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ZSD is a little different also. Before, amped state, then element discharge, you climb and use zero sum discharge. Now, you have to hold down the discharge button and charge a little bit for it, then hunter will climb. They prob changed it so instead of climbing, you can use the new unbridled or full release when amped. Ending w the new thing = strong flinch free, hard to knock you back, but you get hurt. End w ZSD = you fly backwards. Stronger than a regular discharge. Like 30%? stronger.