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Ilmoita käännösongelmasta
for example, all the slugcats from a certain arg would be separated into their own separate workshop download
they'd be the same exact skins, just separated from the main big mod for those who want certain skins
Huge update!
Added ozolog1 (BrandonWorks)
Added brandon6875935 (BrandonWorks)
Added Jacob (CD Archives)
Added GlassFather (CD Archives)
Added Guest
Added Guest 666
a mix of the original myth and my own personal view. currently, a drawn version of the designs are posted to my twitter!! check it out there :]
Added Acorn Hair!
Added Bacon Hair!
Added GoodPuffer!
Added BadPuffer!
known skin bug: the bacon hair has a little black dot on his head, but it'll be fixed in the future; just couldn't be arsed to do it right now XD
badpuffer and goodpuffer are done, but i am planning a bundle update to the mod to add the two bacon hairs as well (so 4 new skins in total!)
eventually, yes! noli is planned to be added, but I'll have to work with asymmetrical templates for them so it'll be taking longer than the other slugs.
@miledag
not sure what this means but i assume you're asking if the skins themselves will stay unless u turn the mod off? technically, yes, but also no. with dress my slugcat, you can click the "reset" button on the bottom right of the slugcat skin screen and it'll remove the skin and undo your colours completely, reverting it back to the default for that slugcat. otherwise, you can just change the skin you want to wear in game or in the menu itself