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Settlement Multiplayer - Fixed
   
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9 OCT 2024 a las 10:31 a. m.
5 MAY a las 5:47 a. m.
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Settlement Multiplayer - Fixed

Descripción
Fixed for v0.32.1

Aims to make settlement safer and more enjoyable with multiple players.
Visitors to your settlement can't open chests, break things unless you accept them in your team.

*** All credits to original author Vierdant ***

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Config example:

%appdata%\Necesse\cfg\mods\settlementmultiplayerfixed.cfg

{ SETTINGS = { enableMultiFlagPerSettlement = false, // If true, allows the player to place multiple flags in a SINGLE settlement | Default: false allowOwnedSettlerKillsNoPvP = false, // If true, player will be able to kill owned settlers even while SETTLEMENT pvp is disabled | Default: false requireSettlerOwnerOnlineToKill = false, // If true, a player cant kill a settler owned by another player, unless the owner player is online | Default: false allowPlayerVisitorOnPve = false // If true, a player can visit a settlement island on PvE servers (still can't break things but can rope your animals) | Default: false } }
---

Update changes:

1.0
- Visitors can't kill your animals anymore.

1.1
- Fixed a bug that prevented rope from being removed from animals.

1.2
- Made a workaround trying to avoid visitors to capture your animals with the rope.

1.3
- Preventing visitors from grabbing your animals with the rope didn't work well. Therefore in update 1.3, an island that belongs to a player's settlement will not be able to be visited by players who are not on the same team.

1.4
- Fixed a bug that wouldn't allow you to enter an island even after the settlement flag was removed.

- Added a setting (allowPlayerVisitorOnPve) in the cfg file to allow visitors on islands that have settlements of players from another team (only on PvE servers... On PvP servers the islands are not protected).
Discusiones populares Ver todo (1)
2
5 MAY a las 9:39 a. m.
Java Error entering in another settlement of another player
softword
7 comentarios
softword 1 MAY a las 11:23 p. m. 
ok
.dot.  [autor] 1 MAY a las 5:33 a. m. 
I was unable to simulate this error on my computer.

Please open a new topic in the "Discussions" tab, with the following...
- What operating system you are running on...
- If it's dedicated server or not...
- What mods are you running along with this... (maybe it's a conflict with some other mod)

Unfortunately, as I am traveling, I will only be able to fix this bug on Monday.
softword 30 ABR a las 10:40 p. m. 
When I try to enter in another settlement of another player in console write this error:

https://pastebin.com/XcKQcib4
softword 30 ABR a las 9:47 p. m. 
Wow so fast Tnx 🥰
.dot.  [autor] 30 ABR a las 3:28 p. m. 
Fixed
softword 30 ABR a las 2:35 p. m. 
[2025-04-30 23:31:10] (ERR) Error loading mod patch class "settlementmultiplayer.patch.TravelingMerchantPatch" from likely outdated mod: Settlement Multiplayer - Fixed (v. 1.5.2)
[2025-04-30 23:31:10] (ERR) Type necesse.entity.mobs.friendly.human.humanShop.TravelingMerchantMob not present
PandaKingZuntow™ 5 MAR a las 10:51 p. m. 
recent update broke this