[Old Edition] Croixleur Sigma

[Old Edition] Croixleur Sigma

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All you need to know about Croixleur levels and enemies
By Slick
Level layouts and full bestiary.
   
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Bestiary
Introduction
There are 4 types of enemies in Croixleur Sigma. Three of these are common types, while the 4th is "the boss type". Each enemy of the common type comes in three subtypes. Each section of the story mode introduces new enemies, so I'll refer to these subtypes by the stages they first appear in. That makes the first enemy Type A, the second B, and the third C. They are disintguished by their colour.
Each enemy has a set number of hits it can take before dying. While I don't have the exact health values at my disposal, I know for certain that each regular hit (that is not a special skill) deals the same amout of damage. Let's refer to the number of regular hits an enemy has to take to die as HP (Hit Points).
Note: Story mode has optional easy mode where enemies have lower health. All HP values in my guide are based on normal mode.

Fighters
This is the most common type of enemy. Fighters are small, stick-wielding, imp-like monsters. Alone they don't pose a threat, but in large groups they may require caution.

Type A. 1 HP. Slow and dumb, they wander around and barely focus on attacking the player.


Type B. 3 HP. Faster and more threatening than Type A. They focus on the player more.


Type C. 5 HP. These are very fast and dangerous in group. They start chasing the player instantly.


Mages
The 2nd common enemy type. Mages wear robes and wield staves. Instead of chasing the player like fighters do, they power up lightning bolts aimed at the player. If you see a light spot on the ground, that's where the lightning is about to strike. Since they can target the player across the map it's important to constantly move in their presence.

Type A. 1 HP.


Type B. 3 HP.


Type C. 5 HP.


Eyeballs
Aerial enemies. 3rd common enemy type. They have less HP than ground-based enemies, but are usually quite annoying.

Type A. 1 HP.


Type B. 2 HP.


Type C. 4 HP.


Bosses
You'll only encounter them in a few story levels, like Ring of Nirvana. They're large and dangerous. Thankfully a skilled player shouldn't have too much trouble with either of them.

Club-wielding hulks. Let's call them Clubbers, or Type C Boss for simplicity. They have around 10 HP but I'm not entirely sure of it, as some seemed to withstand one more hit, for example.


Silver Behemoths, as the game calls them. Around 10 HP. Type S for further reference.


Gold Behemoths. Around 12 HP. Type G for further reference.


The Dragon. Final boss of Story Mode. I don't even know what's its HP. Since you only encounter it once just focus on killing it and not counting the hits.
Level layouts
Introduction
First of all, as you may already know, there are 2 playable characters in Croixleur Sigma.
While Francesca's Story Mode resembles Lucrezia's, it features significantly more monsters. This is why they both have their own enemy tables.
Before you ask "why are the numbers in purple chambers wrong?" here's my explanation: there's simply too many enemies there to count all of them properly*. What's the point then? This guide is supposed to help you choose a path you prefer. Even though the numbers may be a bit off, you're still informed of what kind of enemies you're about to encounter. Would you rather fight a bunch of flying enemies, or a clubber boss? Just choose the one you want using this simple guide!

* if you somehow counted them properly, I'll be glad to include that information in this guide. Just message me on Steam or write a comment under this guide. Thanks!

Stage flow chart
You might be wondering "How do I get to D6", or "Where is C3?". The flow chart below should explain everything.



As you can see there is no C3. Don't look for it. You won't find it.
You have to go through 4 levels in each chamber including Ring of Nirvana.

Lucrezia's Story



Francesca's Story

2 Comments
Quint the Alligator Snapper May 17, 2019 @ 8:07am 
Thanks for the level layout! Helped me plan everything out for unlocking the second character.
等anmi更新的羊厨 May 10, 2016 @ 10:48pm 
level layout is useful