Europa Universalis IV

Europa Universalis IV

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Anbennar Colonial Missions
   
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15. dec. 2024 kl. 21:16
23. dec. 2024 kl. 20:54
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Abonner for at downloade
Anbennar Colonial Missions

Beskrivelse
Hey Anbennar fans,

I was playing a Cestirmark to Trollsbay playthrough, but when I looked through all the mission trees as their overlord I noticed only Cestirmark & Isobelin had missions. So I decided to make some myself! This is a little submod for Anbennar that adds mission trees to several nations in the Trollsbay/Noruin/Ruined Isles regions. Now play as whoever you want! Neratica, Thilvis, Saamirses, they all have missions now.

Features:
• Mission Trees for all Trollsbay & Noruin colonial countries that spawn via event. (Including Sornicande & Neratica.)
• A mission tree for Saamirses, in the Ruined Isles.
• A mission tree for West Tipney in the Ynn region.
• All of the mission trees mentioned above are of the size "Medium" according to Anbennar's team. (Which means they all have roughly 20-30 missions each.)

A Simple Breakdown of the missions added:

Sornicande:
Sornicande is a nation of people from Wineport & Sorncost. Their mission tree is mostly about turning the Bloodgroves forest into an alcoholic's dream. A lot of the provinces will produce wine, and it's about getting closer with your Trollsbayer neighbours to secure yourself away from potential threats.

Marlliande:
I actually thought this nation was called "Marilliande" for the longest time. Anyway Marlliande is about making plantations of cotton, utilising Orcish slavery, & many of it's missions are subtle nods to the country being ran by vampires. It's also about getting ready for a war with Cestirmark, because I think they'd be anti-Trollsbay Concord.

Zanlib:
Zanlib is about creating a new bastion for the Old Sun Cult religion in Aelantir. This includes converting the natives & making a lot of the provinces produce the trade goods you'd find back in Bulwar. They also have a tree for getting ready for war with Saamirses, because they're heretics.

Thilvis:
Thilvis' tree is about developing the Thilvis area mostly, and it's about heavily building up the capital province to represent the Thilvis Tower they hold so dear. They also have missions for dealing with the native Ruinborn, Orc slavery, & making room for Dwarves & Gnomes in Thilvis.

Valorpoint:
Valorpoint has an admittedly smaller tree that needs further work. I heavily sacrificed the development missions to make room for more military oriented missions. They still do have a dev tree though dedicated to finding iron for weapons, developing provinces & engaging in the Trollsbay trade node. Their military tree is dedicated to them getting ready for war with Neratica.

Neratica:
Neratica is a nation dedicated to military, readying to destroy the Cheshoshi Death Cult & then later the evils of Trollsbay. They also have a few development missions oriented around their zealous belief in Nerat. After their mil tree they have a whole tree for conquering Noruin entirely.

Saamirses:
Saamirses is about building a Caribbean paradise on the Isles of the region. They also have mil/conquering paths taking them all around the Isles of the Aelantiri continent to establish a business empire, eventually all the way down to Alecand. They also have a tree for destroying Mykx & the Zanlibi fleet.

West Tipney :
West Tipney, much like Sornicande is heavy on changing trade goods, mostly on turning your primary export into tobacco. Tipney seeks to turn all the land they can get their hands on into Halfling farms. Their territorial expansions have them conquer/vassalise the Havoral Band & has them spread their borders to the eastern coast of the Ynn.

Special Thanks to:
All of the contributors of Anbennar, who made an amazing mod.
The people of the Anbennar Discord's submodding chat, who helped me a whole lot along the way.
The person who made the Cestirmark mission tree, which inspired me to do this in the first place.

FAQ:
• "Hey, these missions are all incredibly over/underpowered!":
Yeah probably, my degree's in History not Game Design. I had no idea what I was doing, but if you have any suggestions on fixing things up please let me know!

• "Hey, the modifiers look weird, they don't have real names.":
Yeah! I only learned how to actually add modifiers the day I uploaded this, I'll probably learn how to name them (& more) as I continue. I'll try to learn how to make events too.

• "I think [country]'s mission tree is too short." / "I think [mission] should be added." / "I think you should make a mission tree for [country]!"
Please also suggest any missions you think should be added. A Thilvisian Ravelian tree, a larger Valorpoint tree. I'll probably agree! This was my first project & I'm just happy it works.

• "Hey, one of the missions you made conflicts with Anbennar's lore."
Sorry, not a master of Anbennar's lore either, though I did really try to make it work, some of the blurbs are based off things straight from the Wiki. But if there are any corrections to make on this front too then also let me know.

• "You said you added missions for the Ruined Isles region but you forgot my favourite country! >:("
I'm going to assume you mean Asraport because I refuse to believe the Calasanni Trading Company is your favourite nation in all of Anbennar. I honestly just couldn't think of anything, give it time.

• "Why did you make a tree for West Tipney?"
I LOVE HALFLINGS.
Populære diskussioner Vis alle (2)
4
22. dec. 2024 kl. 3:00
Suggestions
glasspug
2
21. dec. 2024 kl. 19:43
BUG FIXES
glasspug
11 kommentarer
FunkyBacon 24. dec. 2024 kl. 2:09 
Thanks! That seems to have fixed it for me as well.
glasspug  [ophavsmand] 23. dec. 2024 kl. 20:55 
@FunkyBacon

Just a small error of me leaving in a few folders needed for testing but not uploading. Should be fixed.
FunkyBacon 23. dec. 2024 kl. 20:27 
Yesterday I had no issues, but today when I started the game a bunch of textures(for example Corinite religion icon, Wyvernheart's Blood government mechanic) were either gone or way offset. Disabling this mod fixed the issue.

re-enabling this mod caused the issue to re-appear.
Karasis 21. dec. 2024 kl. 22:39 
Thanks for the Info!
glasspug  [ophavsmand] 21. dec. 2024 kl. 20:15 
@Karasis
If you click on nations in Anbennar (with or without this mod) you can see ones that have spawnables. It's in the same place you can see which nations have custom mission trees along the sidebar. Thilvis is South Viswall, Sornicande & Tipney are Lorent, Verne for Valorpoint, Dartaxâgerdim for Zanlib. Then I think it's Arannen for Marilliande, and Corvuria for Neratica? But if someone else conquers the province required, eg. Tipney becomes part of Appleton then they'd get the event.
Karasis 21. dec. 2024 kl. 5:14 
Is there a list of which nations you need to start as in order to play each of the spawned countries?
SchGang 17. dec. 2024 kl. 10:17 
also sorrry about yesterday i was simple too exsited with shareing ideas
SchGang 17. dec. 2024 kl. 9:57 
if you wuold like to hear some ideas just ask
SchGang 16. dec. 2024 kl. 14:33 
i have some ideas if you wanna hear them on discord or steam pms
glasspug  [ophavsmand] 16. dec. 2024 kl. 13:19 
@SchGang
At some point in the future, yes!