Instalar Steam
iniciar sesión
|
idioma
简体中文 (chino simplificado)
繁體中文 (chino tradicional)
日本語 (japonés)
한국어 (coreano)
ไทย (tailandés)
Български (búlgaro)
Čeština (checo)
Dansk (danés)
Deutsch (alemán)
English (inglés)
Español de Hispanoamérica
Ελληνικά (griego)
Français (francés)
Italiano
Bahasa Indonesia (indonesio)
Magyar (húngaro)
Nederlands (holandés)
Norsk (noruego)
Polski (polaco)
Português (Portugués de Portugal)
Português-Brasil (portugués de Brasil)
Română (rumano)
Русский (ruso)
Suomi (finés)
Svenska (sueco)
Türkçe (turco)
Tiếng Việt (vietnamita)
Українська (ucraniano)
Comunicar un error de traducción
1 - boolprop snapobjectstogrid false/true (true is default) - objects are no longer constrained to the grid system. apparently tabletop or wall-mounted objects don't apply to this though
2 - setquartertileplacement on/off (off is default) after entering this cheat, press Ctrl and F to toggle between quarter tile mode and regular tile mode, and you can then place items in slightly more specific areas on the grid, like a 2-tile sofa in the middle of a 3-tile space. if you're using snapobjectstogrid false, you might not bother with this, but as someone who mostly uses the grid, I find it a useful cheat regardless