Garry's Mod

Garry's Mod

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[FWKZT] Guide to Zombie Survival Crafting
By Beefy
Spice up your gameplay by learning how to craft custom weapons that are unique to the FWKZT Zombie Survival experience.
   
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Overview
Crafting is an interesting gameplay mechanic that can spice up how you play Zombie Survival. It's a neat way to get guns and melee weapons that are unique to do the way they behave compared to regular weapons. However, it can be kind of complicated to navigate the crafting system. This guide can hopefully be of help, as opposed to crawling through the weapons lists and figuring it out on your own.

To access your crafting menu, press ALT, or your WALK BUTTON. Here you can see your complete game inventory. Your guns will be colored green, and your trinkets will be red, and your craftable parts will be blue. You will interact with your craftable parts to make crafted weapons.
Melee Weapons
Bust-on-a-Stick
Requires:
Plank [20 Worth, 15 (12) points]
Bust Head [60 Worth]

Craft the Bust Head onto the Plank.

Sawhack
Requires:
Axe [40 Worth, 15 (12) points]
Sawblade [25 (20) points]

Craft the Sawblade onto the Axe.

Lucille
Requires:
Baseball Bat [35 (28) points]
Barbed Wire [25 Worth, 30 (24) points]

Dismantle the Barbed Wire into Loose Barbed Wire.
Craft the Loose Barbed Wire onto the Baseball Bat.

Mega-Masher
Use this melee weapon to disorient zombies!

Requires:
Sledgehammer [35 (28) Points]
Propane Canister [30 Worth, 25 (20 Points)]

Craft the Propane Canister onto the Sledgehammer.

Fishing Spear
Inflicts bleed!

Requires:
Harpoon [35 (28) points]
Knife [20 Worth, 15 (12) points]

Scrap the Knife for the Short Blade.
Craft the Short Blade onto the Harpoon.

Scrap Sword

Requires:
Shovel [35 (28) points]
Butcher's Knife [35 (28) points]

Scrap the Shovel for the Scrap Metal.
Craft the Scrap Metal onto the Butcher's Knife.
Tools
Electrohammer
This little modification improves the performance of the hammer in healing props.

Requires:
Carpenter's Hammer [30 Worth, 25 (20) points]
Electrobattery [30 Worth, 25 (20) points]

Just craft the Electrobattery onto the Carpenter's Hammer and there ya go!

Manhack - Saw Attachment
This increases the damage and health of a Manhack, but reduces its maneuverability.

Requires:
Manhack [35 (28) points]
Sawblade [25 (20) points]

Just craft the Sawblade onto the Manhack and enjoy!
Guns
Now slow down there! This is where it gets more complicated. For some of these craftables, there are multiple tiers of crafting you have to do to reach a weapon's final form, so you're going to be juggling a lot of guns and crafting parts in order to get things done. This section will group up crafting paths to make things make more sense.

HOWEVER! Do take note that the 'Fracture' Shotgun will be placed in the 'SMG Path' due to its breakdown into a Linear Actuator. Fun little gun!!

'Nova Blaster' Pulse Revolver (40 to 50 points)
A hefty pulse-infused magnum that uses 2 ammo per shot. Inflicts slow!

Requires:
'Alyx' Pulse Pistol [40 Worth, 15 (12) points]
'Ricochet' Magnum [35 (28) points]

Dismantle the 'Alyx' Pulse Pistol for the Basic Energy Core.
Craft the Basic Energy Core onto the 'Ricochet' Magnum.

'Blaredict' Zip Gun (24 to 30 points)
A simple single-shot pipegun using shotgun shells.

Requires:
Blaster Shotgun [15 (12) points]
Lead Pipe [15 (12) points]

Scrap the Blaster Shotgun for Basic Shotgun Parts (Pump-Action Mechanism as an outdated reference).
Craft the Basic Shotgun Parts to the Lead Pipe.

'Gladiator' Super Shotgun (220 to 275 points)
A beefed-up pump shotgun!

