) card after taking 1 day to complete.

2. Donate a little: An Event has appeared. "Money to Avoid Disaster" with infinite duration. Requires 3 Gold Coins, a follower to be placed, and takes 1 day to complete. The follower gains Piety +1 | Gain an "Omen" (Bronze) card.

3. Give nothing: Renown -1
Someone entrusts their child to a sandfolk tribe ...
Someone entrusts their child to a sandfolk tribe with some trade ties, convinced that growing up in the desert toughens the body and sharpens the mind. But after an undeard-of sandstorm sweeps through, the sandfolks tell him the child vanishes- a gentle way of putting it. Everyone knows no kid survives alone in that merciless desert...


1. Search the Remains: An Event has appeared. "Search the Remains" with a 3 day duration. The ritual takes 7 days to complete.
  • 1a. Placing a follower grants you a "Guardian Beast Bracelet" (Silver) Accessory card which gives Combat +1 | Survival +2,
  • Letting the Event time out grants nothing.

2. Prayer for Soul's Peace: An Event has appeared. "R.I.P." with a 7 day duration. Requires a follower with 5 magic, and optionally a religion Conviction card. The Ritual takes 1 day to complete.
  • 2a. Not using the optional slot grants you Renown +1 | 5 Gold Coins.
  • 2b. Placing a Righteous Path Conviction card grants it Piety +1 in addition to other rewards.
  • 3c. Nothing happens if the event times out.

3. You must pay for your foolishness and negligence: Influence +1 | Notoriety +1
Someone pounds on your door, staring at you ...
Someone pounds on your door, staring at you with hollow eyes. "A demon nests in your heart... It gnaws at you, bends you, and, in the end, devours your soul, turning you into a puppet of its will... Only I can save you, only I can save you." His eyes twitch wildly. "Let me split your chest open - let me rip it out for you."


1. Then please: An Event has appeared. "Let Me Open Your Chest" with a 3 day duration. Requires the Protagonist to be placed for a Physique check of 3. There is an optional slot for a "Sleeping Draught". The Ritual takes 1 day to complete.
Breaks an equippable* item from your inventory if there are any with the following mechanics, allowing you to 'choose' what item breaks:
Breaks the 'oldest' equippable item in your inventory. Equipping an item protects it. If you equip and unequip an item, it makes it 'new'. Therefore, you can equip and unequip all of your items besides the desired item to be broken, if any.
*However, it can also break 'Sex Toys' like the Double Headed Dragon, so beware.
  • 1a. Not using the optional slot grants the Protagonist Wisdom +1 | Physique +1. Gain a "Rationality" card.
  • 1b. Using a Sleeping Draught allows you to bypass the Physique check. The Protagonist receives +1 Wisdom | Gain a "Rationality" card.
  • 1c. Failing kills you, causing a Game Over. This happens regardless if you pick Protagonist or the Twin.

2. Go away, you've picked the wrong mark: Insight +1

3. You will pay for your nonsense: An Event has appeared. "Soul Beguiled by the Devil." with a 3 day duration.
  • 3a. Slotting in a follower will give them a curse that can be removed by the church. Optionally allows you to break a Bloodshed card up to Silver tier.
  • 3b. Allowing the Ritual to time out grants you Insight +1.
Someone presented a popular booklet ...
Someone presented a popular booklet from the market, which told a legendary love story between a king and a fallen princess. In the story, the princess, having lost her country, has to work as a washerwoman. She meets the handsome monarch by the river while washing clothes, and the two overcome many difficulties to find happiness. The Sultan asks what you think of this matter...


1. This is a praise to the Sultan.: 3 Gold Coins

2. This is a slander against the Sultan.: Renown -1 | Influence +1

3. This is just a woman's pastime.: Renown +1
The Sultan, in a whimsical mood, asks you ...
The Sultan, in a whimiscial mood, asks you to judge the most beautiful female in his harem...


1. The woman who has been with you the longest: Gain an Intuition (Bronze) card.

2. The newest addition to you collection: 3 Gold Coins

3. Your next woman: Influence +1
The sultan had a strange dream that left him unsettled. ...
The sultan had a strange dream that left him unsettled. He asked you to interpret the dream for him. In the dream, the Sultan saw a beautiful woman standing on the edge of a cliff. As he approached her, she began to slowly jump off the cliff, and he ran to see her shattered body below. Then, he suddenly saw the woman standing next to him again, jumping off the cliff and shattering once more. This scen repeated countless times until he finally woke up.


1. It's a good omen: Influence +1

2. It's a bad omen: 3 Gold Coins

3. You've been working too hard for the country...: Insight +1
There is a dispute at the city gate. ...
There is a dispute at the city gate. After inquiries, you learn these travelers want to enter the city for pilgrimage but cannot provide a guarantee. The guards firmly insist they might be spies and refuse entry. A guarantee? You've never heard of a city entry guarantee. Maybe it's a new ruse by the soldiers to extort. You decide...


