Rising Front

Rising Front

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Suggestion log #9 - Musicians
By silo - bad microphone
sorry, but this time it'll be finished!
   
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introdcution - #1
unlike normal introductions, this one will be much more informative, not about this but just about other stuff.

So suggestion log #8 was in my opinion.. I just didn't like it, I had to use realistic pictures, nothing wrong about it! it's just out my style for being the "funny oversimplified guy." and I didn't have time for the 8th log, so after I stopped working on it for about a week, I realized that I had to at least do something, so I did some minor changes and published it unfinished, so yeah.. this time I'll finish it for you guys!

assuming i'm talking to someone, I'm not sure if anyone actually reads this, but I love just documenting what I like and stuff, really show what I love, you know?

So let's actually get onto this topic, I've been stalling far too long.

and yes, I know I spelt introduction wrong.
Player Tools - #2
Starting off, I'm thinking similar to a game called "Guts & Blackpowder"

They have multiple classes, blah blah, but their few support classes are Priest, Surgeon and Musician, the Musician is a funky class as it has multiple items.
The Fife - Reload speed buff
The Drums - Speed of melee buff
The Bugle - Increased damage buff

I'm getting off-topic, this isn't about some zombie game, let's get back on track!
So what I'm thinking is, you can get to play as a Musician providing buffs, here is my tool ideas.

Drums
Bugle
Bagpipes
What do they provide? Well Guts & Blackpowder is a napoleonic game, not a World War One game, so they will have to drastically be different, for historical accuracy and for orginality.


Drums - Movement speed increase (10% Faster walking/running speed)

Bugle - Defense increase (20% Defense against bullets)

Bagpipes - Faster reload speed increase (15% Reload speed)

So what tunes would they play? I'm not sure, but if you wanna go find them? Go find some!
Here my idea if you would add them, pressing 'E' will open a menu of music ideas, all unique to the nation, if you're in a British map on the British team, maybe you can play the British Grenadiers or something, i'm not sure, alright?
How will NPC Musicians spawn? - #3
If we spawned on Musician per platoon, it'd get REALLY loud, REALLY quickly! So let's try and re-adjust statistics, there is a passive ability and main ability, so i'll just..



Drums go down to 5% with passive.
Bagpipes go down to 10% with passive.
Bugles go down to 15% with passive, and the main ability will bring it back to 10%, 15% and it's 20% for a limited amount of time, for each instrument you will have to play for a minute to get your main ability, and your main ability will last 30 seconds, Bagpipes will get 25 seconds and Bugles will get 20 seconds, because they have the most with the main ability, because Bugles have 20% compared to the Drum's 10%, so you know for balance!

Anyway, only one Musician will spawn per four platoons, and there can only spawn One Drum, Bugle or Bagpipe, if there is already a Drummer, it can't spawn that drummer anymore.

NPCs Behavior - #4
Alright, let's go over this really quick.

There can never be more then one Bugle, Drummer or Bagpiper, unless! If it's a player, NPCs will allow it.

Bagpipers will only spawn with highland regiments.

Musicians will never be on the main-frontline, they will always be behind their platoon, Musicians can only provide to nearby troops, not their platoon not the entire allied team, just nearby troops, what is nearby? uhh figure it.

Alright, it's a short explanation but It got everything I wanted to explain, here's a picture because I'm bored and I wanna make one!
#5 - short but at least it's something good!
I kinda rushed this out, but HOPEFULLY! it was good enough, after all it's a suggestion, not a full update okay?

Alright, we're doing #10 soon, and I'm hyped for it, I havent checked what it is, but I think I remember making it something I thought was really cool, so cya there!
1 Comments
Metal Nov 6, 2024 @ 12:26am 
back in world war 1 drummer boys did still exist in battles so it could work