Tabletop Simulator

Tabletop Simulator

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Frosthaven Quick Reference
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This is a compilation of notes, and particularly class level-up guides, that is intended for easy use during gameplay. It is not intended to be an in-depth exploration of game mechanics.
   
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Deck Guides
My deck guides are pretty straight-forward: The intention is to provide a basic strategy for each class that adds a new card at each level, with sideboard cards for special scenarios, as well as their enhancement strategy with their priorities in bold. There are certainly good alternatives and more specialized builds (for example going back and getting a lower-level card that plays to a specific strength), but these guides create a solid foundation for each character that can be played in many ways.
Banner Spear
(1) At All Costs: Move +1
(1) Javelin: Move +1
(2) Meat Grinder
(3) Let Them Come
(4) Boldening Blow: Move +1
(5) Explosive Epicenter
(6) Barricade
(7) Tri-Thrust
(8) Taunting Howl: Move +1
(9) Take No Prisoners

Sideboard Cards:
(1) Rallying Cry: Hex +1
(1) Pincer Movement: Move +1
Blinkblade
(X) Experimental Adjustment
(1) Twin Strike: Move +1
(2) Reckless Augmentation: Wound
(3) Double Time: Wound
(4) Precision Timing
(5) Breakneck Speed
(6) Stab Them All
(7) Phasing Blades
(8) Fastest Alive
(9) Reverse the Flow

Sideboard Cards:
(1) Kinetic Transfer: Move +1
(X) Sand in the Hourglass
Boneshaper
(X) Wrath of the Turned Earth
(1) Returned Servant
(1) Flow of the Black River: Move +1
(1) Command the Wretched
(2) Bone Digger
(3) Grave Digging
(4) Flesh Shield
(5) Solid Bones: Move +1
(6) Rotting Multitude
(7) Recycled Limbs
(8) Wailing From Beyond: Move +1
(9) Unholy Prowess

Sideboard Cards:
(1) Decaying Will
(1) Damned Horde: Range +1
Deathwalker
(1) Strength of the Abyss
(1) Lingering Rot: Move +1
(2) Restless Spirits: Wound
(3) Ritual Sacrifice: Move +1
(4) Pulled Across
(5) Medium
(6) The Night Takes Shape
(7) Proliferation of the Abyss
(8) Frozen Fear
(9) Black Lance

Sideboard Cards:
(1) Shadow Step: Attack +1
(1) Eclipse
Drifter
(1) Crushing Weight
(1) Sustained Momentum
(1) Precision Aim: Move +1
(1) Continuous Health
(2) Shockwave: Shield +1
(3) Fierce Barrage
(4) Chunk of Flesh
(5) Break Through: Jump
(6) Accurate Strikes: Move +1
(7) Unending Fight
(8) Against All Odds
(9) Use Every Part

Sideboard Cards:
(1) Unbreakable
(1) Deadly Shot
Frost Fist
(2) Draw of the Bedrock: Poison
(3) Frozen Over
(4) The Mountain's Fist: Jump
(5) Preserved Fury: Poison
(6) Thick Frost
(7) Seeing Stars
(8) Draw Strength
(9) Bring Down the Mountain

Sideboard Cards:
(1) One with the Mountain: Strengthen
(1) Encased Punch
Trapper
(1) Boar Hunter: Move +1
(2) Path of Pain
(3) Extra Teeth
(4) Dangerous Ground: Range +1
(5) Proficient Hunter
(6) Persistent Pitfalls
(7) Foxhole
(8) Magnetic Shards
(9) Dangerous Cargo

Sideboard Cards:
(1) Caltrops: Jump
(1) Exploding Decoy: Pull +1