Pesticide Not Required

Pesticide Not Required

52 ratings
100% Achievement Guide
By Drey
In this guide, I'm giving some tips that helped me gain 100% Achievements, and I hope they might help you do that as well!
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Disclaimer
I will use some level-up names in the guide. If you want to see what they're doing, check one of these guides (you can open them in separate tabs in your browser btw):

Froge Level Up Rewards: https://steamcommunity.com/sharedfiles/filedetails/?id=3206555601
Weapon Upgrade Rewards: https://steamcommunity.com/sharedfiles/filedetails/?id=3206490699

If I don't specify build nuance for the specific achievement run - you can follow my tips from the General Recommendations, Weapons and Stats sections.
Enjoy the game first
Some people might open the guide even before trying to play a bit (I know some people who did that thing for other games).
For those people - just play. 80% (+-) of achievements will be opened without any additional efforts by just trying different things - new weapons, new froges, new maps.
That's exactly what happened to me - I did runs specifically to unlock achievements for 13 achievements.
All I did for the rest 87 achievements - choose froge I hadn't yet played, a map I hadn't yet finished, and try this combo until I get a WUMBO. Move on to another froge and another map.
You can always look for a condition to unlock the new froge at your bed in the house (which serves as a hub between runs).
General recommendations
Here are some general tips on what to do in your run to improve your results:
1. Try to not waste time on a barren piece of land. Always search for empty plots, new ores and fishing spots.
2. On the first day, immediately sow plants given to you at the start. Once you do that, search for ore veins. The game spawns 1 ore vein and 1 fishing spot immediately. Ore vein locations - in the meadow atop the big lake, near the small lake, below the big lake (rarely spawned there at the start) and near the southern well. On the first day, most likely you'll see them at the first 2 spots. Once you get money from ore - find a fish (most of the time it's near the starting vein). After that - water plants and go again for a mining/fishing hunt.
On other days you should use your best judgement on what to do first, but on the first day you don't have any priorities or build specifics yet, so it's always the same start.
3. Try to improve your Coin Gain and Exp Gain early to gain more benefits.
4. At the first 5-6 days it's crucial to remember how many seeds you have and how many you bought already - farm extensions are increasing in price in big leaps, so the longer you wait to buy them all the more money you spend on it. If you had a productive day 1, you should have 800-1000 coins at first merch-ant arrival, which allows you to buy 2 weapons seeds, 1 plot extension and enough seeds to farm all plot tiles. Most of the time I purchase the last plot extension on day 4 or 5, on bad runs - day 6.
5. Don't buy plot extensions if you don't have enough seeds to farm it - it'll be a dead weight and loss of tempo.
6. Don't rush to a merch-ant immediately at sunrise - he won't disappear before you visit him. If you see any ore vein or blob of money from killed pests - take your time and gather money before going shopping (especially in the first days). Just make sure you buy seeds before the new day begins, otherwise you'll lose 1 day's worth of merchandise.
7. Each day lasts 1 minute - 30 seconds of day, 30 seconds of night. Remember that when you're getting swarmed, sometimes you just need to hold on for 3 more seconds instead of going through the horde to a free space. Pests disappear during the day (except bosses).
8. At first shop, try to purchase 2 different weapon seeds. This way you'll get 3 weapons at day 2, which is a significant power spike. You can roll 1-2 times to get the best weapons. Just don't overspend on rolls!
9. Pick weapons that complement each other - wave-clear, frontal damage/path-clear (to run away from bosses), and safe zone creators (will keep pests at bay while wave-clear weapons are on cooldown).
10. Remember your froge nuances - most of them have different effectiveness for different stats. For example, if you take Chunky upgrade (+1% Damage per +1 Max Health and -130% Damage) on `Sprout` froge (-50% Damage change effectiveness) you'll ruin your immediately with no coming back
11. Try to buy all pets from the merch-ant and try to have 1 of each type of pets - they are all great.
12. Buying weapon seeds is the top priority. You should strive to buy them all out each day.
13. Treat your Water Capacity as another resource. There are several good upgrades which are decreasing Water Capacity amount, especially Crit Damage ones (Hungry Plant and ·_·). But if you let them go below 5, you can't water plants properly - which means your farm stops working. To mitigate this, take +Water Capacity level-ups, like Waterboy and Big Cans.
14. Before the moment you have enough money to buy the entire shop (Day 6-7), mining is more important than fishing. After that - focus on fishing, unless you have Hammer - great upgrade, but requires you to mine everything. On Day 10 and after, you'll most likely do only farming.
15. While all upgrades in Pantry are good, +1 Reroll will help you a lot to get proper level ups, especially when you're trying to get specific achievement:

You only need to take 1 item from each shelf before gaining access to the one above. So you can get this reroll upgrade quite early.
Pets
There are 6 types of pets:
  • Golden Retriever - Retrieves loot drops for you
  • Elephant - Waters plants for you
  • Cow - Fertilizes crops, increasing yield by 30%
  • Toucan - Plants seeds for you
  • Capybara - Applies fast grow to crops, making them grow 30% faster
  • Cat - Attacks enemies, damage scales with your level

The pets you buy in your house are only cosmetics and don't bring any functional changes!

All of them are great. I prefer to have at least 1 of each. But still, I have priorities:
1. Elephant - the most important pet in the game in my opinion. You never have enough elephants.
Especially with several frog level-up rewards that give you significant damage boost at the expense of `- Water Capacity` and `+ Crop Thirst` I prefer to take them every moment I get.
If you have 1 Elephant, if possible take at least 1 Toucan before focusing on Elephants again.
2. Toucan - the harder the difficulty, the more important it is. Reason - you are getting swarmed and have to move, often outside of the farm zone. Toucan will make sure the crops are growing anyway. On lower difficulties, I would prioritise Golden Retriever more.
3. Golden retriever - Once pests begin going in waves of biomass (around day 8-10, depending on difficulty), this pet will become indispensable in bringing money that you can't get through to.
Get 2, 3 max, it's enough to gather most of the resources and at the same to not neglect other parts of the run.
4. Cow - it is a great pet, but only if you have at least 1-2 Elephants and Toucans. Helps you get level-ups faster.
5. Capybara - another great pet outshined by Elephant and Toucan. Always great to have, but most of the time I will prioritise getting other pets. Most of the time I tend to take 1 Capybara and leave it at that.
6. Cat - This one is the most neglected by me. Most of the time I take it only out of desperation when run on Tier 4 goes horribly wrong, and I cling to all damage sources I can get.
Cat is a good pet, don't get me wrong - however, I appreciate the ability to automate farm that much more. I also feel that the levels I get with the help of farm-oriented pets are helping me to clear pests more than another cat or two.
If I have Blue Feather and/or Friendly - I tend to pick Cat more. First, it feels like Cats have a bigger chance to spawn in pairs (probably just an illusion, but still). Second, even without that thought - when you get 5-6 Cats they become a force to be reckoned with, plus you'll also get more other pets, and the rest of the pets stop bringing many benefits once there are 4 of that type. But cats don't lose their value.
Weapons
In this section, I will give my opinion about weapons. It's highly subjective, your opinion might be different - and that's okay. You can use my words as a base and then make your own judgement for each.

