SILENT BREATH

SILENT BREATH

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Silent Breath 100% Achievement Guide (WITH MAP)
By OxfordTraveler
Hey everyone, after lots of trial and error and figuring things out in this game, here is the guide for all the achievements in Silent Breath, I will also be including some tips and tricks that I've learned as well as a Map that I painstakingly sketched out, so that you won't go crazy trying to hunt these achievements down.

If you have any questions please feel free to comment and I'll try to answer as best as I could.
Anyways, let's go!
   
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INTRODUCTION
Hey everyone, welcome to my little achievement guide for Silent Breath. I noticed there wasn't a lot of definitive info out there and a lot of different info being floated around, so here we are.
I hope this can serve as a one stop shop for anyone looking to get their questions answered regarding the game.
This guide will have a couple introductory sections that will have reference material for the game and one big section dedicated to describing how to earn every achievement.
With that being said, please head to the section you need and enjoy!
THE MAP
It's pretty rough that there is no compass or map within the game, which means, the only way to truly gain a grasp of the map is to keep replaying the daylight section from 5:30PM to 7PM as trying to get a mental picture of the forest at night is about as useful as trying to walk home from work blindfolded while trying to remember where you've been.
Luckily, I have made a map as accurately as I could. The first map that was originally posted for the game was by "Hotdog7" (his name is now "Gaylord Focker" as of writing this guide). Taking his original map and my time in the game I have created a new map that hopefully will help people.
I will say that the hardest part of this game (at least for me) was trying to navigate the forest in the dark, a lot of times I found myself getting lucky as opposed to actually learning the map. Hopefully this will alleviate peoples troubles.

BUGS AND QUIRKS
There's quite a few bugs and quirks that I've found in my experience and in this section, I'll go ahead and go over all the ones that I had personal trouble with, if you have other bugs feel free to let me know.

WHY AM I TELEPORTING???
First, I would like to clear up a misconception, teleporting does NOT happen randomly, it occurs when you reach the edge of the map. In my experience if I keep running in one direction I will eventually hit the edge of the map and I will be teleported somewhere on the other side of the map. For example: I have ran as far south as I could go and eventually, I got teleported, and ended up right behind the chapel which the northern most point of the map. Anyways it's something to keep in mind so that you don't lose your bearings.

THE CLOCK IS ALWAYS RUNNING
Yes, that's right! if you pause or even alt-tab out of the game, the clock continues counting and monsters can STILL kill you, keep this in mind when doing runs, as it's a all or nothing deal.

FATAL ERROR CRASH
Easily the most common issue I ran into was the game crashing upon clicking "PLAY TAPE" on the Main Menu, about 40% of all times I've attempted to run the game this error has occurred. There is a discussion that the developer posted recommending to play on the "public_beta" version and to disable the NVIDIA DLSS 3.7 to alleviate this issue. In my experience however I had this occur in both versions, regardless of what settings I set. The only thing I can say for this particular issue is to keep trying until it eventually boots up successfully.

STUTTERING AND FRAME RATE ISSUES
So this game runs in Unreal Engine 5, so by default, it's a pretty demanding game for low end machines (like mine lol) and I've noticed a lot of sluggish load times and frame rate issues and pop in. After lot of trial and error, I have found the following game settings to work best for me:




PUBLIC BETA VERSION
The developer released a public beta version where people with game issues could play on this version in an attempt to help, I have found it to actually have worse performance but I thought I might as well put it here. It can be found in properties by right clicking the game title in the library. PLEASE BE AWARE! THE PUBLIC BETA VERSION DOES NOT HAVE THE BUTCHERS CABIN OR THE BUNKER!

MONSTERS THAT CAN KILL YOU
There are an INSANE amount of different spooks, creatures and ghouls, hidden in the forests of Silent Breath. Luckily however, the vast majority of them will not kill you, the worst they will do is jumpscare you FNAF style.

