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I'm well aware the height you gain is from how long you hold the jump button, as it's stated in the tutorial. As for height/airtime gained from each trick, I was only aware of it for the Sideflip, Spin 360 and Air Dive.
I'll make sure to reassess things and update accordingly.
Though I do ask, can you tell me what specific things aren't true? I don't wanna misinform nor mislead people. Again, I don't speedrun this game, I just like going fast, and this is the stuff I find effective for my trials.
Looking at recorded footage closely, all the different air tricks perform exactly the same, with and without boost, from different heights, maybe with an exception for Air Dive, hard to tell. Spin 360 still seems to reign supreme due to its fast completion time.
Sure thing! Seen your speedruns, very impressive stuff!
I'm in the discord, just for any updates/news