Tongue Lash
The very first weapon you'll see in the game. Just like in some game without Vampires in it. Just like in that game without Vampires - one of the most useless weapons in the game.
I've seen some people in discussions saying that it's a must-have for a 5 Seconds to Paradise achievement, but my experience tells me otherwise - it has no damage to be path-clearer and no knockback to stall pests while other weapons are on cooldown. When I got 5 Seconds to Paradise achievement, I didn't have it, and in a few runs I tried to play with Tongue Lash, I was nowhere near.

Wood Axe
Reliable zoning weapon. In my eyes, it's outshined by Bonk Hammer, which does that same thing but better.

Water Beam
Good wave-clear. I didn't think long before taking it - a reliable way to stay alive.

Mower Blade
Top-tier weapon, arguably the very best in the game. Good at the start, amazing at the endgame. Why? Because of lots of + Amount upgrades and most importantly +999 Piercing at LV 5 - everything dissolves on your way.

Yoyo
Feels like a dead weight to me - it doesn't clear a path, doesn't clear a zone, doesn't push back, doesn't deal much damage. Gave it multiple chances, but still not a believer.

Katana
Good path-clear. Gives a big burst of damage in front of you, which will help you when you need to move away from a boss (or multiple) and overall a good weapon to have.

Tadpole Spew
Feels fun, but unreliable due to the spread.

Bouncy Ball
Great support weapon. Bounces from pest to pest, making it a reliable damage dealer. I like it and often use it in my runs.

Fairy Dance
A book from some game without Vampires but with some significant changes (unfortunately, bad). In Vampire Survivors, the King Bible is my favourite weapon and was the go-to and #1 weapon before Queen Sigma and her Victory Sword arrived. But Fairy Dance has a huge flaw - they start spinning from the point of the cast and go in a spiral. So if you move from the point where it has been cast, you lose the zone it cleared. And spiral movement means that there is no circle of constant death. Because of that - I'm not very keen on it even though it shows big DPS numbers in the run stats.

Toad Oil
This right here is my favorite thing (weapon) in the game. Lackluster at the start, but once you level it up becomes a field of death for anything. It reminds me of Santa Water from Vampire Survivors, but because of the smaller spread between spots becomes closer to that same King Bible in function.

Bonk Hammer
Great at keeping pests away from you while Toad Oil is recharging. Has an x3 crit multiplier, which makes it a strong damage dealer in Pumpkin`'s "hands" (however, from my experience, the multiplier makes it from bottom 1 in DPS to a top 3, which isn't a big of a deal). Good 5th weapon in the run.

Pitchfork
Hits the closest enemy. Makes life easier on Tier 4 maps in the midgame (days 6-11). Falls behind in the endgame, but from my experience, the midgame is the hardest part of the run anyway, so it's a good choice.

Twin Scythes
Katana which strikes like Tongue Lash. Good source of damage, a solid pick for a path-clearer and a second damage-dealer for bosses.

Crow Boom
Mines of this game. An unreliable source of damage at the start of the game, not the best help in the midgame, and senseless in the late game.

Boomerang
Hits enemies in 4 diagonals. I don't feel like it helps me survive. Damage is also not that great - so I see no place for it in my regular roster.

Lawnmower
If I can get something else - I will, but if I don't get my top picks - I won't cry about taking the lawn mower. Mowers are killing pests reliably at the start, and then are a decent source of DPS.

Mole Turret
Stand around you and provide moral support. I don't buy it.

Haybale
This thing is slow, but if it rolls - it rolls. Probably the best path-clearing weapon in the game. Hits like a truck, but is a bit slow to be as big of a DPS-er as Mower Blades. It is a good pick, but not top-tier.

Bombs
Has one significant problem for me - it's unreliable. Blows pests into pieces, but might keep the closest to me alive, which is frustrating. Just like Hay Bale it's slow, thus can't be a big DPS-er. Again, a good pick. but not top-tier.

Weed Wacker
Blades rotating around you. Good safe-zone creator. Saved me a lot of runs at Tier 4 Maps, in days 8-10 when you're not at the peak of the power yet, but the pests are already coming in the form of single biomass or zombie horde. Also packs a punch against bosses with upgrades - but requires you to move properly around them. Another solid pick.
Stats
I recommend you to put the most effort towards these stats:
  • Damage
  • Crit Damage
  • Attach Frequency
  • Attack Size

Another important stat is Crit Chance - however, most of the time you don't need to put much effort into improving it to get it to the 100% mark - Crit Chance and Crit Damage are often shipped together in one package.
All Crit Chance above 100% I treat as a bargaining resource for level-ups like Poker.

To improve those stats, you need to invest early in some of these support stats:
  • Crop Yield
  • Crop Growth Speed
  • Watering Capacity
  • Mining Yield
  • Mining Speed
  • Fishing Yield
  • Fishing Speed

Farming and Fishing serve the same purpose - get levels. It's better to focus on one than invest in both - investing in both means you invest less in offensive stats.
Mining is good way to gain more Coins at the start. However, since Day 5 you should have enough Coins even without any Mining level-up - because of that I tend to leave Mining for froges like Collier

Damage is the stat whose effectiveness is often decreased to incentivize you to get it through other stats - for example, Sir Hopselot gains more Damage from Resistance (1% Damage per 1% Resistance) than from direct Damage buff (50% of Damage buff is lost).
That means, for Sir Hopselot you want to put more effort into Resistance, Crit Damage, Attack Frequency and Attack Size.

