Call of Duty: Black Ops III

Call of Duty: Black Ops III

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Complex
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File Size
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12.399 GB
Aug 5, 2024 @ 9:52am
Sep 15 @ 8:16am
15 Change Notes ( view )

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Complex

Description





The year is 2025, a small town is infected with a zombie outbreak, the catalyst for it being an abandoned Complex within. Your job is to contain the zombie outbreak and determine its cause.

Due to the amount of assets loaded into this map, the game will crash upon exiting the map, and many mods will not work with it.













A fully fledged, large-scaled main quest where players need to solve puzzles and complete objectives to uncover the secrets that the complex holds. Do you have what it takes?








Progressing the main quest gives access to the Nanosuit from the Crysis trilogy, which grants Maximum Armor and Cloak abilities. Wearing this suit also lets players Double Jump to access areas that were previously out of reach...








Enjoy a massive and unique arsenal of weapons (80+) from different Call of Duty titles and other franchises, with all of them adapting MW's newer tactical animation style.








Pack-a-Punch now lets players upgrade their weapon multiple times for increasing power and swap out attachments for added variety.








Find and craft items to acquire traps, equipment, and the Sliquifier.









Jugger-Nog
Increases health.

Speed Cola
Reload faster.

Double Tap II
Increases rate of fire. Fires two bullets for every shot, effectively doubling damage.

Quick Revive
Solo: automatically revive yourself. Co-op: Revive teammates faster.

Stamin-Up
Sprint faster and for a longer duration. Move unencumbered while sprinting.

Deadshot Daiquiri
Reduces bullet spread while hip-firing, removes idle sway with sniper rifles, and redirects aim assist to the head when using a controller.

Mule Kick
Carry an additional weapon.

Who's Who
Upon downing, respawn as a doppelganger. Revive your original self to restore all perks, except Who's Who.

Electric Cherry
Reloading releases an electrical burst that stuns nearby zombies.

Vulture Aid
Marks buyable items through obstructions with waypoints. Slain zombies have a chance to drop ammo and points, as well as a green gas cloud which hides players from zombies.

Blood Wolf Bite
Spawns a friendly dire wolf that will attack any nearby enemies (cooldown).

Dying Wish
Briefly become "Beserk" after taking fatal damage, instead of going down (cooldown). While in this state, you are inviniclble and deal infinite melee damage. Players remain critically injured after this effect wears off.

Stone Cold Stronghold
Remaining stationary increases damage output and total health, indicated by a blue circle surrounding the player.

Timeslip
Use the Pack-a-Punch machine faster, cycle the Mystery Box and Der Wunderfizz faster, hack faster, and recharge Specialist faster.

Death Perception
Outlines enemies behind obstructions.

Bandolier Bandit
Increases total stock ammo capacity. Slowly refills stowed weapon ammo over time.

Jager-Boom
Immunity to self-inflicted explosive damage and increases explosive damage resistance. Activates electrical grenades upon taking consecutive hits from zombies, which can be resupplied over time or by collecting special drops.

Slip 'N Slide Slurpee
Sliding 4 times consecutively creates a slide trail that creates a fatal chain reaction for zombies. Inhibits slippery surfaces made by the Sliquifier.

Tactical Tequila
Carry an extra tactical grenade and doubles lethal grenades. Also doubles Jager-Boom's grenades. Restores 2 more lethal and Jager-Boom grenades at the middle of the round as well as the beginning.

Explosive Eggnog
Bullets create a small explosion upon impact, increasing overall damage output.








Fight special enemies from various games such as Killing Floor 2 and Black Ops: Cold War.








Amp up the gameplay utilizing the Rampage Inducer, which increases zombie speed and spawn rate. Players can vote to toggle it on or off its effects last until round 55.






Johnny: Main Mapping, Main Weapon Porting, Main Asset Porting, AI Scripting, Side Quest Scripting, Sound Mixing
Tristan: Main Quest Scripting, Majority of the Miscellaneous Scripting
raptroes: Assets Provided, Miscellaneous Scripting, Ideas for the map, General help






