Hydroneer

Hydroneer

Not enough ratings
How To Clear A Dirt Plot Using NUKES!
By Klonoa (Miku)
How to clear a Dirt Plot layer by layer using Logic Mini Nukes and Logic TNT without Logic Wires and save a couple of Hydro Coins while doing it
   
Award
Favorite
Favorited
Unfavorite
How To Do One Layer
Method 1
  1. Make a row of Nukes with 5 blocks between each Nuke
  2. Now every other row needs to be shifted by 3 blocks
  3. 2 block behind each Nuke place a TNT, do it for every row, except the bottom row
  4. On the bottom row place a TNT 2 block in front the of Nuke
  5. If you did right activating any Nuke in the bottom row will trigger a chain reaction,
    and explode every Nuke you placed



Method 2
  1. Make a row of Nukes with 5 blocks between each Nuke
  2. Now every other row needs to be shifted by 3 blocks
  3. Between 2 rows of Nukes you place a TNT in front of each Nuke with 1 block between them
  4. Link each pair of rows with 1 TNT with 1 block spacing in front of any Nuke you want the explosion from the other row to go to (use 2 if you want a bi-directional link between the rows)
  5. If you did right activating any Nuke will trigger a chain reaction following the links you made in step 4, and explode every Nuke



Method I'm Rich
Just place a Nuke with 3 spacing between them in a square pattern

How To Do Multiple Layers
Just repeat what you did for 1 layer, but place the Nuke when it is half in the dirt.
you should be able to place the TNT in the dirt too if the TNT is upright and you are looking at it with the right angle else just bring a pickaxe to make you life easier
Example Result
One Layer



Two Layers


Clean Up
Once you are done Nuking the Plot you can use any method the game offers to flatten the terrain, Im going to list a few

Hydro Roller
Pickaxe + Rake combo
More Nukes???

You could also just not flatten the terrain and cover it with the flooring options the game offers
Misc Info
Blast Radius
The Nuke has a blast radius of ~3.5 blocks + the block the Nuke is on
The TNT has a blast radius of ~1.5 + the block the TNT is on

These blast radius numbers are based of my testing and are not acurate

So we use a TNT to expand the range of Nuke so that the TNT can trigger another Nuke and set off the chain

Math on Money Saved
Unless you use the method I'm Rich you will be saving a lot of hydro coins let's do the math :)
let's say you want to clear 1 layer of 100x100 blocks:

Using the Rich Method

A Nuke every 4 blocks in every direction
100 / 4 = 25 ^ 2 = 625 Nukes

26k per Nuke
625 * 26000 = 16,250,000 Hydro Coins

Using either method 1 or 2

A nuke every 6 blocks
100 / 6 = 16.67

Im going to round to 18 because you might need to 1 extra for each row to acount for the shifted by 3, and you can't get .67 of a Nuke

A row of nukes every 5 blocks
100 / 5 = 20

20 * 18 = 360 Nukes

26k per Nuke
360 * 26000 = 9,360,000 Hydro Coins for nukes

360 per TNT
We use 1 TNT for every Nuke except in method 2 where we use 1 or 2 more to link the rows, so im making the price for a TNT 396 or +10% more expensive for method 2

360 * 360 = 129,600 Hydro Coins for TNT in method 1
360 * 396 = 142,560 Hydro Coins for TNT in method 2

9,360,000 + 129,600 = 9.489.600 Hydro Coins for method 1 in total
9,360,000 + 142,560 = 9.502.560 Hydro Coins for method 2 in total