Left 4 Dead 2

Left 4 Dead 2

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MW23 - SIG MCX Spear XM5 (M16) - Compressed Edition
   
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Game Content: Weapons, Models
Weapons: Rifle
ファイルサイズ
投稿日
22.370 MB
4月29日 9時07分
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MW23 - SIG MCX Spear XM5 (M16) - Compressed Edition

Dokun 作成の 1 件のコレクション
Dokun's Library of Compressed Weapons & Models
144 アイテム
解説
Done by Request. Compressed Weapon for 香風 智乃's COD:MW23 SIG MCX SPEAR XM5:
https://steamcommunity.com/sharedfiles/filedetails/?id=3222101416

Credits:
  • Me - Compressing & Modified the HUD Icon
  • Fidgety212 - Animations
  • Dazzle_白麒麟 - Model
  • BaiF*ckmouse - Attachments
  • 香風 智乃 - Original Weapon & HUD Icon


Táiga Rivers の投稿を引用:
High-res textures are usually fine. What really helps to avoid crashes is dividing the high-poly model (mostly the w_models, but the v_models are better to be optimised, too) into several SMDs instead of just one. I did that to all the models I am using, but kept the original 2K textures, and I am playing custom campaigns without issues.
A good example: an HQ G3 that previously was making my game crash when someone with that weapon gets killed by the Witch or pounced by the Hunter. After the model got divided into several parts, no more crashes.
The only problem with that is not all weapon mods are that easy to optimise: broken animations/meshes after re-compiling are not a rare occasion.
Low-end PC owners probably still can crash while playing with weapon mods with high-res textures. A friend of mine was playing on a potato PC, and they had to remove all the high-res mods because the game was quite unstable. Sometimes.
But in general, reducing the texture resolution does not necessarily help against crashes if the model has a hell ton of vertices and is not divided into several parts.
2 件のコメント
Dokun  [作成者] 4月29日 9時55分 
No worries mate
Tac_L1bra 4月29日 9時54分 
Yes! Thanks mate