Rivals of Aether

Rivals of Aether

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1 Billion Lions
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Nov 19, 2024 @ 1:34pm
Dec 31, 2024 @ 11:10am
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1 Billion Lions

Description
Alright pokemon defenders. Prove it.

This is 1 billion lions, my first attempt at a workshop character!

Neutral Special: Lion Catapult
The lions come together to form the shape of a catapult. Pressing NSpecial again will shoot the catapult, firing an aimed ball of lions at the nearest opponent. This move is pretty powerful, but be careful, the catapult can't be turned around after it is placed, and opponents can destroy it. Also no matter what it explodes after a while, allowing you to place another catapult. This move can hit flying types.

Forward Special: Lunge
Lion lunges forward, travelling a certain distance based on whether you hold joystick left or right. This move sends into pratfall, and it's kinda hard to hit, but if it does hit, you can immediately use another move.

Up Special: Lion Ladder
Lions ladder upward, allowing lion to cover a decent amount vertical distance and recover. Once the ladder is fully extended, Lion will jump either left or right, depending on what direction you hold. The rest of the ladder will become a projectile, which doesn't travel very far, but makes a decent edge guarding tool.

Down Special: Lion Explosion
Lions use their ancient magic to perform a powerful explosion. This move does the same amount of damage as the lions current damage (i.e 30 dmg at 30, 100 dmg at 100) However, you have to be at least 25 damage to use it, and if it lands, you won't be able to use it again until next stock, and your current damage is doubled. If you couldn't tell, this was the part where I ran out of special ideas.

Other stuff:
Fair knocks opponents downward.
Uair is a projectile.
Dstrong turns lion around
The lions you see flying around dont do anything. Besides be kinda funny.


Challenge mode:
Setting the cpu level to 2 activates a... pseudo boss mode? i guess? idk im not sure what to call it. Anyway it actually gives the lions 1 billion stocks. However, they lose stock every time they are hit, equal to the damage taken. And on top of that, they have a special multiplier that goes up whenever they get hit, and goes down after a certain amount of time. This multiplier ranges from values between 1 and 1000, and multiplies the amount of stock they lose per hit and death. Also they lose 100000 stock per death by default. So basically, in order to win, you want to keep the pressure up enough to keep the multiplier maxed, and get about 10 kills before time runs out. This is what you see in the video showcase. Good luck!
DO NOT SET THE CPU LEVEL TO 1. its not worth it.

This is my first workshop mod, so if you have balance/gameplay feedback I'd love to hear it <3

Special thanks to my friends Skitty and Wiblur for helping me test this.
Very special thanks to all my friends in general. You know who you are, idk where I'd be without you guys ily all.
84 Comments
BMAN08 Nov 20, 2024 @ 3:34pm 
dreamy luigi ass lion
tigercheese1112 Nov 20, 2024 @ 2:07pm 
someone needs to make 1 Of Every Pokemon now.
tigercheese1112 Nov 20, 2024 @ 2:07pm 
Guess we can stop making workshop characters since the perfect character exists now.
Mxyzptplk Nov 20, 2024 @ 1:40pm 
this is an insane concept for a character
dragonpunch Nov 20, 2024 @ 1:06pm 
And make it like, the luigi zone from brawl or something like a cutscene final smash where they make a dome around a character and they just gang up on the character, kind of like yoshi final smash in ultimate.
dragonpunch Nov 20, 2024 @ 12:58pm 
Okay. Banger idea here. Add support for the final smash buddy and make it the lion dome.
pinkus Nov 20, 2024 @ 11:48am 
i want to 3 stock this as a pokemon now
hez_dispensers Nov 20, 2024 @ 11:34am 
oh my god
xXFrost1004Xx Nov 20, 2024 @ 10:29am 
make a ultra instinct version of this with no anti cheat but all moves have no cooldown
Schlanvlcore Nov 20, 2024 @ 8:51am 
Magcargo