Attack Size is a great stat, but you should stop putting more level-ups into it once you see that you covered most of the screen in weapon strikes. After that, it's better to put more effort into the other 3 stats.
---ACHIEVEMENTS---
Max Level Weapon Achievements
The Lickening - Reach max level on Tongue Lash
Weeds? Whacked - Reach max level on Weed Wacker
Grim Reaper - Reach max level on Twin Scythes
It's H2Over - Reach max level on Water Beam
Lawn Care Extraordinaire - Reach max level on Mower Blades
Holey Moley - Reach max level on Mole Turret
Boi-oi-oing - Reach max level on Bouncy Ball
Witch Hunt - Reach max level on Pitchfork
Bomber? I Hardly Know Her - Reach max level on Bombs
Hey! Listen! - Reach max level on Fairy Dance
Blademaster - Reach max level on Katana
Death By 1000 Tadpoles - Reach max level on Tadpole Spew
You Always Come Back - Reach max level on Boomerang
What a Mess... - Reach max level on Toad Oil
Off The Grid - Reach max level on Wood Axe
BONK! - Reach max level on Bonk Hammer
Turf Management - Reach max level on Lawnmower
Walkin' the Dog - Reach max level on Yoyo
Not Just For Horses - Reach max level on Haybale
Outstanding In His Field - Reach max level on Crow Boom

Self-descriptive. I'd not fixate on this, you'll get them all eventually by just playing. If you play like me and try each time new weapons and don't forget you have a farm - you'll get them all in no time.
Survive Tier I Maps
Fresh Fruit: Survive Summer I
Flowers Bloom: Survive Spring I
Sweater Weather: Survive Autumn I
Chilly: Survive Winter I

Should be a walk in the park - Tier I maps are more like introductory. If you do things I listed in general recommendations, you need to put some effort to lose the run.
Each achievement also unlocks Tier II map of the same season.
It's Joever
Condition: Win a run as Joe

Most likely you'll open it in a first run - Tier 1 maps aren't hard, so you don't need any tricks to get it. If you have any issues - follow general recommendations.
Billybob
Condition: Plant 50 Crops in one day

Another achievement you'll probably get without even trying.
Get all crop extensions, a lot of seeds, plant them and harvest asap.
Unlocks Billybob froge.
Dr. Hopps
Condition: Collect 20 apples in a single run

Self-descriptive. Just run around the trees and pick them apples.
Unlocks Dr. Hopps froge.
Mignon
Condiition: Get 10 pets in a single run

Blue Feather and Friendly should help with this. Purchase all pets you see in the shop (good advice for any run) and kill bosses.
Unlocks Mignon froge.
Plotty
Condition: Occupy all 48 farming plots at once

You'll most likely get it in the first run. Buy all farm extensions and put seeds everywhere.
Collier
Condition: Mine 50 Ore in a single run

Hunt for ore veins. There are several regions where they appear:
  • Meadow above big lake;
  • At the eastern and south-western beaches of the small lake;
  • On the southern beach of the small lake;
  • Between northern well, big lake and your farm;
  • In trees near the southern well and your latest farm extensions.
Finn
Condition: Catch 50 fish in a single run

Same as Collier but with fish. You have only 2 lakes with fishing spots, they are easy to find by the circle on the water. I did both of these achievements in my first run.
Geologically Gifted
Condition: Find each unique ore type

There 9 ore types, easily identified within a game. You'll be able to see them in the Compendium once you unlock the room with it in your house:


Again - don't stress about it, you will unlock it eventually.
On My Go
Condition: Eliminate a boss while WUMBO

An achievement which is probably easier to unlock before you get more Pantry upgrades - and also an achievement you'll most likely get without trying. WUMBO is an effect that automatically applies to your froge at the 15-minute mark, making it HUGE and symbolizing the end of the run. At least one boss should stay alive until minute 15, and then once you see "WUMBO" at the top, step on the boss to crush it immediately (probably will happen even without your input - as WUMBO kills almost everything on the screen, and bosses run towards you, not away from you).
Sir Hopselot
Condition: Reach 75% or higher Resistance

You might think that "the best defence is an offence" and try to avoid Resistance. However, it's one of the best offensive stats in the game - not only it allows you to walk right through pests without care, which means you can have always a lot of coins and exp from fishing/mining/farming, but there are also level rewards that give you offensive stats per 1% of Resistance - i.e. Spiked Mace, Platemail.
So don't be afraid to gain a lot of Resistance in your games.
Swifty
Condition: Reach 75% or higher Crop Growth Speed

Factory khm, Farm must always grow. Pick +% Crop Growth Speed rewards until you get the achievement.
Unlocks Switfy froge.
Bubba
Condition: Reach 200 or higher Max Health

Nothing to say to be honest - just pick Max Health upgrades in one of your runs till you get the achievement.
IMO, apart from the goal of unlocking the achievement and while playing the Bubba himself - Max Health is the stat you can freely sacrifice and avoid (once you learn to play).
Unlocks Bubba froge.
Stripe
Condition: Win a run with under 100 crop harvests

Willingly avoid using one of 2 only Exp generation features - that's something you will probably do only for this achievement.
Search for Fish Fossil and Peg Leg, don't buy any farm extensions, purchase only weapon seeds, fish and mine all the time.
This is the run where want to get Cats instead of any other pet all the time.
Unlocks Stripe froge.
Find every unique fish
Keeper of the Lake: Find every unique Summer fish
River Diver: Find every unique Spring fish
Pelagic Perfection: Find every unique Autumn fish
Ice-Fishing Aficionado: Find every unique Winter fish

If you play it right, you'll fish a lot anyway, so you'll get all those achievements in time.
You can see fishes you caught in the Compendium once you unlock the room with it in your house::
Polyculture
Condition: Harvest at least 1 of each unique crop in a single run

One of the first achievements I had to do a dedicated run for.
Choose Tier I map to not be bothered too much with pests, wait until Day 11+ when you have all the money you need. Avoid rolling throughout the run until that moment, to keep the reroll price low. After that - just pick 1 seed of each crop in the shop and then reroll and repeat. There are around 10 different crops in the game (unfortunately, I erased my list of crops)
Remember that you need to sow them, water and then harvest them all to get the achievement!
Sprout
Condition: Reach 75% or higher Crop Yield

