This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

Greenlight is being retired. For more information on how to submit games to steam, refer to this blog post.
Unraveled: Tale of the Shipbreaker's Daughter
Nov 1, 2014 @ 2:47pm
May 3, 2015 @ 1:34am
Recent Announcements View All (8)
New『Unraveled: Tale of the Shipbreaker's Daughter』!‏
  • Immerse yourself in a moving musical score hand-crafted by Japanese RPG veteran composers Hiroki Kikuta and Dale North.
  • Every scene and every emotion is shown purely through our beautiful hand-crafted sprites.
  • Engage in slick, strategic combat with your monstrously fluffy companion.
  • Relive your childhood fantasies as you travel through a little girl's imagination, full of giant sand castles, dragons, magical items, classic puzzles and an 80's themed doll house. 
  • Discover a bit about our world as the story of Unraveled is based on real events at a ship breaking yard -- inspired by the documentary The Wire Nest!
And if you don't have time to play the game yourself, you can watch this fun Let's Play video! It was made by me! *blushes*

As said before, the music is made by legendary Hiroki Kikuta. He has composed for videogames Secret of Mana, Soul Calibur V and Shining Hearts. He sees great potential in Unraveled and is happy to work with us! So please support our project!

We have already been funded for over 25%! That's over 170 pre-order! Thank you so much!!
But we need more to reach that 100%, so please support our project!

Furthermore, I would like to ask everyone reading this to Thunderclap[] us on social media! It would be VERY helpful, even if you can't pre-order or support the project on Kickstarter.


It only takes a second, so if you have Facebook, Twitter or Tumblr, please do.

Thank you! ❤ 
We look forward to hearing from you!

Aaron & Chancler
Team Unraveled

Kickstarter Relaunched!! Funded 10% in 1 day!
  • New Demo is live! Check it out to hear Secret of Mana composer Hiroki Kikuta's theme for Unraveled!
  • The teased new artwork has been reveled!
  • We've got a small amount of Early Bird specials! Tell Grandma!
  • Please check out all the great new rewards!
  • We have streamlined based off of your helpful feedback!
  • No more Stretch Goals. We want to purely focus on Unraveled completion!

Thank you all very much!

New KickstarterFacebook[]TwitterOfficial Website[]
RosePortal Games[]

Release date: First quarter 2015
Click here and join us on our journey! Launched May 2, 2015!

An adventure, an RPG, a platformer, an interactive story -- the story of a little girl whose family has gone missing at a ship breaking yard. Based on real events, Unraveled takes you through a child's imagination as she seeks out her parents. Relive your childhood fantasies on a journey that will make you think, laugh and tear up (just a little bit).

Official Website[]
*Note: Vietnamese is included as a language.

Why are you on Greenlight?
We are RosePortal Games -- a tiny group of individuals who has been releasing indie games since 2008. We currently already have two games on Steam (Whisper of a Rose and Sweet Lily Dreams) but are aiming for complete freedom in work and publication with Unraveled. If you vote for us, you're voting for our artistic freedom and an unforgettable gaming experience for you. Because we already have two full published games on Steam, we have credibility to back us up. If we get Greenlit, you can be sure that we'll deliver an amazing game to Steam!

Tell me some more about Unraveled.
Okay, I love your enthusiasm! Unraveled is a dialogue-free game (save for one or two sentences) that is purely "show, don't tell". We're telling the story of a little girl's life by showing the way it affects her imagination. As you travel through the ship breaking yard the ghastly rotten environment transforms into various fantastical settings. Accompanied by flashbacks and exciting events, Unraveled subtly gives you all the pieces of a story.

There are also plenty of fearsome foes to fight off in thrilling battles, puzzles to solve, items to collect, and there's even an 80s doll house that you can decorate for bonuses! The battle system features a completely unique "State Balance" system that is strategic, simple and fun at the same time!

Based on real events?
That is correct! Ship breaking yards and those who live around them are hardly ever covered by media and news. These families have to cope with horrible living conditions while facing the daily threat of their extinction. Though indeed supplying the civilians with work, the safety regulations are next to nonexistent and the pay is incredibly low. We wanted to cover this obscure aspect of our world and came up with the game that is Unraveled!

  • A completely unique battle system based around each character's "State Balance".
  • Tomb Raider inspired platforming to make exploration fun and exciting.
  • An 80s doll house that you can decorate for bonus effects!
  • A beautiful story conveyed purely through "show, don't tell".
  • Fantastical environments and enemies that will make you miss the days you fought against a dragon by throwing LEGO at it!
  • Gorgeous art scattered throughout the game.
  • Complimentary Steam Achievements and Trading Cards.

About Us
Aaron van der Brugge (that's me!) is the main artist for Unraveled.
I've released 4 indie games in the past 5 years and have been making (video / board) games since I was a child. I'm so passionate about game production because I want to convey certain messages and thoughts about the world, and it is the perfect media platform for that. I also love the visual aspect of video games. The atmosphere, the feelings. If I can touch just one person with my game, I'll be a happy developer! OT: I love cats, Stevie Nicks and traveling.

Chancler Harrison is the co-producer of Unraveled.
Learning about the world is very important to me. I believe growing from the life stories people have shared with me fuel my imagination. My husband is my greatest hero and supporter even if he doesn't understand my ideas (he's good at nodding!). I fear spiders and auto-tune makes me feel very uncomfortable. Dinosaurs and sloths are awesome.
Popular Discussions View All (7)
Jul 27, 2019 @ 4:32am
Hi, I'm the developer!
Lucia Silvermoon
Nov 5, 2014 @ 1:03am
Aufgaben macheb beachtet mich nicht
Nov 30, 2014 @ 11:23am
:D good
Ranita :]
< >
🐺-Wolferatus-🐺 Mar 2, 2018 @ 6:58am 
any news?
🐺-Wolferatus-🐺 Jun 2, 2017 @ 7:25pm 
the demo is only for kickstarter bakers who paid 40$ right? I bought in on groupees will waite then untile the release ^^
markzero Jun 2, 2017 @ 6:52pm 
Great news! I love the intro.

BTW, did you know that if you take a paper boat like that one in the intro
and you tear the two sides and the top off it
and then unfold it again,

it looks like a t-shirt? Or a life jacket. Depends on the story you tell :)
Lucia Silvermoon  [author] Jun 2, 2017 @ 4:32pm 
We just posted a major update with an Early Access demo release. Please check it out. :)

And thank you for checking in with us here. <3
Lucia Silvermoon  [author] Mar 3, 2017 @ 2:50am 
We're putting together the first new demo now since the Kickstarter 2 years ago. :)

I know that sounds arbitrary, but there's only a couple of major things left to finish for it!
markzero Mar 2, 2017 @ 2:18pm 
Their Facebook was updated yesterday.
🐺-Wolferatus-🐺 Feb 24, 2017 @ 10:40am 
nice to see that you still working on it :)
Hulio Jan 19, 2017 @ 6:53pm 
Lucia Silvermoon  [author] Dec 31, 2016 @ 7:09am 
Of course! ^_^/

Would never abandon a project, let alone one that was Greenlit AND Kickstarted! #1 priority project!
markzero Dec 30, 2016 @ 1:25pm 
Good :spazwinky: