Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
6. If you ever randomly lose an entire base during a UFO raid, they likely dropped in aliens in a base without soldiers. Those base defense modules won't help.
7. Buy up all the Stormdogs, strip them, and sell all components for a tidy profit.
8. As long as you don't kill anyone, avoid stunning all the defenders, and then use the exit spaces to "fail" the raid, you can raid neutral orgs, keep the loot, and avoid angering the org it belongs to.
9 Your units are using "walk" by default and it's horribly slow. I'm sure there's some benefit, but to get around, use the "run" option on the bottom right of the UI.
Thanks for the guide!
1. Research Bio Transport Model immediately, then build it (takes longer), and finally add it to your Valkyrie. You're going to get a few alien raids and be unable to bring in live ones at first. Note you don't need this module to collect UFO crash sites. Just click the downed UFOs on the overmap.
2. Be careful with raiding too much, because the higher your score, the better the aliens get.
3. Hiring pools refresh at midnight and you're not promised new ones in each category. Always check/assess your needs. Late game, I needed lots of engineers and nothing else, so of course hardly any were available >.>
4. Don't vaporize UFOs in the air. Learn to time your shots so you "wound" the UFO, forcing it to land...unless you just don't want to deal with it. There's 10 UFOs to collect. Generally, you want all the alien tech you can get for your troops and aircraft.