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"v_charger_arms_anims\idle.smd"
activity "ACT_VM_IDLE_LAYER" 1
delta
fadein 0.2
fadeout 0.2
fps 30
// This subtract line is a guess of the animation name and frame index. There is no way to determine which $animation or $sequence and which frame were used, so Crowbar uses the name of the first $sequence. Change as needed.
subtract "idle" 0
}
Basically, the line "idle_layer.smd" is changed to "idle.smd". You have to remove the "_layer" suffix in all commands that have .smd in them. This includes "deploy_layer.smd" and the "melee_layer.smd", "melee_layer02.smd" and "melee_layer03.smd", which should be changed to "deploy.smd", "melee.smd", "melee02.smd", and "melee03.smd",
In the .qc file for your Charger arms file, these are the following lines
$Sequence "idle_layer" {
"v_charger_arms_anims\idle_layer.smd"
activity "ACT_VM_IDLE_LAYER" 1
delta
fadein 0.2
fadeout 0.2
fps 30
// This subtract line is a guess of the animation name and frame index. There is no way to determine which $animation or $sequence and which frame were used, so Crowbar uses the name of the first $sequence. Change as needed.
subtract "idle" 0
}
Which should be changed to this: