Djinn - The Forbidden Knowledge

Djinn - The Forbidden Knowledge

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Complete Playthrough
By Anqa Game
This is a complete playthrough with no commentary, where we achieve all the endings and collect every inventory item in the most efficient way possible.

If you're missing any endings or inventory items, refer to the list below for the corresponding video and timestamp. You may need to rewind the video until you find a familiar point to understand how to reach a specific location, or you can refer to other guides.

Other Guides: Djinn Guide & Endings & Achievements Guide
   
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1. Ending: Rest in Peace

This is part 1 of 13, where we achieve the 1. Ending (03:23).
2. Ending: The Nightmare

This is part 2 of 13, where we achieve the 2. Ending (08:32).

Extras: Magic Pyramid (03:22), Voodoo Doll (04:54) and Picatrix (06:25).
3. Ending: End of the Rope

This is part 3 of 13, where we achieve the 3. Ending (08:41) and get the inventory Items: Courthouse Key (03:46) and Munich Manual of Demonic Magic (06:30).
4. Ending: It's All at Stake

This is part 4 of 13 of the no-commentary complete playthrough, where we achieve the 4. Ending (15:49) and get the inventory Items: Catacombs Key (03:55) and The Grand Grimoire (07:42).
5. Ending: The Necronomicon

This is part 5 of 13 of the no-commentary complete playthrough, where we achieve the 5. Ending (28:30) and get the inventory Items: Watchtower Key (12:30), Jade (22:12) and Cabin Key (27:04).
6. Ending: Journey to Yemen

This is part 6 of 13 of the no-commentary complete playthrough, where we achieve the 6. Ending (34:42) and get the inventory Items: Library Key (11:00), Pearl (16:39) and Diamond (19:13).

Extras: Reaper Mini Game (10:11) and Mage Puzzle (29:33).
7. Ending: Stairway to Heaven

This is part 7 of 13 of the no-commentary complete playthrough, where we achieve the 7. Ending (25:55).

Extras: Saint Girl at the Pink Lake (16:33).
8. Ending: Go by the Board

This is part 8 of 13 of the no-commentary complete playthrough, where we achieve the 8. Ending (28:21) and get the inventory Items: Voynich Manuscript (17:38) and Rohonc Codex (26:01).

Extras: Bahla Fort Platforming Puzzle (13:25) and Light House Puzzle (19:58).
9. Ending: Last of the Arabian Nights

This is part 9 of 13 of the no-commentary complete playthrough, where we achieve the 9. Ending (33:39) and the inventory item Clavicula Salomonis Regis (16:14).

Extras: 7 Pigs (13:30), Barhoot Well (29:08) and The Cobra King (30:26).
10. Ending: Happily Ever After

This is part 10 of 13 of the no-commentary complete playthrough, where we achieve the 10. Ending (32:26) and the inventory item Sapphire (19:16).

Extras: The White Cobra (18:13), Circle Puzzle (25:48) and Sila Puzzle (27:02).
12. Ending: The Reckoning

This is part 11 of 13 of the no-commentary complete playthrough, where we achieve the 12. Ending (16:57) and the inventory item The Book of Abremalin (16:57).

Extra: Lylah (13:36).
13. Ending: Against All Odds

This is part 12 of 13 of the no-commentary complete playthrough, where we achieve the 13. Ending (32:02).

Extras: Guardians (17:11) and Al-Azeef (20:47).
11. Ending: Luos Ruoy Lles

This is part 13 of 13 of the no-commentary complete playthrough, where we achieve the 11. Ending (16:42) and the inventory items: Hospital Key (05:34), Ruby (10:12) and Emerald (12:31).

Extras: Painting Puzzle (05:02), Secret Altar Path (13:34), Secret Altar Platform Puzzle (14:44) and Ritual Puzzle (16:04).

Beware! Achieving the 11. Ending will grant you the Teleport ability, which comes at the cost of the Teleview ability, and therefore, the White Raven's guidance. A significant challenge, this path is recommended only for hardcore explorers. To get this ending, you'll need all the Inventory Items shown in this video, the Sapphire from the White Cobra (shown in the 10. Ending video), and the Amulet from the 1. Ending.