The very first achievement I unlocked. Just pick all the Crop Yield - related upgrades and wait for it to pop up.
Unlocks Sprout froge.
Fantastic Finn
Condition: Win a run as Finn

Great froge. Attack Size allows you to demolish everything far away from you, fishing upgrades help you get a lot of levels.
Focus on fishing more than on farming, drop mining once you don't have issues with money. Other than that - it's a versatile froge, you can play any build you like.
Farmer Knows Best
Condition: Win a run as Billybob

Exactly opposite of Finn - focus on farming before fishing, get more Planting Speed and Crop Growth Speed.
This is reliable froge - Attack Frequency is one of the most important stats in the game IMO, and having a way to get stronger offensively while improving Exp Gain feels great.
Loyal Pals
Condition: Win a run as Mignon

This is a funny one. You start with an immediate boost to everything farm-related. Drawback - you get half of the damage.
Focus on Damage, Attack Size and Attack Frequency.
Don't pick Blue Feather or Friendly - going above 100% chance for 2nd pet won't give a chance for 3rd pet. So these 2 level-ups bring no benefit, only make your life harder.
Just because of so many things catered towards farming - it's a more reliable source of XP than fishing. But don't forget to do that as well if there's nothing to do on your farm at the moment.
Survive Tier II Maps
Warm Air: Survive Summer II
Shorter Days: Survive Autumn II
Icy Fresh: Survive Winter II
Return of the Leaves: Survive Spring II

This is where the game begins. You might struggle at first before you get some experience and some upgrades in the Pantry.
Plays mostly the same as tier I maps, however, more pests and they are stronger.
Be more careful, try to shepherd pests into a compact group to kill more with each weapon strike, and pick weapons wisely. Your checkpoint is Day 10 - if you survived it, most likely you will survive the entire run.
Each achievement also unlocks Tier III map of the same season.
Hue Mann
Condition: Reach 100% or higher Projectile Speed

I got this achievement when experimenting with different stats. Other than to get this achievement - I see no reason to put much effort into Projectile Speed
Unlock it whilep playing through Tier I maps and forget about Projectile Speed in your runs.
You Rock!
Condition: Win a run as Collier

Another strong froge. If you get Hammer - gets out of hand FAST.
While Finn can get big levels through his mastery - fishing - you get coins. Coins by themselves do no good for you, so convert them all the time into XP through farming. Try to buy more expensive seeds, don't be shy to reroll.
Any farming and Exp Gain level-ups are good, fishing is secondary as it's time-consuming and your priority is mining.
For offensive stats - focus on Attack Size and Attack Frequency
Greg From Accounting
Condition: Reach 75% or higher Coin Gain

Greed is good! I don't like to improve this stat, to be honest - I feel like I will get enough money anyway.
Pick all +Coin Gain sources - Greed, Hungry Plant, ·_·, 401k. If you find Inflation you'll get this even faster, but it's quite easy to do even without it.
Unlocks Greg From Accounting froge.
Bean
Condition: Harvest 500 crops in a single run

Crop Growth Speed, Watering Capacity and Watering Speed are your friends for this. Billybob is a solid pick to keep growing offensively while focusing on farming. +1 Reroll upgrade in the Pantry will help a lot.
Unlocks Bean froge.
Pumpkin
Condition: Land a triple critical hit

You need Crit Chance above 100% ideally 200%+. That includes any froge level-ups and weapon level-ups. Ruby is godsend for this. Lucky Pendant and Critter are common level-ups, meaning they will appear often. Cleaver is another good level-up.
Make some decent Attack Size and Attack Frequency numbers along the way, and pick Exp Gain and Crop Yield if you don't have upgrades for the formerly mentioned stats in the pool.
There's no specific froge that can help you - other than Pumpkin, which you clearly don't have yet. So pick any.
Unlocks Pumpkin froge.
Squeegee
Condition: Reach 20 water capacity

I see no reason to have that much Water Capacity in a game beyond unlocking this achievement. If you have that many buckets - that means you didn't take multiple upgrades that would help you kill more pests or scale.
I'd do that on the Tier I map because you clearly will hunt for Water Capacity upgrades, which mostly lock you into watering crops all the time (because of increased Crop Thirst).
Just like with Pumpkin - the only froge who's good with this strat is the froge that's locked behind this very achievement.
Unlocks Squeegee froge.
Monoculture
Condition: Fill all 48 plots with the same crop

Strategy is similar to the Polyculture, but this time you'll pick one crop (preferably something cheap like Potato):
Create a good economy, buy all farm extensions, and avoid rerolling. Once you have a lot of free funds - go on a hunt. You need to have more than 48 seeds on your hand because there's a chance you'll accidentally harvest some before the achievement is unlocked. Make sure to have those seeds chosen for Toucan to sow them and not the other crop (you can do that using your mouse wheel).
You don't need any farm level-ups, moreover - Crop Growth Speed is actually making your life harder. So don't take Billybob or Swifty.
Plotty and Stripe are good options.
Truffle
Condition: Reach 50% or higher Enemy Spawns

Before you learn how to play efficiently and get Pantry upgrades, increasing Enemy Spawns is a dangerous tactic, especially on maps other than Tier 1.
To increase your chances, pick Sir Hopselot or Bubba - their best builds make you tanky and deadly at the same time.
Make sure to not overcommit early - see how you fare, and increase Enemy Spawn rate only if you feel the current situation is manageable. Again, +1 reroll in Pantry upgrade helps you a lot.
Unlocks Truffle froge.
In Shining Armor
Condition: Win a run as Sir Hopselot

Super reliable and strong froge. Literal tank. His starting weapon, Katana destroys any pest on its path immediately(except bosses). With the additional incentive to take Resistance and Attack Size in the end he keeps the entire screen pest-free and even if someone manages to break through your weapons - high Resistance means they won't even scratch you.

Make sure to take care of XP gaining - most likely farming more than fishing - to level up at a decent rate. As Attack Frequency doesn't have an effect on you - neither positive nor negative changes, remember that! - feel free to trade it everywhere, don't take + Attack Frequency. You can try to mitigate that with Attack Duration, but a big Attack Size should also mean that your weapons will be off cooldown before the pests start touching you.

Great froge, top-tier for certain.
Penelhoppe
Condition: Reach 75% or higher Move Speed

One of the most useless stats in my opinion, along with Projectile Speed.
Search for Boot, GO FAST, Peg Leg and Meat Barter.
The biggest negative thing about this run - everything will feel slow the next run after that.
As always take care of farming to have a lot of levels and be able to offset this heavy investment into the Move Speed by something that helps you kill pests.
Unlocks Penelhoppe froge.
Expert
Condition: Reach level 70 in a single run

Make sure you get all farms unlocked early and have enough seeds to always grow something - and you'll get this one.
If you don't open it accidentally - it makes sense to do it together with Master (see the section below for hints).
Froggy Friends
Condition: Buy 5 pet cosmetics

I expected it to be one of those achievements that everyone has.
You can buy these cosmetics in the bottom-left room of your house:

These are only cosmetics! Their function or stats doesn't change
When you purchase the first one, you get a Cheevos - in-game achievement - which offsets the entire price of the cosmetics. But the rest 4 will be out of your pocket.
I suggest to keep it until you buy everything in the Pantry.
The Captain
Condition: Win a run as Bubba

Born tank with my favourite weapon as a starter.
Pick all Max Health level-ups you can get, remember about your economy and have fun!
For Toad Oil, the most crucial stat is Attack Size. If you have that - Toad Oil will show insane DPS.
Attack Frequency is also good addition.
Remember that Damage change is halved, so don't be afraid to take level-up with -Damage and don't invest too much into +Damage. Crit Damage will work for you even better.
Good froge, IMO the best choice for Look Ma, No Hands! achievement (see the section below).
The Doctor Is In
Condition: Win a run as Dr. Hopps

Froge with no scaling improvements, no significant pros, no Health Regen, almost non-existent Apple Healing and halved Attack Frequency. Why I don't like this froge?
Pick weapons that will help you clear the path towards the next Apple, get every level-up which improves Apple Spawns and learn to be a ninja whom no one can hit - you'll need that skill later on.
Stripe and Stars
Condition: Win a run as Stripe

Pay attention to the Stripe features ->
In simple words: your crops won't grow automatically, they will become ready to harvest each time you mine an ore vein or catch a fish.
Get Environmentalist and Hunter-Gatherer. Forget about fixing Crop Growth - you don't need that.
Another froge for whom I recommend skipping any other pet except Cat and Golden Retriever.
This will be a unique run, which freshens up your gameplay. It took me half a run to get adjusted.
Furog
Condition: Win a run while under 10% health

I unlocked this achievement while finishing a Tier IV map for the first time. I barely survived until the 15-minute mark and got the achievement for a win as Swifty, the achievement for surviving a Spring IV map and this one.
Because of that my recommendations below are pure theorycraft:
  • Pick Bubba - to have a lot of health to make sure that 10% is still enough to not throw the run accidentally; Sir Hopselot most likely will demolish everything near your with the Katana at this stage, so he's not as good option;
  • Decrease your Health Regen to a negative value through level-ups to make sure you don't go above 10% Health unless you want to do that - by eating Apple; You can try Dr Hopps for that same reason, but I feel it's less reliable way and higher chance to die than to survive on 10% Health;
  • On Day 14 run towards pests to lower your Health to the threshold;
  • Don't die until 15:00.

Unlocks Furog froge.
Most Definitely Not a Frog
Condition: Win a run as Hue Mann

This is a character who's scaling well, especially in late-game. However, -500% Crit Damage and -50% effectiveness to Damage is no joke, so Hue Mann isn't among the best froges.
Mower Blades will be especially good on this character. Other than that - the same mantra: improve farming aspects, remember you can get -Damage at a halved rate. You'll clear hordes easily, but the bosses will be a problem.
Plotting Something
Condition: Win a run as Plotty

"Jack of all trades, master of none"
You want to invest in farm extensions early, sow every single plot tile and then run fishing/mining.
Feels like too much on your plate. Toucan makes your life easier, to a point when you don't harvest anything from the field (not the best decision tbh, as you still get a lot of XP from crops).
Outside of that - a regular run (you strive to farm all tiles anyway, on most characters and in most runs).
True Outdoorsman
Condition: Fill out the entire compendium

Forget about it - you'll get it once you finish:
  • Geologically Gifted
  • Keeper of the Lake
  • River Diver
  • Pelagic Perfection
  • Ice-Fishing Aficionado
meaning, when you get every ore and every fish.
Bean is Best
Conditon: Win a run as Bean

Bean IS Best, or at least one of the best froges in the game.
Get more Damage and Attack Size while you're getting XP to become even stronger through level-ups? I think it's a great bargain, even though we need to lose some Attack Frequency, another important stat. But it's understandable - if it was, for example, Attack Duration, this character would definitely be the very best in the game.
Offset Attack Frequency loss through regular level-ups, take Toad Oil/Mower Blades and see how bugs disappear in an instant while you're tending to your crops.
Once you have more seeds that you can sow at the moment - forget about fishing and mining.
A reliable choice for most of the runs.
The Goodest Boy
Condition: Pet Rosco 100 times during a single run

Rosco is an adorable doggo sitting near Merch-Ant. You can see them either each day in the shop, or in your house in the bottom-right room:

Click on it 100 times and voila.
Down Payment
Condition: Win a run as Greg From Accounting

This froge forces you to invest into a Coin Gain, at least a bit.
I suggest not taking every single Coin Gain level-up you see - only at the early phase to get over the hump. Day 1-2 401k is ideal.
Other than that - from my point of view, it's a John Doe - a frog without any features, which requires a regular build with no nuances.
At least he has great starting weapon, which helps him finish Days 1-2 unscathed.
Survive Tier III maps
Muddy Boots: Survive Spring III
Melted Ice Cream: Survive Summer III
It's Getting Cold: Survive Autumn III
Frigid: Survive Winter III

The difficulty difference between Tier I and II felt more significant for me than Tier II and III.
You have less leeway in weapon picks, Mower Blades, Toad Oil and Bounce Ball are becoming a must-have, any mistakes in economy and Exp Gain are more punishing.
Your checkpoint is still Day 10, but it's harder. You survive that - the rest 5 days will be the same unless you suddenly decide to hug bosses to your death.
Each achievement also unlocks Tier IV map of the same season.
The Waterboy
Condition: Win a run as Squeegee

