Left 4 Dead 2

Left 4 Dead 2

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Taurus .44 Raging Bull(Magnum)
   
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Game Content: Weapons, Sounds, UI, Models, Textures
Weapons: Pistol
Tiedostokoko
Julkaistu
Päivitetty
82.693 MB
18.12.2024 klo 6.34
25.12.2024 klo 23.46
9 muutosilmoitusta ( näytä )

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Taurus .44 Raging Bull(Magnum)

1 kokoelmassa, tekijä 逝去的十月
十月の写实MOD合集
162 luomusta
Kuvaus
替换马格南

陶鲁斯 .44愤怒的公牛



这次带来的是“陶鲁斯”公司旗下生产,采用.44口径马格南子弹的“愤怒的公牛”左轮手枪!
感谢Animal33的MOD所提供的源动画模板!
另外,我在源动画基础上重做了开火动画,并且调整了持枪视角。
玩的开心,诸位!

如果你想使用本款MOD进行二创,标注来源即可!

Replace Magnum

Taurus .44 Raging Bull

This time we bring the "Raging Bull" revolver produced by the "Taurus" company, which uses. 44 caliber Magnum bullets!
Thank you to Animal33 for providing the source animation template for the MOD!
In addition, I remade the firing animation based on the source animation and adjusted the perspective of the gun.
Have a great time, everyone!

If you want to use this MOD for secondary creation, you don't need to ask for permission, just indicate the source.
最后,感谢粉丝 凝の雪 提供的精美写实预览图:


41 kommenttia
Tu salvador 4.5. klo 14.52 
payday the heist reference
Klonoa 1.5. klo 22.40 
Now make one with an 8-round cylinder and .500 Magnum.
逝去的十月  [tekijä] 15.1. klo 19.38 
The replenishment of bullets in L4D2 is not determined by the reloading animation. The official has set its own reloading completion time for each gun. Only when you match the end time of the last frame of the animation with the reloading completion time, can you achieve the same replenishment of bullets in the HUD at the end of the animation. Of course, you can adjust the completion time of reloading by modifying weapon data, but not everyone will do so, so everything will still be based on the official reloading completion time. And, as you said, the animation is slow, and the number of bullets in the HUD will not fully fill up immediately after the animation is played. You have to wait for a while, which is fatal in actual combat.
ʟ ᴏ ɴ ᴇ ʟ ʏ 15.1. klo 19.18 
I loved the mod, the only thing I would like to see changed is the reload animation, it's too fast and when the animation ends it doesn't match the reload on the HUD and the ability to shoot. It feels weird that the reload animation ends but I can't shoot until it's reflected on the HUD.

If I had the knowledge, what I would do is make the reload animation slower or have the HUD show the reload faster so they match. Both options would be fine although I would prefer it to be the animation
逝去的十月  [tekijä] 25.12.2024 klo 23.43 
Considering that many players have given feedback that the initial version of the gunshots still sounds good, I have decided to switch back to the original version of the gunshots.
८ՐคωՆɿՈ૭ ८Һค૦ 25.12.2024 klo 8.55 
@叮叮当 I mean , there is animations for Revolvers were the cylinder spins. and are good animations . The game is old yes and yet we have Amazing accurate guns mods with a lot of detail almost every week. The model is good , but the animations are awful , is a sad thing
Minolta 25.12.2024 klo 6.28 
the new soundd, why change itt, I liked the loud and realistic popping actionn feel to it :(
bartvs 25.12.2024 klo 2.55 
the new sound dosent suit the gun. the old sound was better and it should stay forever
imouto10074 23.12.2024 klo 18.00 
说起来以前的那个雷明顿870Police Magnum的插件也有Woldmodel到处滚的问题
八云紫 23.12.2024 klo 11.51 
世界模型扔掉一直滚 可以修复吗