There are a small handful of monsters that can actually kill you and are the ones to look out for, below, I've made a list of every fatal creature in the game.

PLEASE NOTE: IF A CREATURE IS NOT LISTED IT HAS NEVER KILLED ME DESPITE ME RUNNING HEAD FIRST INTO IT HAHA

THE SISTERS
There are a total of 4 Sisters in the game and each one has a unique audio cue as well as a unique quirk to surviving them, as it happens, there is an achievement associated with each sister

THE ARMLESS SISTER
The armless sister is one of the easier sisters to deal with, however the timing is pretty unforgiving so it's important to be extra vigilant and to pay attention to the audio. Upon spawning your camera will flicker and she will spawn most of the time, right in front of you, she will immediately say
"Don't move... I want to see you up close" she will then slowly hobble over to you, once your camera flickers and she disappears, you have survived the encounter.
To survive this, as soon as she spawns DO NOT MAKE ANY INPUTS. No mouse movements or keyboard movements, the margin of error on this is pretty small so it's important to pay extra attention.

THE BLIND SISTER
The Blind Sister will waltz up to you, dragging a body and state "Hi Friend, I want to play hide and seek. You hide, and I seek. 10. 9. 8. 7. 6. 5. 4. 3. 2. 1." At this point the sister's will start scanning the area in which she first walked up to you.
To survive this, as soon as she walks up and says hi friend, just book it as far away from her as possible, eventually your camera will flicker, indicating that she has despawned. The way that this encounter is supposed to work is that your supposed to hide in a building or behind a tree and wait until she despawns, but you can just haul ass to the other side of the map and you'll be fine.

THE BIG SISTER
The Big Sister is a sneaky one! She will spawn somewhere in your vicinity. You will know she has spawned when you hear a unique combination of sobbing and whispering, your camera will also flicker. As soon as you hear this find her, because she is already coming towards you at that point. Her mechanic is exactly the same as SCP-173 or the Angels from Doctor Who where to stop her, you must stare at her.
To survive this, as soon as she spawns, find her and stare at her, do not turn away from her, instead stare at her and walk backwards until she de-spawns, or until your a very far distance away.

THE SHY SISTER
The Shy Sister will walk up to you in a similar way to the Blind Sister, however, she will immediately cover her face if you look at her, if you look at her for too long she will run away for a brief moment and then come kill you,
In order to survive this, DO NOT LOOK at her, just look the other way and keep walking. You actually don't even need to walk as long as you don't look at her, after about 30 or so seconds she will despawn and you will be fine.

OTHER FATAL MONSTERS
These are the rest of the monsters that have killed me in the game. These ones can be a little hard to gauge as some of them have two different "modes" let's call em. They have a fatal, actively chasing you mode and, a oooo spooky jumpscare NOT fatal mode.


THE STALKER
The Stalker is NOT the carved up shirtless guy with a knife, it's actually the dude in underwear with a crooked head, I figured I would clear this up since I've seen several guides saying that the other guy is the stalker and while the guy with the knife CAN kill you, he isn't the stalker.
The Stalker will spawn within a 6-10ft perimeter of you, to survive the stalker, it is crucial that you find him and stare at him, or, you can walk right up to him and he will back away, do either, until he despawns or disappears.

KNIFE/CARVED UP GUY
I'm not sure if this guy has an official name but regardless I have been killed by this guy so it's important to know about him. This guy has two states, there's one where he's crouched over and staring at you that is NOT fatal, and then there's one where he's actively chasing you and he CAN kill you. I am not sure if there's a trigger that causes him to chase you, I've found it to be completely random. To survive him, you need to just keep running away from him. It's pretty easy since he usually moves at a slow pace.... like Jason Voorhees speed, so it's ominous but, as long as you keep moving, you should be good.

