Spaceflight Simulator

Spaceflight Simulator

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Mods and installation: Questions and answers
By Altaïr
This guide is a copy of the official forum thread dedicated to mods installation. See here: https://jmnet.one/sfs/forum/index.php?threads/mods-and-installation-questions-and-answers.10227/
Since this is where all mods are hosted, I recommend that you visit the forum as the primary source of information, but this source will still be available in case the forum is down as it happened several times in the past.

The first part of this guide is a serie of questions and answers to explain everything you need to know about mod installation.
The second part is a list of the most popular and relevant mods and the link to access them.
   
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How mod installation works?
This part is to summarize everything you need to know to install mods. It's the replica of this post[jmnet.one] on the official forum.
Though the forum is the primary source of information, I'll try to update this thread if needed when the situation evolves or if new questions arise. Don't hesitate to ask if your question is not answered.

That thread is intended for questions about modding in general. For questions related to a particular mod, please contact the author.

Are mods compatible with Android/Ios?
No, all mods available here only work with the Steam version of SFS. Mods/Custom parts/Textures are not compatible with any of the mobile versions. To this date, it's very unlikely that mods will be made available for mobile.

What do I need to install mods?
From version V1.5.8.5 (released on October the 20th, 2022), SFS includes a mod loader that you can access from the main screen. This mod loader allows the use of all mods present on the forum, custom textures and custom parts, you don't need to install anything.

How to access my game files?
The SFS files are installed by default under C:\Program Files (x86)\Steam\steamapps\common\Spaceflight Simulator\Spaceflight Simulator Game

You can also access that folder from Steam, by right-clicking on Spaceflight Simulator then choose Manage > Browse local files:


From the game directory, here are all the important folders:


You can also directly open the Mods folder from the game, by clicking the Open Mods Folder button:





I'm interested in a mod. How do I install it?
The modders usually explain the procedure to install their mods. However, this is how you should proceed in general:

For mods: The mods consist in a dll file. From the game directory, navigate to "Spaceflight Simulator Game\Mods", and drop the dll file directly into it. Note that the next time you'll start the game, the file will automatically be moved into a subfolder named after the mod.​

For custom parts: Custom parts are defined through assets assembled into an ".pack" file. You have to drop the asset files into "Spaceflight Simulator Game\Mods\Custom Assets\Parts".​

For texture packs: Texture packs consist in a folder containing several files. That folder must be placed into "Spaceflight Simulator Game\Mods\Custom Assets\Texture Packs".​

It says it's a virus! Are you sure it is safe?
You can have such alert for dll files. Your browser or your antivirus warns you based on the dll extension, not the actual file content. Those files contain executable code, which makes them a potential support for a malware, but it doesn't necessarily mean it is a malware.
As a general advice, if you don't trust a download source it's recommended to scan those files with an antivirus to be safe: right click on the file, then you should have the option to analyze it with either Windows Defender or your antivirus if you have one.
In practice, the modders represent a very small community, they all know eachother and have proven to be trustworthy with time. And of course we would not allow any virus to be hosted on the forum.

What is the old mod loader section?
The old mod loader/obsolete mods sections contain Dani's mod loader and a collection of mods that work with it. You will also find some versions of mods that were compatible with the earlier versions of the official mod loader (up to version 1.5.7.3). All of this is now obsolete, mods from this section are NOT compatible with the current mod loader. Please don't try to install them, they won't work. You'll find a working version of those mods in the current section.

I installed a mod but it doesn't work!
  • First check that you installed the mod correctly: re-read the installation instructions, and verify that each file has been placed in the correct folder.
  • Make sure you restart the game after installing your mod. The game only checks for new mods at startup, so this is necessary.
  • Some mods have dependencies and require that you install another mod to make them work. This is normally explained in the instructions. The most notable cases are:
    • Most mods require UITools as a dependency. It's available by default, just make sure you activate it in your mod loader menu.
    • Some custom parts require the electricity parts pack by N2O4
  • Check that your mod is compatible with your current game version. If you downloaded mods from the old mod loader version or from the obsolete mod section, those are not compatible with the embedded mod loader.
  • If the game has been updated since the latest mod version, it's possible that the mod is not compatible anymore and needs an update. You'll have to wait for the modder to update his mod.
  • Conversely, make sure your game is up to date (just launch Steam, it automatically checks and updates the game if needed): some mods have an auto-update capability, and an updated mod may not work with an outdated version of the game.

Those actions are normally enough to correct any problem, but in some rare cases you may have to perform those additional actions:
  • From your game directory, go under Spaceflight Simulator\Spaceflight Simulator Game\Saving\Settings, and delete ModsSettings.txt. Don't worry, it will be automatically recreated the next time you launch your game.
  • If you suspect you made something wrong, verify your file integrity just in case (see following question).