Water Beam isn't a bad weapon, but it's one of the worst starting weapons.
This froge's gimmick is watering everything for the sake of watering. You literally gain nothing from harvesting. That means you want to always buy the cheapest crop, which is thirsty and leave the field early to give space for something new and thirsty.
The only run when I was obsessed with Water Capacity. Also, the only run where Crop Thirst, which the game itself considers a negative, is a positive perk.
Another unusual run, but you won't pick this froge for your achievement-hunting runs.
Pesticide Never Required
Condition: Eliminate 10,000 or more pests in a single run

Best bet - Truffle. Reason - +50 Enemy Spawns during the night. Especially at the Tier IV map that might be enough without any additional +Enemy Spawns from level-ups.
I unlocked it with Greg From Accounting on the Summer III map.
Just make sure to have good Attack Size and Attack Frequency with weapons like Mower Blades or Toad Oil to allow the game to spawn enemies at the highest possible rate.
Look for Golden Sword, Summoning Blade, Telescope and Double Edged.
Die Hard Fan
Condition: Win a run as Swifty

Crop Growth Speed is the name of the game. Pick any level-up with that, gain as many Elephants as possible, and pick the cheapest seeds as these crops tend to be the fastest to grow.
Also, Capybara in this run is exceptional.
You do that - and your weapons will go brrr.
Small And Mighty
Condition: Win a run as Pumpkin

This froge was hard for me at first, because it requires you to be extra careful. That's just something you need to learn if you want to get 100% achievements - in my latest runs, I'm so used to dodging as much as possible that I tend to decrease Max Health, Health Regen and Resistance significantly because I focus on creating a build that melts everything come Day 8.
Consider this run a rehearsal before James Pond achievement.
Critical Gambit shines on this froge. Pick as much Crit Damage, Attack Frequency and Attack Size as possible.
Top Pick for 5 Seconds to Paradise, "high risk-high reward" type of froge. Learn to love it, you'll play it a lot in future.
Triumphant Truffle
Conditon: Win a run as Truffle

With this character day-night cycle disrupts your farming routine drastically. You wish to gather crops during the day only, which means your crops stay ready but not harvested - meaning your actual Exp Gain is slowed, even though you're promised bigger Crop Yield.
On higher difficulty maps +Enemy Spawns means your luck with proper level-ups should be even better to scale as fast as the danger from pests.
Even without Enemy Spawns you'll get enough Coins to buy all you need, and at some point in the game, you'll have more Coins than you need.
As a result - you get a froge with zero-to-none benefits at a higher risk.
I wouldn't pick it outside of runs for this achievement and maybe Pesticide Never Required (tbh, you'll get this achievement on Pumpkin while trying to make 5 Seconds to Paradise anyway, so why bother?)
Master
Condition: Reach level 90 during a run

Turned out to be easier than I thought - instead of making a dedicated run with some frog which is good in fishing (Finn) or farming, I ended up getting the achievement when doing Day Off achievement on Dr Hopps.
Just pick each XP Gain, Crop Yield and Fishing Yield (lesser priority) upgrades you see, make sure to mine/fish/farm all the time instead of wasting the time in the middle of nowhere, and ensure you have enough money to always buy crops.
Purchasing all plots is key - they grow in price incredibly fast, so there's a sense to invest heavily into buying all of them at one point at the expense of not complete harvest.
Make sure to prioritise Toucan and Elephant pets, then Capybara and Cow - farm must grow all the time. When there's nothing to do at the field - fish at the big lake on your right.
All Grown Up
Condition: Win a run as Sprout

Not an easy character for a Tier III or Tier IV map.
Of 4 most important offensive stats* (even the most important overall**) - Damage, Crit Damage, Attack Frequency, and Attack Size - you start with 1 heavily reduced, and 1 halved in scalability. You can improve Damage through Crop Yield, but you already are at the mercy of luck and off to a rocky start.
On Tier I and II maps shouldn't be much of a difference from a generic run.
On Tier III and IV, you need excellent execution and good luck.




* Crit Chance is also important, however, it's quite easy to reach 100% even with -effectiveness debuffs
** I don't mean stats like Resistance or Crop Yield aren't important - I mean that you should invest in those 4 stats more than in the supporting ones.
Interior Designer
Condition: Buy 10 pieces of decor

Isn't hard by any means, but as with Froggy Friends, I suggest you postpone unlocking this achievement until you buy everything from Pastry.
You can buy decor from a Merch-Ant in the bottom-right room of your house:
Opulent
Condition: Win a run with 500 000 or more coins left over

While the achievement isn't that hard per se, it requires a dedicated run. On other runs, you'll prioritise getting more significant upgrades than Coin Gain, and even if you get a lot of money - you want to invest it into the experience.
I did it with Greg From Accounting but right now I think that Truffle is an even better option - because of Enemy Loot Yield and Enemy Spawns, both giving you hundreds of coins just going at you.
Use Tier 1 Map - there'll still be enough pests to kill but a lesser chance to botch the run.
The motto for the run - if it has + Coin Gain, take it regardless. If it has - Coin Gain, skip it regardless. Don't bother with any crops except weapons, don't buy more plots (I purchased 1 plot before I realised I don't need them in this type of run). For the first few days prioritise mining over fishing to always have enough money to buy out all weapons seeds (you still need to scale, right?). Once the economy is fine, prioritise fishing - as you don't buy regular crop seeds, it's your way to get new levels to improve your Coin Gain. Hope that you get improvement for future + Coin Gains.

I should also note that I got 500k+ spare coins and LVL 93 on my run at the James Pond when trying to get The Name's Pond achievement without any attempt to create proper economy or trying to save on something - moreover, I had a bad start, with no luck and constant lack of funding until around day 5. So it's doable with enough luck on any character.
Perfect Penelhoppe
Condition: Win a run as Penelhoppe.

Every +1% Move Speed improvement speeds up your mining/fishing/farming as well.
How does it change your gameplay? It doesn't - remember about -75% Crop Yield and -Resistance effectiveness. That means you do anything you want except Crop Yield and Resistance stuff.
Pretty boring character, pick good weapons, win and move on.
World's Best Frog
Condition: Win a run as Furog

Good things about this froge:
  • It's not a froge;
  • Cute sprite;
  • Funny movement animation.

