Terraria

Terraria

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How to enable secret Vulkan renderer
By /dev/null
I have only tested this on Linux, and it works with both Vanilla and tModLoader
This probably wont work with the vainilla Windows client, but maybe tModlaoder for Windows.
   
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The guide it self
1: Right click on Terraria and click properties











2: Go to General>Launch Options and add /gldevice:Vulkan at the end.
Why does it exist
Terraria uses XNA on Windows and FNA elsewhere.
FNA has 3 renderers: OpenGL D3D11 and Vulkan.