Plants vs. Zombies™ Garden Warfare 2: Deluxe Edition

Plants vs. Zombies™ Garden Warfare 2: Deluxe Edition

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Character Information
By 󠁳⁧⁧󠁳⁧⁧󠁳
This guide provides a quick reference for the stats, abilities, and tips for each character in Plants vs. Zombies: Garden Warfare 2.

   
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Kernel Corn
Health: 150
Primary Weapon: Cobbusters (7 damage per shot)

Abilities:
Shuck Shot: 125 damage per cob
Husk Hop: Jump and shoot downwards
Butter Barrage: Airstrike 20 Damage per butter

Tips: Use Shuck Shot for high damage. Husk Hop to avoid attacks. Butter Barrage for area denial.

Note: Damage may vary on account of upgrades and distance
Peashooter
Health: 125
Primary Weapon: Pea Cannon (25-35 damage per shot)

Abilities:
Chili Bean Bomb: 175 damage
Hyper: Increased speed and jump
Pea Gatling: 10-12 damage per shot

Tips: Use Hyper for mobility. Deploy Chili Bean Bomb for crowd control.

Note: Damage may vary on account of upgrades and distance
Torchwood
Health: 275
Primary Weapon: Wood Chipper (7 damage per shot)

Abilities:
Smoldering Madness: Increases rate of fire and movement speed
Leaf Shield: Blocks attacks
Blazin' Blast: Sets enemies ablaze 15 Damage per tick

Tips: Use Smoldering Madness to clear crowds. Leaf Shield provides great defense. crowd control.

Note: Damage may vary on account of upgrades and distance
Sunflower
Health: 110
Primary Weapon: Sun Pulse (8-10 damage per shot)

Abilities:
Heal Beam: Heals allies
Sunbeam: 10 damage per shot
Heal Flower: Heals nearby allies

Tips: Stay back to heal. Use Sunbeam from a safe, elevated spot.

Note: Damage may vary on account of upgrades and distance
Chomper
Health: 175
Primary Weapon: Bite (25 damage)

Abilities:
Burrow: Ambush enemies
Goop: Slows enemies
Spikeweed: Immobilizes enemies

Tips: Use Burrow for surprise attacks. Goop slows fast enemies. Place Spikeweeds in strategic locations.

Note: Damage may vary on account of upgrades and distance
Cactus
Health: 125
Primary Weapon: Needle Shot (30 damage per shot)

Abilities:
Potato Mine: 150 damage
Tallnut Battlement: Provides cover
Garlic Drone: Aerial attacks, 10 damage per shot

Tips: Snipe from a distance. Use Potato Mines to protect yourself. Deploy Garlic Drone for aerial support.

Note: Damage may vary on account of upgrades and distance
Citron
Health: 200
Primary Weapon: Orange Beam (10 damage per shot)

Abilities:
EMPeach: Disables enemies
Citron Ball: Increased speed, can jump high
Peel Shield: Blocks attacks

Tips: Use EMPeach to disable groups. Roll in Citron Ball form for fast movement. Deploy Peel Shield for defense.

Note: Damage may vary on account of upgrades and distance
Rose
Health: 100
Primary Weapon: Magic Thistles (9 damage per shot)

Abilities:
Time Snare: Slows enemies
Goatify: Transforms enemies into goats
Arcane Enigma: Invulnerability and speed boost

Tips: Use Time Snare to control enemy movements. Goatify can disrupt enemy plans. Arcane Enigma for escaping or attacking.

Note: Damage may vary on account of upgrades and distance

Captain Deadbeard
Health: 125
Primary Weapon: Scurvy Scattershot (35 damage per shot up close)

Abilities:
Barrel Blast: Explosion dealing 250 damage
Parrot Pal: Aerial attacks, 5 damage per shot
Cannon Rodeo: High damage cannon shots

Tips: Use Barrel Blast to clear groups. Deploy Parrot Pal for aerial support. Cannon Rodeo for dealing high damage from a distance.

Note: Damage may vary on account of upgrades and distance
Hover Goat-3000
Health: 125
Primary Weapon: Energy Pulse (8 damage per shot)

Abilities:
Buff Beam: Increases ally damage and speed
Mega Awesome Laser: High damage laser beam, 12 damage per tick
High-Powered Hover Mode: Increased movement speed and jump height

Tips: Use Buff Beam to support allies. Mega Awesome Laser for dealing continuous damage. High-Powered Hover Mode for mobility.

Note: Damage may vary on account of upgrades and distance
Super Brainz
Health: 200
Primary Weapon: Heroic Fists (15 damage per punch)
Primary Weapon: Heroic Beam (7 damage per shot)

Abilities:
Heroic Kick: 75 damage
Turbo Twister: 30 damage per second
Super Ultra Ball: 150 damage
Tips: Use Heroic Kick for mobility. Turbo Twister to damage multiple enemies. Super Ultra Ball for long-range attacks.

Note: Damage may vary on account of upgrades and distance
Foot Soldier
Health: 125
Primary Weapon: Z-1 Assault Blaster (9 damage per shot)

Abilities:
ZPG: 250 damage
Stink Cloud: Obscures vision 2 damage per tick
Rocket Jump: Vertical mobility
Tips: Use ZPG for high damage. Deploy Stink Cloud to confuse enemies. Rocket Jump for quick escapes or high ground.

Note: Damage may vary on account of upgrades and distance
Engineer
Health: 125
Primary Weapon: Concrete Launcher (40 damage per shot)

Abilities:
Big Bolt Blaster: 12 damage per shot
Turbo Jackhammer: Increased speed
Sonic Grenade: Stuns enemies
Tips: Use Big Bolt Blaster for Crowd Control. Turbo Jackhammer for fast movement. Sonic Grenade to disrupt opponents.

Note: Damage may vary on account of upgrades and distance

Scientist
Health: 100
Primary Weapon: Goo Blaster (70 damage per shot)

Abilities:
Heal Beam of Science: Heals nearby allies
Warp: Short teleport
Sticky Explody Ball: 50 damage
Tips: Stay close to allies to heal. Use Warp for quick escapes. Sticky Explody Ball for area damage.

Note: Damage may vary on account of upgrades and distance

All-Star
Health: 200
Primary Weapon: Football Cannon (8 damage per shot)

Abilities:
Imp Punt: 150 damage
Sprint Tackle: 75 damage
Dummy Shield: Provides cover
Tips: Use Imp Punt for burst damage. Sprint Tackle to knock back enemies. Deploy Dummy Shield for protection.

Note: Damage may vary on account of upgrades and distance
Imp
Health: 75
Primary Weapon: Imp Blasters (6 damage per shot)

Abilities:
Gravity Grenade: Lifts enemies into the air
Impkata: Spin attack dealing 35 damage per second
Z-Mech: Summons a mech with 350 health

Tips: Use Gravity Grenade to disable enemies. Impkata for close-range damage. Summon Z-Mech for heavy damage and extra health.

Note: Damage may vary on account of upgrades and distance
6 Comments
󠁳⁧⁧󠁳⁧⁧󠁳  [author] Apr 18 @ 4:31pm 
I don’t have any specific variants listed at the moment, but if you have one in mind, I’d be happy to give you the details!
what about the variants
glontch Sep 2, 2024 @ 9:02am 
hovergoat more like goverhoat
JohnAAAnthony Aug 30, 2024 @ 2:30am 
ok :pvztaco:
󠁳⁧⁧󠁳⁧⁧󠁳  [author] Jul 10, 2024 @ 8:09am 
I do:steamthumbsup:
R2K_Water Jul 10, 2024 @ 8:02am 
who uses hover goat?