That's about it. It's an improved version of Dr Hoppe. However, not improved enough for me to praise it. Crop Yield per missing health is unreliable - you either don't utilise it, or play with fire by staying low, and you will get burned.
Another froge without benefits but with the drawback of needing to be extra careful.
James Pond
Condition: Finish a run without getting hit

One of the hardest achievements in the game. You need the right frog, the right weapons and luck with level-ups.
For a frog, my choice is Bean - top-tier starting weapon, which ensures you don't ruin the run at the start, has great scalability due to his perks, no penalty perks make him incredibly adaptable (there are no level-ups that are more punishing/less rewarding because of no effectiveness changes).
After that - pay double attention to not being close to any pests, try to get a set of weapons that will cover each other weaknesses, don't forget to improve your field all the time and do mining and fishing whenever the field is covered.
Don't be greedy, better leave coins on the ground than risk taking a hit. Don't become overconfident once you start scaling faster than pests, play safe, especially with bosses.
Look Ma, No Hands!
Condition: Stand still for 100 seconds

I thought this was one of the easiest achievements in the game. Boy, I was wrong.It's actually very easy to do.
All you need is to have Greg From Accounting unlocked. His Bounce Ball is insane in the first days, killing everything before it touches you. So that's your strategy - pick Greg From Accounting, pick Tier I map, start run and don't move for 100 seconds. Boom, done.
Shout out to Kade for this strategy.

I achieved it with Bubba along with Alone, As a God and No-Fly Zone achievements.
My strategy was: focus on Max Health and Resistance level-ups, see how I fare throughout the game, once I had all weapons maxed out and some good level up upgrades - I took my hands off the keyboard and watched. Platemail, Thick and Spiked Mace helped a ton.
I tried 3 times in my run, and on the 11th day managed to do that with ease - because my Bubba had 650 Max Health and 200%+ Resistance.
No-Fly Zone
Condition: Win a run without scaring any ducks

Ducks are sitting on the big lake on the right side of your field.
Just don't go there for 15 minutes.
Avoid using Finn or any other frog that relies on fishing.
Pick Tier 1 Map to get it faster.
I did it together with Alone, As a God and Look Ma, No Hands! achievements.
Survive Tier IV maps
Downpour: Survive Spring IV
Heatstroke: Survive Summer IV
Winter is Coming: Survive Autumn IV
Absolute Zero: Survive Winter IV

The most punishing set of maps in the game. Here you might lose just because you didn't get the luck. You need at least 3 good weapons now, you need to gather resources all the time.
Your checkpoint shifted to Days 8-10. Pests will start suffocating you since Day 6, but Day 8 has a huge power spike and feels like a real survival where you constantly watch the clock in hopes there isn't much time left before the new day.
Once you unlock every upgrade in the Pantry it becomes a lot more forgiving, but still - you need to manage your resources and stats properly to win at a decent rate.
Alone, As a God (+Dangerous Duo +Triple Threat)
Condition: Win a run with only 1 weapon

Also completes:
- Dangerous Duo - Win a run with 2 or less weapons
- Triple Threat - Win a run with 3 or less weapons

You need a hero with a top-tier starting weapon. My pick - Bubba. Not only this hero can become an incredible tank, not caring even about bosses (at one point I got swarmed by myriads of pests while my weapon was on cooldown, and didn't even get hurt), but he has in my opinion the ultimate weapon of the game - Oil.
Pick Tier 1 Map to make it faster.
Prioritise Max Health, Resistance, Attack Size and Attack Frequency level-ups. If you're lucky enough - you'll find level-ups that increase your Max Health for Resistance, Attack Size for Resistance and Max Health for Pickup Range (nice to have but not as good as the former two).
The biggest problem is to find Oil seeds soon enough - if you don't see them in the shop for long (which happened to me), pests will become too strong and will kill you. BUT avoid rolling too much - in the first few days, the game will give you new seeds (in a regular run you need new weapons to scale before the first power spike happens, and getting more weapons is the best way - so the game tries to help you with that). Better check your luck, maybe roll once (starting from day 3-4) and then focus on regular crops. They won't help you scale fast enough, but at least will prolong the game, and Max Health per Resistance and Attack Size per Resistance level-ups will actually be clutch anyway.
By day 10 you are either dead and restarting the run, or got level 5 Oil, some good levels and just wait for the 15-minute mark to come.
I completed it with Look Ma, No Hands! and No-Fly Zone achievements.
The Name's Pond
Condition: Win a run as James Pond

Unexpectedly, the James Pond froge is actually a worse character than Bean, whom I used to open James Pond.
This character has no perks that help him scale - all his perks are static, so by day 10 (which is most of the time a defining day for a run - if you survive it, you'll most likely survive all 15 minutes) Bean will be way stronger, even though that's one of the characters you'll probably unlock accidentally - at least, that's how I got him.
Other than that - do mostly the same thing you did for James Pond Achievement. You even have the liberty to tank a hit a day - however, I wouldn't count on that, as you don't get any invulnerability period once the shield is broken, so there's a big chance you'll immediately take a 2nd hit and die.

In my run where I got the achievement, I also had 500k+ spare coins and 90+ level, so this would also be enough for Opulent and Master achievements - shows that you can reach for several achievements in one run (just make sure to set priorities and to not botch the main one by biting more than you can chew trying to kill two birds with one stone).
Day Off
Condition: Win a run without eliminating any pests on Day 1

While it may look hard at first glance (because you lose in tempo by slacking off the first day, when it's easy to kill mobs), in reality, you can still get a lot without killing anyone, it's just harder. You'll probably have to restart the run several times.
I suggest using Dr Hopps - his starting weapon, Bonk Hammer, hits in the direction you were/are moving (left/right/up/down and 4 diagonals). This means you control where the hit strikes, and can avoid pests. With a small enough hitbox and significant starting cooldown, I found it the easiest one.
I also tried with Squeegee - his water spray always goes counter-clockwise and starts where the previous spray ended, so you somewhat control what is on its way. However, if any pest is coming close to you - it's immediate death even at Tier 4 Maps (thus immediate reset of the run). Day 1 pests can survive the random hit of the end of the spray, so as long as you keep your distance and keep in mind where the new spray will go - it's doable. However for me, it was always a failure at 45+ seconds, so I suggest going with Dr Hopps - with him, it took me 2 runs to get 0 kills in 1st day.
Go into the Tier 1 map - to guarantee that you can actually win the run without too much hustle after you manage to outmanoeuvre pests on the first day.
Starting from Day 2 it's just another run - pick your preferred weapons and power-ups, and hold on for 14 more minutes and you're done.
5 Seconds to Paradise
Condition: Eliminate a boss within 5 seconds of it spawning

The hardest achievement in the game.
Forget about any tips I gave you before - I tend to prefer more reliable builds. Reliable builds won't cut it here. You need to go nuts - forget about hp, regen or resistance. You need good rolls - so get ready for a lot of runs.