1. I will guarantee: Renown +1

2. Extort travelers: Influence -1 | 5 Gold Coins

3. Bribe soldiers: Notoriety +1

4. Identify spies: Influence +2 | Renown -1
This morning, Maggie seemed very troubled. ...
This morning, Maggie seemed very troubled. She said she had a nightmare where she was on a small boat with a dog, a rope, and a flute. The boat was drifting on the sea, and she felt increasingly afraid but didn't know how to sue these three items. She seeks your comfort. How would you explain the dream?


1. It's a lucky dream: Gain a "Sense of Happiness" card. It can be used to remove one "Wife's Resentment" card.

2. It's an ominous dream: Maggie gains Passion +1. [Sometimes this Event gives you nothing. It may have merely a chance to give you Passion?]

3. It's a self-reflection dream: Insight +1

4. You're just confused: Insight -1 | Gain a "Wife's Resentment" card.
Two people in the city are arguing. ...
Two people in the city are arguing. One claims that his neighbor stole his sheep, while the neighbor says that he abandoned the sick lamb, and if not for him taking it in and treating it, the lamb would have died in the desert... They ask you to judge who the sheep should belong to.


1. Original owner: Notoriety +1

2. Neighbor: Renown +1

3. It belongs to me: Infamy +1

4. Butcher the sheep and divide the meat: Influence +1
When disaster struck, you and your wife dismissed ...
When disaster struck, you and your wife dismissed most of the servants to keep them from being caught up in this cruel game. Unfortunately, not everyone appreciated your goodwill ;one person stole some money... Luckily, he was caught just as he was about to spend it.


1. This money was given to him be me.: Renown +1 | Infamy -1

2. Let him atone with his body.: Gain a Slave Awaiting Death (Stone) prisoner card. You can drag this into Methinks to use for Carnality, Bloodshed.

3. Leave the money, let him go.: 3 Gold Coins
Your farmers are worried because someone ...
Your farmers are worried because somsone has recently drawn many mysterious sigils near their homes... Perhaps wise Master, you can find something out?


1. These are mysterious runes: Insight +1

2. These are thieves' marks: Renown +1 | Noteriety -1

3. Post an advertisement for tax collection: Influence +1 | 1 Gold Coin

4. Stop bothering me: Infamy +1, Renown -1
Your neighbor- a fool who always competes with you- ...
Your neighbor- a fool who always competes with you- beats his own wife's face just to warn her not to talk to someone like you (a man who commits adultery with women using magician cards).,


1. I am exactly who you described: An Event has appeared. "As You Wish" with infinite duration. The "Abused Woman" as a target, you must place the Protagonist while taking 1 day to complete. Optionally, you can break a Stone Carnality card.
  • Placing a Stone Carnality card will grant you Influence +1. Gain a "Wife's Resentment" card.
  • Not using the optional slot grants no reward.

2. Beat him up: Notoriety +1

3. Ignore him: Infamy +1 | Renown -1

4. Just women?: An Event has appeared. "As You Wish" with infinite duration. The "Abusive Man" as a target, you must place the Protagonist while taking 1 day to complete. Optionally, you can break a Stone Carnality card.
  • Placing a Stone Carnality card will grant you Notoriety +1.
  • Not using the optional slot grants no reward.
Regardless, the Abusive Man becomes injured, immediately triggering the "Sickness Outbreak" Ritual and placing him inside.
Your neighbor, a scholar, complained that your feast ...
Your neighbor, a scholar, complained that your feast was too noisy, interrupting his creative flow and preventing him from finishing his great work!


1. Cancel the feast: Influence -1 | Three (?) days later, receive "Book of Enlightenment" (Stone) card that grants Wisdom +1.

2. Ask him to move: Notoriety +1

3. Ignore him: Influence +1

4. Deafen him: Infamy +1
You recently discovered that the soldiers' training performances ...
You recently discovered that the soldiers' training performances have been extremely slack. Upon investigation, you found out that someone has been spreading an evil belief among them, teaching them to seize the comfort and glory of this world and not to worry about the crises and depravity of the afterlife...


1. Kill one as a warning to others: Influence +1 | Renown -1

2. Pray to exorcise: Renown +1

3. Reiterate discipline: Influence -1

4. Let things drift: Notoriety +1
While the bookstore owner and the book seller ... (Book Hunt Event 1)
While the bookstore owner and the book seller were bargaining, you noticed a few children slowly approaching you, pretending to look straight ahead but glancing at you like cats crouching near pigeons. So, you pretended to look at the book in the book seller's hand and suddenly reached back to catch a little dirty hand reaching for your belt. You swiftly grabbed the book seller and flipped him to the ground before he could escape. This guy wanted to make twice the money, both from the book and from the cut he got from the thief... Now he and the little thief beg for mercy, saying they were wrong to target your wallet. To demonstrate his sincerity, the man slaps himself while the little thief knocks his head hard. Everyone around is watching... What will you do?


