Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

275 ratings
Wheel of Time Mod
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Setting: Fantasy
Game Mode: Singleplayer
Compatible Version: v1.2.11
File Size
Posted
Updated
26.310 GB
May 22, 2024 @ 2:43am
Mar 15 @ 5:57am
19 Change Notes ( view )

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Wheel of Time Mod

Description
MOD CONTAINS SHOW AND BOOK SPOILERS

Features:
Full custom campaign map
Over 220 custom made armors
10 custom made weapons
17 magical effects and offensive powers including bringing down lightning bolts, fireballs and whirlwinds
Magical effects, which cause area damage with which you can decimate enemy armies (One Power items with "multiple projectiles" in their name)
22 new cultures all with custom characters and armors
Shadowspawn, the forsaken and many more new troops.
100s of new troops to command in Battle.

Links:
Discord Server: https://discord.gg/2GVU7ytwps
Nexusmods (doesn't receive bug fixes as quickly): https://www.nexusmods.com/mountandblade2bannerlord/mods/3407?tab=description
Patreon: https://www.patreon.com/WoT_Mod


Desciption:
The Wheel of Time is a series of fantasy novels by American author Robert Jordon with Brandon Sanderson as a co-author for the final three novels.
The series is set in an unnamed world that, due to the cyclical nature of time as depicted in the series, is simultaneously the distant past and the distant future Earth.
At the dawn of time a deity known as the Creator forged the universe and the Wheel of Time, which spins the Pattern of the Ages using the lives of men and women as its threads. The Wheel has seven spokes, each representing an age, and it is rotated by the One Power, which flows from the True Source. The One Power is divided into male and female halves, saidin and saidar, which work in opposition and in unison to drive the Wheel. Humans who can use its power are known as channelers; the principal organization of such channelers in the books is called the Aes Sedai or 'Servants of All' in the Old Tongue.

The Creator imprisoned its antithesis, "Shai'tan," the Dark One, at the moment of creation, sealing him away from the Wheel. However, in a time called the Age of Legends, an Aes Sedai experiment inadvertently breached the Dark One's prison, allowing his influence to seep back into the world. He rallied the powerful, the corrupt, and the ambitious to his cause and these servants began an effort to free the Dark One fully from his prison, so he might remake time and reality in his own image. In response to this threat, the Wheel spun out the Dragon, a channeler of immense power, to be a champion for the Light.

Known issues and bugs:

1. Equipping companions with the one power items can crash the game, it is unknown why because other npcs can use them just fine.

2. Equipting helmets with Myrdall or trolloc armor may cause crashes as they cover the full body and hide certain body parts like the head it is unavoidable

3. When the game loads the mod for the first time moving on the map will make the game stutter a little bit, this issue will go away after a few minutes. We also recommend using task manager to set Bannerlord to “high priority” by going to “details” tab and changing the priority on "bannerlord”.

4. If your game crashes with an rgl error, or some armors are rendered very weird, try setting your Shader Quality setting to at least "Medium", anything lower is causing the issue on some graphics cards.
170 Comments
Suspicious Entity May 6 @ 7:36pm 
When the maps finally finished you know damn well super trolloc blood season is going to begin
Dr. Goifenspooge May 4 @ 6:11pm 
Why does my character hold his offhand sword by the bottom of the blade, is there a fix for this?
Colypants Apr 11 @ 8:35pm 
None of the one power projectiles are doing any damage for me
kfoku Apr 2 @ 12:44pm 
Throwable one power multi-projectiles never end, it was the same on previous build.
Nuerion Apr 2 @ 11:13am 
game crashes when trying to upgrade the andor knights to the final tier
Foraning Mar 27 @ 1:12pm 
@shek Battles being fought on villages is a known bug unfortunatedly.
shek Mar 23 @ 4:07pm 
Also for some reason battles are not correctly tied to their biomes/overworld environments. I keep getting village maps.
shek Mar 23 @ 3:41pm 
Not sure if it's running correctly for me? Shadowspawn notables look right when you talk to them but from the map they look like human npcs. I'm not crashing soooo...
Apollo Mar 20 @ 6:54pm 
Thank you
Juhno Mar 20 @ 6:15pm 
Map and weaves probably need more work. And it would be interesting to play as a fade (tried to put fade armors on and at least for me it crashed the game multiple times). But fun mod.