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https://forums.obsidian.net/topic/105849-tutorial-how-to-edit-assets-and-assetbundles/
All Mega Drive / Genesis Soundtrack faithfully remade by Dean Harris (very good!)
https://deanharriscomposer.com/
https://www.patreon.com/DeanHarrisComposer
https://www.youtube.com/@DeanHarrisComposer/playlists
https://soundcloud.com/search?q=Dean%20Harris%20Road%20Rash
Downloads this: AssetsBundleExtractor (Sorry urls removed)
1.Unpack archive
2.Open folder and run AssetBundleExtractor.exe
3.Go to File/Open
4.Select globalgamemanagers in folder Games\Road Redemption Revengers Assemble\RoadRedemption_Data
5.Select "Type" twice
6.Select all files of type "AudioClip"
7.Select "Plugin" and "OK"
8.Choose a location to save "WAV" files
Enjoy! All sounds and tracks.
You can find music through the filter by the duration of the tracks, those that are more than 3 minutes will be higher, and further down in decreasing time, these are sounds.
Opening assets files in RoadRedemption_Alpha assets files works fine, and can extract data from those.
Anyone knows if there is another way to extract the soundtrack? Or perhaps devs could offer a release of mp3 files...
After some lengthy scrolling, seems all file names/extensions are numerical, with the exception of .mat files, which are something else unrelated.
The only thing that makes sense to my inexperienced eye in UAE are file extensions .83 (AudioClip) and .11 (AudioManager) which seem related to the soundtracks or sounds in general.
Going to test this and see if I can fumble around 'till I find them.
https://www.youtube.com/watch?v=TpzWCWJ9ukI
I've found some music on Youtube, but I think they are tracks from an older version of the game, and I want the tracks in the 1.0 release. Only one I found online was: https://www.youtube.com/watch?v=b9wLWLHFKTE
Maybe I need to get Unity itself to open these files...
-all songs are now in 1.83 extension
-if I want to extract it, I can't and I have: Stream read error.
Have you got a solution?