1. Leave the books and go: Renown +1

2. I will punish you: Influence +1 | 3 Gold Coins
A plainly dressed man angrily blocks your path ... (Qais Questline 1)
A plainly dressed man angrily blocks your path. You remember him as the young prisoner you rescued from jail for speaking against the Sultan. During this time out of prison, he has figured out the current situation- you have become a player of the Sultan's Game! "How can you do this?" he appears deeply disappointed, "I never thought I was rescued by someone like you... I'd rather go back to prison and wait for that Bloodshed card pointed at me! Ha, it's absurd!"


1. Then I will grant your wish: An Event has appeared. "Testing the Blade" with a 3 day duration. You must place a Bloodshed card up to Silver tier, and takes 1 day to complete.
  • 1a. Placing a Bloodshed card grants Infamy +1.
  • 1b. Letting the Ritual time out: Influence -1
2. I am not like the Sultan: Gain 3 Gold Coins. Continue on to Qais Questline 2.

3. Go Away, don't make me curse you: Gain 3 Gold Coins. Continue on to Qais Questline 2.
A maid takes a great risk to ask for your help. (Qais Questline 2)
A maid takes a great risk to ask for your help. The mistress of her lord, a tax collector, went back to her hometown with her child some time ago and never returned. After a brief investigation, her hometown people claimed they had never seen her. The official handling the case thus ruled that the tax collector murdered her to get her dowry and fabricated her disappearance. But the maid insists her master would never do such a thing; he and his wife have always been very loving. She heard you are a rare kind noble and plucks up the courage to seek your help to find the truth.


1. Find out the truth: Continue the Qais questline, beyond the scope of this guide. A Conquest card up to Silver is needed later.

2. Not my concern: Nothing happens.

3. You and your master...: Notoriety +1

4. The verdict is correct, there's no need to discuss further.: Nothing happens.




Glimpse of God
The Fate Shop upgrade adds end of turn events, which will be listed below.
At a court meeting, a minister pleads for aid ...
At a court meeting, a minister pleads for aid as disaster strikes his territory, seeking funds from the Sultan. The courtiers immediately mock him, saying he deserves his fate - years ago, after struggling with infertility, he made a sacred vow to a deity. He had promised to give up his third child in exchange for divine blessing. The deity answered his prayers, granting him children. But when his third child was finally born, a father's love stayed his hand from fulfilling the sacred vow. Now his lands suffer under divine wrath - punishment for his faithlessness!


1. You must offer your second-born son to appease this divine wrath: Infamy +1 | Influence +1

2. Bloody sacrifices must be prohibited: Gain a "Rationality" card.

3. I can help you communicate with the god: An Event has appeared. "Conversations with God" with a 7 day duration. Requires a follower with 5 Magic to be placed. You can choose to contact either the Truth or the Other, with the Ritual taking 1 day.
  • 3a. Choosing to contact the Truth grants you Influence +1 | 15 Gold Coins | "Bonum in se?" gains "Bond with the Truth" +1.
  • 3b. Choosing to contact the Other grants you Infamy +1 | Gain an 'Impure Thoughts' (Stone) card | "Malum in se?" gains "Bond with the Other" +1.
  • 3c. Letting the Ritual time out does nothing.
Komentarzy: 13
Ogadex  [autor] 20 kwietnia o 21:16 
I've tried to use the CN or JP wikis for some things but have a hard time on them as well. To be clear, I'm not cross referencing any of these with them- they're just based on my experience, so there may be some inconsistencies. Though I hope not many. Thanks!
Dantes Antes 20 kwietnia o 20:44 
Gave award. I'm deeply grateful for not needing Google Translate camera on with the Chinese guide to sort out through the events :approved:
Ogadex  [autor] 20 kwietnia o 11:05 
I've gotten Glimpse of God and the Event, now. I can confirm that it sometimes doesn't give Passion +1. My Maggie had 2 Passion, and no Wife's Resentment, leading me to believe it's about having Glimpse of God active. I was playing on Easy, so I don't think it's related to difficulty. More testing to follow.
Ogadex  [autor] 19 kwietnia o 13:12 
Unsure, however I have a hypothesis: Activating Glimpse of God in the Fate Shop or playing on high difficulty may change some events. Will check both of these but may take me a while.
Jackdaw Mask 19 kwietnia o 11:11 
Hmmm I don't know why it then sometimes doesn't give passion to me and sometimes does, is it just bugged for me? :/
Ogadex  [autor] 19 kwietnia o 10:48 
I've gotten the "This morning, Maggie seemed very troubled." event again while holding "Wife's Resentment" and Maggie's Passion at 0. She still received Passion +1 (to a total of 1) from that event.
Ogadex  [autor] 18 kwietnia o 12:08 
That's probably it, then- but I'll still test and make sure (eventually)
Jackdaw Mask 18 kwietnia o 12:03 
Wife's resentment seems to block all passion gains(at least if there is no existing passion) so that could also be it
Ogadex  [autor] 18 kwietnia o 8:48 
Gotcha. I'll try and test out the passion from that event when I see it again.
Jackdaw Mask 18 kwietnia o 5:45 
Also forgot to mention it, but yeah the maggie's passion thing in the event option only seems to work if she already doesn't have either passion or wife's resentment card? I'm not sure, but in certain circumstances that option gives nothing.