Heroes of Hammerwatch II

Heroes of Hammerwatch II

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Secrets & Encounters in Heroes of Hammerwatch 2
By Meoq
Secrets?
"Disclaimer": This guide contains spoilers! You will be able to figure out most of this guides content by yourself and by playing the game. So maybe think twice before spoiling the game for you ;)


Breakable walls
There are (1-2) cracked / breakable walls in all maps except the forest.
Why bother?
Behind these cracked walls is a secret room with a chest containing gold and:
-a trinket or
-gear or
-wood / stone / iron


Random Encounters
There are several random encounters during your playthrough which are helpful:
-imp
-springs
-thunderbird
-monolith
-recruitment
-shadow curse / bonfire
-cook / monk
-treasures
5
2
2
3
   
Award
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Breakable walls
Maps
Complete list of how many breakable walls per map:
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Map
Breakable Walls
forest1
0
forest2
0
caves1
2
caves2
2
forest3
0
temple1
1
crypt1
1
crypt2
1
dungeon1
1
dungeon2
1
barrack1
2
barrack2
2
courts1
1
courts2
1
dark halls1
2

How to find the breakable walls
  • cracks only appear on walls in the main rooms and hallways that are flat and dont have any curve
  • they appear on walls to the left, right, top and bottom
  • check for the crack only at the row of edge-stones

Minimap:
  • the secret rooms only show up, if you opended them
  • the crack shows up on the minimap if you are close to it:














  • if you press "M" and open the real map, you can scroll around and also find cracks if your map-center is close to the crack:
    thanks for the tip @Good Ol' Been

  • This gets even easier if you purchase "far sight" from the architect. This lets you check for cracks on the full map.

  • hint: you can enable a standalone minimap in the settings if you dont like to press tab:















Useful ways to make the cracks a little bigger and spot them easier:
  • area attacks that hit the wall
  • combo sphere upgrades hitting the walls randomly

If you aren't able to spot them, you can tweak your video settings, e.g. making the screen brighter.


Pictures of the breakable walls
dark caves
Heres an example of a crack in the dark cave left to the character. The crack gets bigger with each hit:

zero hits

first hit

second hit

third hit

fourth hit opens the secret room


temple
zero hits

first hit

second hit

third hit

fourth hit


dungeon
zero hits

first hit

second hit

third hit

fourth hit


barracks
zero hits

first hit

second hit

third hit

fourth hit


dark halls
These either pop open by the wisps aoe's, or should be searched by using the map ("M").

zero hits

first hit

second hit

third hit









Some more pics of breakable walls from various angles:


Crack in a crypt map, left wall




Crack in a dungeon map, left of the character





Crack in a barracks map, below the character


Crack in a barracks map, right of the character





Crack in a courts map, right of the character, hit twice

___________________
Random encounters
Imp
The imp appears with a unique soundeffect and a text message above your hero which says:
"An imp! It should be close." or "Huh, was that an imp?"






































If you check the sorrounding you'll find the imp:

In the forest, the imp looks like this:



















In any other map, the imp has a little portal next to it and spawns near a wall:






































Minimap:
The imp has a unique minimap icon.








Rewards, which increase the further your run is, include:
  • gold
  • wood
  • stone
  • iron
  • reducing shadow curse
  • upgrades an item by 5 levels (up to +15)
  • upgrades an uncommen (green) item to a rare (blue) item [Thank you NightWhisper !]
Theres also an achievement by collecting imps.
Springs
Springs appear on stages before a boss, e.g. "Dark Caves 2" and randomly.
They restore all your potions and restore your health and mana.

Hints:
  • Use all your potions before interacting with the spring, drinking pots is an achievement.
  • Always use the spring, thats an achievement as well.
  • The spring looks different in each map, but the minimap symbol stays the same.

Minimap:






Different springs:

































Thunderbird
  • enters the map with many lightnings
  • allows you to send back roughly half your earned gold, wood, stone and iron without any taxes/donations
  • can appear multiple times per run
Minimap:














Monolith
The Monolith grants you one random temporary buff:
  • -50% damage taken
  • +100% damage
  • +100% exp-gain
  • +100% gold gain
  • +20% movement speed and dash recharge reduction
  • skills cost no mana
  • ...

Its not necessarily the same buff yor every player in a multiplayer lobby.

Minimap:

















Unused:















Using:

Used:
Recruitment
You can recruit several allies on your journey.
  • number of recruits varies from 2 - 4
  • there are ranged and melee recruits
  • there is no limit, you can stack them infinitely
  • spider trinket set should increase their damage
  • sadly theres a bug in multiplayer lobbys which kills your recruits, if you head to the next floor/boss
Minimap:













Shadow curse / Bonfire
Shadow curse
  • you get increasingly more shadow curse per gift you choose
  • shadow curse reduces your armor and magic resistances
  • the imp has a chance to remove shadow curse
  • the curse always offers one unique shadow curse trinket, these get stronger with shadow curse
Minimap:







































Bonfire / Pyre
  • reduces your amount of shadow curse (roughly by 50%)
  • you can increase the odds of spawning bonfires at your architect
Minimap:

Cook / Monk
The cook grants you a random tavern meal.
The monk grants you a random chapel blessing.

Minimap:










cook & monk



















You can check all your buffs in the effects window:
Treasury
Theres a small chance your run has a treasure room. You can increase the odds of finding one with the architect.

-
This guide is still work in progress and only contains my understanding of these aspects. If something is wrong or there are questions, please reach out to me!
You can comment any tips or new information below, so I can add them :)

Sadly I didnt spot any secret corridors (the red eyes) or any puzzles from HoH1 (yet?).

Thank you for reading this far!
31 Comments
Thunderdrake3 Mar 29 @ 9:43pm 
Where is the temples secret wall?
Meoq  [author] Jan 30 @ 2:09pm 
The further you get, the darker the maps gets, which makes spotting the cracks by eye harder. The easiest way to spot them is by using the "M" - map. Zoom on any hallway and scroll though the map until you spot the crack :)
sthusius Jan 30 @ 1:46pm 
Im having trouble finding any in courts could you put some pictures for that
Meoq  [author] Jan 26 @ 11:47am 
Are you sure you are talking about Heroes of Hammerwatch 2 :caveblazerseyeball::caveblazerseyeball: ?
Megaton Jan 25 @ 6:39pm 
How do you find the other bosses in this game. The doom bringer (dragon) and the giant spider boss. I have beaten 6 and that's it? LVL 22 rouge
Taal Jan 25 @ 1:35am 
thanks!
Meoq  [author] Jan 25 @ 1:30am 
This deactivates the little towers in bigger rooms. e.g.: The towers in barracks shoot bullets in all directions, the tower in courts rotates with lightnings.
Taal Jan 25 @ 1:11am 
what are "toppled towers" in architect?
Meoq  [author] Jan 25 @ 12:36am 
The guide says there are two, i dont know what you are talking about 😅
Frog Jan 24 @ 3:18pm 
I found 2 secret rooms in dark halls. You might wan't to update the info.