Of course, don't hesitate to ask if you can't find the solution by yourself.
If you suspect a bug, first check if it has already been reported. If not, then please inform the modder and give him as many informations as possible to help him to investigate.

I messed up with my game files! Help!
Don't panic, it happens. If you accidentally deleted a game file or damaged the game installation in any way, go to your Steam library, right-click on Spaceflight Simulator, and choose Properties:


Then in the panel that opens, go to the Installed files panel, and click Verify integrity of game files. Any missing file will be restored:



List of popular mods
The purpose of this section is to give newcomers a quick idea of the most valuable mods that are available for SFS.
Most mods are valuable in themselves. However, your choice will highly depend on what you like to do in SFS. We've listed here, by category, the mods and parts packs that are, according to us, the most worthy to be considered.

Please note that not all mods or custom parts packs are in the list. The purpose was to list the most valuable ones, but others might be worth considering too. Modding is a tough activity, and all modders' work deserves respect, but it's logical that we favor in priority the best thought out and those into which the most work has been invested.

Note: A link has been added for each mod. Either it's a download link (just click it to download the mod), or a link to the github repository. If you don't know how to navigate in a repository, here is how to proceed:
- Search for the releases on the right, and click on the latest:


- Then click the file you want to download (dll for a mod, pack for a custom part pack):


Enough talk, here is the list!


MODS

Bp editing
  • Build settings[jmnet.one] and Part editor[jmnet.one]: Those mods are complementary and make available a simple interface to perform most bp edit operations ingame in just a few clicks. Repository for build settings here[github.com], and repo for Part editor here[github.com].
  • Part Text[jmnet.one]: an advanced variant for more in-depth blueprint edition; allows you to modify each part from a panel as if you were editing the bp file. Link to repository[github.com]
  • Image cover mod[jmnet.one]: Not a bp editing tool, but allows you to load and display an image on the background of your build space. This is useful to help you to recreate real rockets/probes in SFS. Link to repository[github.com]
  • Texturable[jmnet.one]: Allows to apply textures to many parts that are not texturable otherwise. Also works with custom textures! Download[github.com]

Navigation
  • ANAIS[jmnet.one] (Advanced NAvigation Innovative System): replaces the native navigation system with a much more powerful and reliable one. Download[github.com]
  • Aero Trajectory[jmnet.one]: adds aerodynamic trajectories to the map view for precise landings/aero-captures. Download[github.com]
  • Delta-V calculator[jmnet.one]: shows your rocket ΔV in real time ingame. Download[github.com]
  • Smart SAS[jmnet.one]: Maintains automatically the orientation of your rocket following the direction you defined through a simple interface. Link to repository[github.com]

Quality of Life
  • VanillaUpgrades[jmnet.one]: Displays additional flight information and offers many enhanced settings - a must have. Download[github.com]
  • Object Search Mod[jmnet.one]: Allows to search for planets through a menu and automatically focus on them. Repository[github.com]
  • Zoom Keys[jmnet.one]: Adds a keybind for zooming. Download[github.com]

Advanced data
  • FSI Info Overload[jmnet.one]: a very complete mod that gives access to advanced information like center of mass, colliders, hit boxes, aero overlay and many other things. Repository[github.com]

Enhanced physics
  • Warpinator[jmnet.one]: a teleportation mod, allows to teleport yourself to another planet (in orbit or on surface), or to another ship's location. Download[github.com]
  • Gliding heat shields[jmnet.one]: gives heat shields a lift force, allowing the player to adjust their trajectory during reentry. Repository[github.com]
  • Forceful fuel tanks[jmnet.one]: adds explosion physics to fuel tanks. Download[github.com]
  • MoreParts[jmnet.one]: a very complete mod that adds many features like colonies, telecommunications (ARPANET), resource mining, and original parts like balloons, rotors, antennas and more. A whole extension by itself. Repository[github.com]
List of popular custom parts
Custom parts packs are meant to add new parts to the game, or even bring some new mechanisms to it.

Additional parts
  • Electricity part pack[jmnet.one]: brings back electricity as it existed in the old versions, and the parts associated to it (RTGs, batteries...). This pack is necessary to use many other packs as engines that use electricity are based on it. Repository[github.com]
  • MoreParts[jmnet.one]: a very complete mod that adds many features like colonies, telecommunications (ARPANET), resource mining, and original parts like balloons, rotors, antennas and more. A whole extension by itself. Repository[github.com]
  • PicoSpace Industries' Utility Pack[jmnet.one]: a large pack that adds some unique parts, like cargo bays, petal fairings, alternative parachutes and many others. Repository[github.com]
  • Heat shield tiles[jmnet.one]: some heat resistant parts to coat your rocket. Download[drive.google.com]
  • Realistic docking ports NASA[jmnet.one]: More detailed docking ports. Download[github.com]
  • Astronauts and cosmonauts[jmnet.one] (no repository)

Recreations

Additional engines

Exotic engines

Miscellaneous