THE CLOWN
The Clown has killed me exactly one time to my utter surprise so he's going in the guide. Much like the knife guy, he will spawn and menacingly walk towards you with a heavy breathing sound effect, just keep running away from him and he despawns eventually. I have found the fatality of the clown to be really inconsistent, most times when he spawns, I can just walk straight into him and he disappears, but one time, he did actually kill so your guess is as good as mine.

THE BUTCHER
Much like the Knife guy, the butcher actually has two states, one where he will simply jumpscare you which isn't fatal, and one where he is actively hunting you down that IS fatal. The Butcher will only chase you if you enter his cabin. Upon entering, he will spawn in about 5 seconds and start taunting and chasing you. To survive, you just need to keep running away from him, I have timed it, and he will chase you for about 2 minutes from when he spawns.


ALRIGHT THAT DOES IT FOR THE MONSTER COMPENDIUM, LIKE I SAID, IF I DIDN'T LIST IT HERE, I'VE NEVER BEEN KILLED BY IT SO YOU SHOULD BE SAFE BUT IT'S NOT A GUARANTEE LOL
ACHIEVEMENTS INTRODUCTION
There are currently 30 achievements to obtain as of writing this guide, I have categorized all the achievements based on four criteria, LOCATION, MONSTERS, and GAMEPLAY.
below you will find a description of how to obtain each achievement, along with pictures if applicable.

LOCATION BASED ACHIEVEMENTS
These are the easiest achievements to obtain, all they require you to do is walk in the vicinity of the location, I will attach a picture and brief description of how to get there for each one. If you have difficulty finding a location, please refer to my map, or you can ask me in the comments below.


In order to find the Carnival you need to head to the south west section of the map, it's pretty hard to miss, given it's size. From the Gas station, make a beeline west.


The Gas Station is really easy to find, once you first spawn in, immediately turn around and make a beeline south, the gas station is not far from the spawn house.




The Chapel is located directly north of the starting house. Once you spawn, make a beeline past the house, and you'll hit the chapel, it's pretty close to the starting house so it's one of the easier places to find.




The Cemetery is located directly to the east of the starting house. Once you spawn, head to the right, the Cemetery is fairly large and there are statues and coffins scattered around the perimeter of it.




The Church is located directly to the east of the cemetery. From the starting house, head east until you reach the Cemetery, once there, go straight through the cemetery and keep going east through the forest, eventually you will hit the church.




The Farm is located South-East of the starting house. Once you spawn, turn to the south-east corner of the map and head that way, there are a couple of small landmarks that you can hit on your way to it to help you gain your bearings, that being, a yellow-orangish car, and beyond that, a small shed in a swamp like area, both of these I've notated in the map.




The Lake is located in the far south-east corner of the map. From the starting house, make a beeline to the south-east corner, you'll know your getting close, once you see boats. If your at the Farm, head directly south and you'll get there.





The Butchers Cabin is towards the south-west corner of the map. From spawn turn around and start heading south and slightly west, if you hit the carnival, the butcher cabin is slightly south east of the carnival. The best way to describe it is that it is between the carnival and the blue boat. Once you enter the cabin, the butcher will spawn and attack in about 10 seconds so get in and get out.
PLEASE NOTE: BUTCHERS CABIN IS NOT AVAILABLE IN THE "PUBLIC_BETA" VERSION

The TV House is located to the west of the starting house. Once you spawn, head west and you'll eventually run into it. It is directly north of the carnival, it's fairly close to the northern edge of the carnival.



The Bus Garage is located in the north-west of the map. Once you spawn, head west until you hit either hit the carnival or the TV house, once you hit either, head north and you will eventually hit the bus garage.


AND THAT DOES IT FOR LOCATION BASED ACHIEVEMENTS,
MONSTER ACHIEVEMENTS
These achievements all have to do with the monsters in the game, and most have to do with getting scared by them or by surviving their encounter. A picture of each monster as well as a brief description of how to obtain each achievement will be detailed below.






This achievement involves the sisters, you have to encounter two at the same time during a playthrough, you DO NOT need to survive them, just encounter them. This one is pretty luck based so just keep playing and eventually it will happen.





