Wizardry: Proving Grounds of the Mad Overlord

Wizardry: Proving Grounds of the Mad Overlord

Not enough ratings
Wizardry:PGotMO tips
By YoshimitsusMixtape
tips
   
Award
Favorite
Favorited
Unfavorite
Keys
FLOOR 1



Silver Key is located at M5 on the map or N18, E13 on floor 1
Bronze Key is located at M4 on the map or N3, E13 on floor 1

FLOOR 2


Statue of Bear is located at M2 or N18, E9 on floor 2
Statue of Frog is located at M4 or N4, E12 on floor 2
Gold Key is located at M7 or N16, E4 on floor 2

FLOOR 4



Blue Ribbon is located at M7 or N10, E11 on floor 4 after defeating the Monster Allocation Centre
Monster Allocation Center Strategy
Target the High Ninja first, everything you have, fighters, priest nukes, mage nukes, Kill him ASAP because he will Decap your party 1 by 1

Then the Mage's because they will AOE nuke the party to death, then Priest because of their crippling spells then the fighters. if you have the mage spell MAKANITO, use it, it'll wipe out the mage's and fighter's
W E R D N A Strategy
First things first, the Priest spell MABADI on Werdna, the Fighters on Werdna, hopefully MABADI lands first because it'll leave Werdna with 4-8 hp left in which the fighters will kill Werdna fast. Next, Mage should cast ZILWAN on the Vampire Lord to instantly kill him, if you have another mage ZILWAN the other vampires

If everything went to plan, congratulations, theres a back door in Werdna's room that will take you back to the castle.

If not Werdna just TILTOWAIT'd you to death and you're staring at a pretty turbo butthurt screen right now

RIP
Farming Xp, Loot or Both
Door Farming = killing the encounter then using the camp menu to go back to town, restarting an out party will respawn the door encounter or pressing esc key and going back to the title screen then reloading your save will skip having to pick an outparty selection from the maze menu. Alt-F4 or Alt-Tab and X killing window during a battle will do the same but load times are longer.

First Xp farm, first floor, farming door encounters with the first red box.
Second Xp farm, first floor, farming murphy at M3 or N5, E13 on the map.



Optional Xp/gold farm, second floor, farming door encounters or regular encounters for creeping coins. Red dots mark the safest doors.



Third Xp farm, fourth floor, Monster Allocation Centre Alarm. Triggering the Alarm at M3 then stepping back through the door to M2 will spawn a mob everytime making for fast easy xp farming



Fourth Xp/Loot farm, Floor 10, first door, door farm. Targets are Ice Giants, Poison Giants, Fire Giants, Wil'o'Wisp, RaverLord. Greater Demons give great Xp and Loot but are almost a garranteed death sentence. Ice and poison giants can be killed instantly with MAKANITO. Wisp and fire giants are melee kills. Raver Lord is melee and is made much easier with the priest spell MABADI.

Best Loot Farm, original level, 7th floor Fire Dragon, Camp to Town farm. Dragon room is marked by a red star on map.



The Fire Dragon farm is also on the console 7th Floor, im not sure but i think its located at E1

Inventory Item Passives
All items with passives, whether it be protection, resist and whatever will apply to the character just by being in their inventory. the only problem is, running out of inventory space.
Malor
Front of door to Dragon on original floor 7

on entering the dungeon, not moving, using Malor
6 DOWN
1 EAST
9 NORTH
to your right will be the hidden fire dragon door

outside the hidden dragon door using Malor, teleporting to the town stairs on floor 1
6 UP
1 WEST
9 SOUTH

floor 9 behind chute

on entering the dungeon, not moving, using malor
8 DOWN
8 EAST
1 NORTH
infront of you will be the chute to floor 10
no need for malor cordinates out because you can use a free teleport out on floor 10

You cant Malor to Floor 10, nor can you Malor hop to a random spot on Floor 10 through using Malor in a battle on Floor 9. However, you can teleport hop to a random space on Floor 10 through a Floor 10 Chest Teleport Trap. Sometimes ending up at Werdna's door, a Good and Bad thing.
Haman
Haman vs Werdna seems nerfed in this version, after dozens of Werdna battles I never got the teleport enemies prompt.
Cheese
Upon, entering Werdna's Door, Alt-f4/Alt-Tab and kill the window.
Going to the save file location
C:\Users\YOURPC\AppData\Local\murphy\Saved\SaveGames
to the save file itself
PlayerData_YOURNAME_v1
and setting it to READONLY.
now if you die to Werdna, exit out via the normal or the kill the window way, upon reloading, you'll be back at Werdna's door for a rematch.

If you turn in the Amulet, you'll lose all your gear, you get a decent Xp reward and your party gets a title and a steam acheivment. or you can discard the amulet, keep your gear and keep on farming.

just be sure to undo the READONLY on your save file when you want the game to be saved.