Requires:
Sweeper Shotgun [200 (160] points]
Ender Shotgun OR Trigger Happy Shotgun [75 (60) points]

Scrap the Ender Shotgun OR Trigger Happy Shotgun for the Advanced Shotgun Parts (the game incorrectly says you need the Pump-Action Mechanism/Basic Shotgun Parts).
Craft the Advanced Shotgun Parts to the Sweeper Shotgun.

'Long Arm' Handgun (88 to 110 points)
Ricocheting rounds!

Requires:
'Ricochet' Revolver [35 (28) points]
'Zombie Drill' Deagle [75 (60) points]

Scrap the 'Ricochet' Revolver for the Heavy Revolver Frame.
Craft the Heavy Revolver Frame onto the 'Zombie Drill' Deagle.

The Pistol Path
'Waraxe' Handgun (Tier 1 | 40 to 50 Points)
A hard hitting multi-shot pistol, shoots four bullets at once.

Requires:
Stubber Rifle [40 Worth, 15 (12) points]
'Crossfire 'Glock 3 [35 (28) points]

Scrap the Stubber Rifle for the Modular Barrel.
Craft the Modular Barrel onto the 'Crossfire' Glock 3.

'Seditionist' Handgun (Tier 2 | 100 to 125 points)
Does piercing damage!

Requires:
Waraxe Pistol
'Zombie Drill' Deagle [75 (60) points]

Scrap the Waraxe Pistol for the Focused Barrel.
Craft the Focused Barrel onto the 'Zombie Drill' Deagle.

The SMG Path
'Fracture' Shotgun (Tier 1 | 40 to 50 points)
Left click to fire a horizontal line of five pellets, right click to shoot a vertical line. An absolute shredder up-close.

Requires:
Blaster Shotgun [40 Worth, 15 (12) points]
Splinter Sawn-Off [35 (28) points]

Scrap the Blaster Shotgun for Basic Shotgun Parts.
Craft the Basic Shotgun Parts onto the Splinter Sawn-Off.

'Gale Storm' SMG (Tier 1 | 40 to 50 points)
Shoot two bullets at once, or aim down your sight to shoot three at a 40% reduced fire rate!

Requires:
Owens Handgun [40 Worth, 15 (12) points]
'Sprayer' Mac-10 [35 (28) points]

Scrap the Owens Handgun for the Multi-Bored Barrel.
Craft the Multi-Bored Barrel onto the 'Sprayer' Mac-10.

'Proliferator' SMG (Tier 2 | 80 to 100 points)
Shoots three bullets at once, or aim down your sight to shoot five at a 40% reduced fire rate!

Requires
'Gale Storm' SMG
'Fracture' Shotgun

Scrap the 'Fracture' Shotgun for the Linear Actuator.
Craft the Linear Actuator onto the 'Gale Storm' SMG.

'Perpetuator' SMG (Tier 3 | 180 to 225 points)
The final form - fire five bullets at once in an X pattern.

Requires:
'Proliferator' SMG
'Reaper' UMP [125 (100) points]

Scrap the 'Proliferator' SMG for the Tri-Barrel.
Craft the Tri-barrel onto the 'Reaper' UMP.

The Shotgun Path (Warchester)
Warchester Shotgun (Tier 1 | 160 to 200 points)
Now with three barrels!

Requires:
Winchester Shotgun [125 (100) Points]
Ender Shotgun OR Trigger Happy Shotgun [75 (60) points]

Scrap the Ender/Trigger Happy Shotgun for Advanced Shotgun Parts (in lieu of outdated "Break Action Parts").
Craft the Advanced Shotgun Parts onto the Winchester Shotgun.

Warchester Mk2 Shotgun (Tier 2 | 260 to 325 points)
Now with four barrels and a massive all-barrel alt fire!

Requires Warchester
Winchester [125 (100) points]
Scrap the Warchester into Warchester Parts.
Craft the Warchester parts onto the Winchester.