Best character - Pumpkin. Even when I had a very successful run with +1500% Damage I was nowhere near killing a boss in 5 seconds. Critical damage gives you a chance.
You also need top single-target weapons - my favourite Toad Oil is a dead weight in this run. #1 Pick - Mower Blade. With LV 5 upgrade to +999 Piercing and proper Attach Frequency, Damage and Critical Damage it will melt down anything. My #2 - Twin Scythe. It's not as deadly, but Mower Blades won't be able to do the achievement alone, so you need several more good single-target threats. Katana is on the same level in my eyes, preferably take both.
Try to improve your Exp Gain, Crop Yield and Crop Growth Speed as much as possible to gain more levels and through them scale like a madman.
In damage upgrades, your focus should be on Crit Chance till it's 100, Crit Damage and Attack Frequency. Once Attack Frequency is above 300% - try to get Projectile Speed above 100%, because your Mower Blades will be off cooldown before the animation ends.
I needed like 10-15 runs to get lucky enough:
- Crop Specialist;
- Knowledge;
- Blue Feather;
- Mr Billy;
- Leaf Gem;
- Klepto;
- Fasting Ritual;
- Critical Gambit;
- Hand;
all in the same run.

Have patience, keep attention on your stats and enjoy the journey - and then you'll get it eventually.
There you have it!
Contributors:
Kade - Pointed out easier strategy for Look Ma, No Hands achievement.

Conclusion
Hope this helps you get the 100% achievements!

If you enjoyed my efforts - please consider clicking Like & Favorite (and maybe even giving my guide an award!).
I greatly appreciate it as it shows me that my work is valued and will warm my heart.

Enjoy the game, have good runs and I wish you lthe best of luck!
16 Comments
Frogger Mar 1 @ 6:09pm 
Does anyone know that if bosses spawn off screen does it still count for time for the 5 seconds until paradise achievement?
Bubble Tea Bunny Feb 15 @ 11:36am 
got 5 seconds to paradise on my first try, thanks for your tips !
Drey  [author] Feb 6 @ 11:22am 
Hi @Frost! Glad it helped you.
About the map - I'm not sure that Tier 1 maps are the only good option. True, they are easier, but in my experience, Tier 4 maps were giving me more resources (levels and gold), allowing to scale with the right build. I tried both of them and, if I remember correctly, did it on Tier 4. I'll maybe add these ideas just to keep other readers informed. Thanks for the suggestion!
Frost Feb 5 @ 4:27am 
Thanks for the guide! Your tip to use Pumpkin finally helped me get the 5 Seconds to Paradise achievement. Though, you should probably tell people to use Tier 1 maps (AKA the easiest), since that makes special enemies way weaker.
< blank > Jun 29, 2024 @ 3:41am 
2) Even with all that I still almost ruined the run because hp upgrades heal hp and I took the health to damage upgrade fairly late in the game. Because my max HP and resistance was so high I started to steamroll enemies and wasn't taking much damage at all. I thought it was over but thanks to crop/xp upgrades I was able to keep leveling up and take enough defense downgrades to eke out the win. If I didn't run all the way left then right at the bottom of the map while aiming my weapons away from enemies I likely would have missed the achievement.

Not sure if anyone else is struggling with unlocking Furoge but hopefully this information helps.
< blank > Jun 29, 2024 @ 3:41am 
On paper unlocking Furoge sounds easy but it took a while for me. I eventually got it on the first map with Bubba and -health regen but the whole run needed to be optimized to reach <10% end health. In all my other attempts I was too powerful to reach enemies or couldn't take enough damage safely.

The key was to use weapons that could be aimed away from enemies or left behind (dropped) along with careful stat picking. I used toad oil (starting weapon), crow boom, mower blades, katana, and moles. For stats I focused on HP and crops/xp, reduced apple spawns/healing, ignored most attack size and knockback upgrades, increased resistance and -enemy damage/+enemy speed/spawns, and generally tried to stay underpowered. I also had to get my health low long before day 14.
Drey  [author] Jun 19, 2024 @ 2:11am 
While trying to do that, you'll most likely unlock Plotty as well. If you don't - no worries. Again, you can try to do that with Stripe if you unlock him. Try to pick level-ups which slow down plant growth. In this run, you don't want to get Elephants. You can also pick plants which are growing longer, but in reality, all you need - have 50+ seeds and just plant them all. If you didn't pick a lot of level-ups that speed up crop growth, it's unlikely that they'll ripe before you move out of the vicinity.

These 2 achievements are more about committing fully to farming for a day. Make sure to have all plots purchase early on, buy 50+ seeds and plant them all at once.
Hope this helps.
Drey  [author] Jun 19, 2024 @ 2:11am 
Hi Critterina. For Billybob I'd probably say Squeegee/Swifty are best - water crops as fast as you can, so they can grow up and leave the plot earlier. For Plotty you need to go in another direction - increase time to ripe as much as possible. Stripe is ideal for that - put seeds everywhere and don't mine or fish at the same time.
However - I'd say for these 2 achievements froge isn't as important as your strategy for the run.
To unlock Billybob, make sure you have a proper economy and don't try to rush it early on - just improve your gold income. Pick a Tier 1 map to make sure pests don't hinder you from growing crops. Around Day 10-11, you should have all plots opened. At the next Merch-Ant buy fast-growing crops - when you hover over the seeds, it shows the stats. I believe potato was one of those, but there were other quick plants. Pick Toucans and Elephants only as pets, with Elephants as a bigger priority. Picking up level-ups that increase crop growth also helps.
Critterina Jun 18, 2024 @ 6:22pm 
you listed billybob and plotty as the easiest ones, yet i don't have them yet. what frog to use for those?
plasitonic May 19, 2024 @ 4:15am 
In regards to catching all the fish, you can identify them by the ripples on the pond:
Common has a small ripple.
Uncommon is slightly larger.
Rare and Epic have stars.
Legendary has gold stars.