Idogftw: Teaching Me AI and Behaviortree's
Scobalula: Assets Exporting Tools, Many Other Miscellaneous Tools
Dest1yo: Keeping Greyhound and Cordycep Alive
DTZxPorter: Asset Exporting Tools
Gunoftruth: LUT Help, Voice Actor, Being the -1
MestreZen3D: Various Custom Weapon Models
Foridex: Custom Animated G11 Reloads
Lethal Peelz: Electric Cherry Re-modeled, Custom Animated Ray Gun, Custom Animated Plasma Rifle, Custom Animated BFG, Doom Eternal GFX Images
Connor Sivley: Mapping Help, Assets Provided, General Help
JerryMouse: Conversion Rigs, T7 Animation Rig, Miscellaneous Assets Provided
Blak: Riley Sound Template, Assets Provided, Musicstate Guide, General Help
RyanStella14: Custom Round Sounds and Game Over Music
GhostOne: Assets Provided, Sound Library Dump, Sound Mixing Help/Advice
LG-RZ: Who's Who Vision
Killer Potato: Miscellaneous Weapon Ports, Assets Provided, General Help
Raymond "Partisan" Pacillas: Additional Sound Mixing, Assets Provided
HitmanVere: Weapon Retexture
Cosmicality: Custom Animated G11 First Raise
Janxo: Custom FAL Model
MichaelKarel29: Custom HK-21 Model
ChickenHatMan: Custom HK-21 Textures
The Stig: BO4 Style Perk Liquid Materials, HUD Action Slot Images, Assets Provided, General Help
Sphynx: Base Death Perception Script
Oldmancats: Lighting Help, Perk Shader Outlines, General Help
Khel Mho: BO2 Hazmat Retexture
Robit: BO4 Style Perk Shaders
MikeyRay: MW2019 Materials
Ardivee: Blood Splatter Tutorial, Miscellaneous Tools
Aidian: CoD Maya Tools
ItsRay1235: CoD Maya Tools
Azsry: T7 Anim Kit
David Hyde: Tactical Tequila Perk Concept
TurboSquid/CGTrader/Sketchfab: Miscellaneous Models






Idogftw
GhostOne
Killer Potato
Gunoftruth
Oraclemk2
GETHAZED669
Majixcs
Kara40000
Davis_is_Hard
Jackopup7






With Complex being out for 6 months now, I decided to do one final content update for the map! 8 new weapons from Black Ops 6 are now available in the map as well as small balancing updates and bug fixes, see the Change Notes for all new changes. Major props to dest1yo for updating Cordycep making this update even possible in the first place.

After this update, Complex will only be receiving small bug fixes if there are any left.
Popular Discussions View All (8)
43
Aug 15, 2024 @ 7:18pm
Easter Egg Progress
Cam
18
Aug 14 @ 1:04pm
Side Quests / Upgrades
WaverCulff
4
2
Aug 15, 2024 @ 4:23pm
PINNED: Guide
Tiger X Light
404 Comments
Tyler Sep 18 @ 9:28pm 
Okay thank you thats wasnt the problem it was that not everyone had the retriever!
Johnny  [author] Sep 18 @ 7:36pm 
@Tyler 40 kills is only if you are playing solo, since you have 2 other players it would be 80 kills in total and then you should hear the sound telling you that step is done.
Tyler Sep 18 @ 7:28pm 
I need help like RIGHT NOW! Im mid-game with 3 other friends trying to do the Easter Egg and we cant seem to get the hells redeemer! we have killed well more than 40 zombies. What do I do?
PhilMcHawk Sep 18 @ 6:11am 
Great map. Although the EE is too long for my liking. Custom EE shouldn't be longer than a Treyarch one :) So while this map has lots of replay value, I'll never do the EE again.

Anyway I beat it:
https://imgur.com/a/aLR0Mam
DoluDogg Sep 16 @ 10:27am 
thanks for this amazing map , one of the best in the workshop , a simple suggestion can you add an ammo matic or buyable max ammo on the boss fight
Johnny  [author] Sep 15 @ 7:55pm 
@Foreignbaby Read the comment below lol, its probs bc steam didn't download the update I pushed earlier today
Foreignbaby Sep 15 @ 7:49pm 
Map doesnt work with friends anymore
Johnny  [author] Sep 15 @ 8:18am 
Hello everyone, I just uploaded the newest update for the map that fixes a few more bugs as well as adding some polish to the map, read the patch notes for all the changes. I personally wanted to upload this update a few weeks ago but I didn't have the time unfortunately. If anyone has any issues launching the map in coop please redownload or restart steam since sometimes it doesn't receive the update automatically.
Johnny  [author] Sep 10 @ 5:17pm 
@DisfiguredTITAN unfortunately as of now I am not making another map. I am far too busy with life and helping out on two other modding projects that I don't have the time to fully work on another map. Maybe in a few years but don't expect another map anytime soon.

@phil_mc_hawk I haven't spoken to Arceus in actual years. When we were working together on the WaW version he mainly did scripting as well as some of the FX for the map but we ended up releasing the map in an "unfinished state". In the BO3 version none of his FX or scripts were used in the map and were all done by Tristan, raptroes and myself so that's the main reason why I didn't have him listed but if he ever contacts me on steam about it since I still have him added I wouldn't mind adding him to the list.
PhilMcHawk Sep 10 @ 5:18am 
Can't see Arceus and Jzob being credited fpr making the original WaW map. Would be nice if you did so :)