The Blind Sister will waltz up to you, dragging a body and state "Hi Friend, I want to play hide and seek. You hide, and I seek. 10. 9. 8. 7. 6. 5. 4. 3. 2. 1." At this point the sister's will start scanning the area in which she first walked up to you.
To survive this, as soon as she walks up and says hi friend, just book it as far away from her as possible, eventually your camera will flicker, indicating that she has despawned. The way that this encounter is supposed to work is that your supposed to hide in a building or behind a tree and wait until she despawns, but you can just haul ass to the other side of the map and you'll be fine.









The armless sister is one of the easier sisters to deal with, however the timing is pretty unforgiving so it's important to be extra vigilant and to pay attention to the audio. Upon spawning your camera will flicker and she will spawn most of the time, right in front of you, she will immediately say
"Don't move... I want to see you up close" she will then slowly hobble over to you, once your camera flickers and she disappears, you have survived the encounter.
To survive this, as soon as she spawns DO NOT MAKE ANY INPUTS. No mouse movements or keyboard movements, the margin of error on this is pretty small so it's important to pay extra attention.









The Shy Sister will walk up to you in a similar way to the Blind Sister, however, she will immediately cover her face if you look at her, if you look at her for too long she will run away for a brief and then come kill you,
In order to survive this, DO NOT LOOK at her, just look the other way and keep walking. You actually don't even need to walk as long as you don't look at her, after about 30 or so seconds she will despawn and you will be fine.










The Big Sister is a sneaky one! She will spawn somewhere in your vicinity. You will know she has spawned when you hear a unique combination of sobbing and whispering, your camera will also flicker. As soon as you hear this find her, because she is already coming towards you at that point. Her mechanic is exactly the same as SCP-173 or the Angels from Doctor Who where to stop her, you must stare at her.
To survive this, as soon as she spawns, find her and stare at her, do not turn away from her, instead stare at her and walk backwards until she de-spawns, or until your a very far distance away.







The Stalker is NOT the carved up shirtless guy with a knife, it's actually the dude in underwear with a crooked head, I figured I would clear this up since I've seen several guides saying that the other guy is the stalker and while the guy with the knife CAN kill you, he isn't the stalker.
The Stalker will spawn within a 6-10ft perimeter of you, to survive the stalker, it is crucial that you find him and stare at him, or, you can walk right up to him and he will back away, do either, until he despawns or disappears.







So the butcher actually has two states, one where he will simply jumpscare you which isn't fatal, and one where he is actively hunting you down that IS fatal. The Butcher will only chase you if you enter his cabin. Upon entering, he will spawn in about 5 seconds and start taunting and chasing you. To survive, you just need to keep running away from him, I have timed it, and he will chase you for about 2 minutes from when he spawns, after he disappears you will bag the achievement.










This achievement involves getting "shot" by the cloaked guy with the hat, it's completely random if you encounter him or not so my advice is to just keep playing until he eventually jumpscares you, once he does the achievement will pop.



THAT DOES IT FOR ALL THE MONSTER ACHIEVEMENTS, ONTO THE NEXT SECTION
GAMEPLAY ACHIEVEMENTS
All these achievements are associated with playing and finishing the game and their all pretty self explanatory.











Both of these achievements have to do with how many scares you encounter in a SINGLE run, so anything that chases you, jumpscares you, or spooks you will add to your total at the end of the run. There is a counter at the end of the game if you reach 5am, BUT, you do not need to beat a night for these to pop, they will pop the moment you achievement the amount of scares required.


















The mysterious door is the door to the bunker, the bunker is located east of the starting, a good way to get there is by heading to the church past the cemetary, once there book it south and you'll eventually see it, it has a sparking tower next to it, much like the gas station.
You will need a key in order to access the bunker, this key is located in the butchers cabin, here's a picture of it's exact location:
PLEASE NOTE: ONCE YOU ENTER THE BUTCHERS CABIN, THE BUTCHER WILL SPAWN
You must successfully survive the butcher by running away from him from about 2 min. Once the butchers disappears, head over to the bunker and use the key on the door, it will unlock and this achievement will pop. See below a picture of the Bunker itself:































The ringing phone is located at the end of the bunker (see above to see how to access the bunker).
Once you have entered the bunker, run all the way to the end to find a messy table, on this table is a phone, after waiting for about 5 seconds, the phone will ring, answer the phone to get this achievement. See below for a picture of the phones location.
PLEASE NOTE THAT THE "MYSTERIOUS DOOR" AND THE "MISSED CALL" ACHIEVEMENTS ARE NOT OBTAINABLE IN THE "PUBLIC_BETA" VERSION







This achievement is really simple, once you spawn DO NOT PROCEED FORWARD INTO THE HOUSE, instead, just turn around and run away, once far enough, the camera will flicker and the game will begin, skipping the beginning of the game.







Once again, this is a really easy one, just head into the audio settings and set the microphone level to 0, hit apply and the achievement will pop.












Once again this one is straight forward, you will have to finish the game without making any noise into a microphone. Finishing a game entails either collecting 5 missing person posters, surviving till 5am, or by answering the phone in the bunker. I recommend either setting the mic level to 0 or disconnecting your mic entirely to prevent accidental noise from messing up the run.







This achievement involves beating the game, in order to do this you must collect 5 missing persons posters that randomly spawn at nearly any landmark on the map, they will spawn on a dead person, and you will pick it up off the person. This achievement is easier than it sounds, at any given time, there are way more than 5 missing person posters on the map, the most I've personally seen is 10. I would recommend just visiting all the major landmarks. Once you collect all 5, dawn will break and the achievement will pop







































I've lumped both of these achievements together as it makes more sense to do both of these at the same time. In order to get these you need to make it to 5am without collecting any pages, theres a couple of strategies here, you can just keep running around until it hits 5am or you can hunker down and hide somewhere until it hits 5am. I personally have found hiding inside the bus garage to be effective as a majority of the monsters are too big to fit in there, especially if you open the car door! Once dawn breaks and the cutscene plays, the achievement will pop.










This one is another cakewalk, you need to toggle the flashlight 100 times in a single playthrough, just spam "F" until you get it, easy peasy.









Another super easy one, although you must have a mic to do it. The game has a mechanic where if you are playing with a mic, it will hear any "SCREAMS" that you yell into the mic. For this achievement to pop, wait until it's dark and the mic level gauge pops up in the corner, then make a lot of noise into the mic, each time it will crack your camera so you have 3 chances until it kills you. make loud noise into your mic 3 times for this to pop.
CONCLUSION
HOPE YOU ENJOYED MY GUIDE!

That covers all the available achievements at the time of writing (3/27/2025) I'll keep my eye out for any updates to the game and update my guide accordingly but otherwise, I hope you enjoyed. If you have any questions feel free to reach out and I'll try to answer

-OXFORDTRAVELER










4 Comments
OxfordTraveler  [author] Apr 9 @ 5:11pm 
No problem man, happy to help!
dynamo Apr 6 @ 4:17pm 
Bro tysm the I didn't know where the bunker key was
OxfordTraveler  [author] Mar 28 @ 8:59pm 
Hi RuthenicManx578, I would try collecting 2-3 missing persons posters and then waiting till 5am. I’m not 100% certain on this but I noticed that more monsters would spawn if I collected more than 1 page in a run. It’s worth a shot to try.

I personally got mine by sitting in the bus garage with the car open and just sitting idle, I believe I had collected 2 pages in that particular run.
RuthenicManx578 Mar 28 @ 8:47pm 
I cant seem to get the I AM THE DEVIL achievement no matter how many runs I do till dawn. the highest scares I've gotten is 68.