THE FINALS

THE FINALS

34 ratings
Best Diamond Ranked Tips for The Finals Season 2
By PLODOTVOR
Looking to dominate Season 2 of "The Finals"? Look no further! This text is packed with insider tips and strategies to help you navigate the game's challenges and elevate your gameplay. From mastering new mechanics to dominating in team compositions, this guide has everything you need to succeed in the latest season. Whether you're a rookie or a seasoned player, get ready to level up your skills and conquer the competition.
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The Finals: Season 2 Tips and Strategies
After a very rocky season 1, the final season 2 has kicked off with its own set of difficulties and challenges. To help you reach diamond without having to sweat your tears out, I've built a straightforward tips guide that high-ranking players wish they could keep for themselves, whether you are starting the game for the first time, a 500-hour veteran, or somewhere in between. I guarantee you that you will learn something by the end of the article, so make sure to stay until the end. There is no time to waste. Let's get into the article.
Point, objective, tactics, Starting cashouts

You might have realized that some teams wait for a weird amount of time before inserting the cash boxes into the cashouts. This is because the respawn engine calculates where to respond to a WIP team based on what is happening on the map at the time of respawn. If a cash out has just started and a team is respawned a few seconds later, the engine will respond to the team roughly 100 m away from the point.

If, on the other side, you wait for the team to be responded to before putting the cash out, the engine will either respond to the team at another Cash Out point if there is another one active or at a very far point from the cash out objective points, usually between 200 and 250M, away, respawn points.

This is seemingly still being rewarded, so this point might quickly become irrelevant, but there are currently two to three respawn points per objective. Make sure to learn them all to position your teammates correctly while defending an objective and not to let any other team creep up on you and wreck your defenses before you even realize what is happening in higher ranks.

You can expect players to know ahead of time when you will respond, depending on the map layout and the actions underway at the time of respawn.

Cash Out Time
A full unlocking of the cash in the cash out takes up to 130 seconds. If you wait for the last second of a round, you will shorten the C cash out to the maximum time of the extra time, which is 60 seconds, meaning that you can reduce the time for the unlocking from 130 seconds to 61 seconds.

On top of that, the loading of the objective that is common to everyone will look the same, whether it is 130 seconds or 61 seconds. The only difference is that the loading will go faster. This can catch an enemy attacking team off guard and give your team a great edge to cash out at the last minute.
General tips for season 2, Dematerializer
Now that the dematerializer is part of the game, tracking player positioning has never been this important. The concept of flanking is much more important, and at present, learn to position yourself vertically so as not to be caught off guard.

Medics, healing, and respawning have been at the center of the finals since the beta, but it is obvious With the changes brought by season 2. Embark is trying to rug the boat by making unexpected changes to the support aspect of the game, even if at high ranks.

The meta is still revolving around two mid-class classes plus one heavy The concept of healing is a bit less present than it used to be. We more often see one medic plus one dematerializer, the user.

It is vital to time your attacks to the dots and remain aware of your team's health at all times if you want to avoid an instant team wipe. Verticality with flanking is a real risk in the current meta, and you should take into consideration that the healer is probably going to help you focus on healing on the tank most of the time.
Hacking
The dematerializer can not only remove a wall but also replace it. While the first one is obviously strong, the second can sometimes be thought of as secondary.

In reality, the possibility of putting the wool back can basically be considered a second specialization, or gadget, and should be used as such. You can make crazy Cash Out steals, escapes, or even attacks by canceling your wool hack or even the ones that the enemies are using and completely breaking their momentum.
Gateway grenades

Gateway grenades, these grenades are debatably not as good as one would have expected watching the trailer or taking experience from other games like Apex holds a secret trick for some unconscious reason.

Once a gateway is opened, a lot of players will feel the will to try using it, thinking they will have a strong chance at flanking the enemy team with it. If positioned smartly by the defending team, this gadget can completely trick an attacking team into chaos by making them fall into an unexpected hole or positioning the exits at a very disadvantage.
Player in-game, Mentality

As the player's skill levels continue to ramp up, your mentality in the game will take on more and more importance. Foster team cooperation rather than pointing the finger at the weakest link. Always play with your microphone on, or at least with the communication channels on, so that you can hear your teammates and use voice and command ping smartly.

Proper commands can elevate a team's gameplay by entire levels very easily. Here is a simple example: If you get killed and decide to stay quiet by default, your teammate will normally try to come and respond to you. In that scenario, your chances of getting killed are quite high, as you have not provided the information you privately had access to.
Explosive, Nerfs
Season 1 was built around the concept of explosives with high-damaging C4s, breach charges, strong RPGs, and the infamous nukes.

Season 2 seems to have brought doom to the explosive era of the finals. With a strong Nerf to explosive Splash damage on all types of exploding weapons, the wobble effect on any attachments, including nukes, but not limited to, and the division by two of the number of C4s a heavy can put down at once, we can consider that Embark is trying to put more emphasis on team builds and actions rather than solo damaging, load-out skills for season 2.
Double Side-Step Movement

If you simply tell him where the enemy is after your death, he can come up with a wiser plan to support you and get his team back on track using the double-side step movement technique. One side slide followed by another side slide in the opposite direction while reloading is a great high-level skill to master.

Most players will not have the reflexes or tracking aptitudes to hit you with enough bullets to kill you once they have emptied their mags; yours will just have been refilled, giving you the offensive and a strong chance to win the fight. And that is it for this time. I hope you found this article interesting and insightful. The goal is to keep growing together to reach new heights.
Health, meta-team composition

As it stands, the team loads out with one heavy and its mes shield plus SA 126. One midclass with a dematerializer and the second midclass with a healing beam are completely broken and far beyond any other option.

This enables a strong defensive sync for team stacking together but also a very strong flanking offensive side to it with the dematerializer, bringing a new level of complexity to the attacks that a team can perform quite simply.

Past respawn, defibrillators do not instantly respond anymore. That was surely intended as a Nerf, but the reality is quite different and would arguably end up as a shadow buff of the middle class. While the respawn is loading for a total of 3 seconds, the player has the possibility to look around freely.

This fact, allied to the 1-second immunity you get after reappearing, makes for a great source of intelligence for the rest of the team but also a much stronger comeback than what responding was for season 1. Also, we have seen bugs emerge; some have already been fixed, like the possibility for Heavies to use their shields while on the 3-second loading or jump pads being able to be placed too.
Support role
The support role should now be considered a full-time job if you enter with a healing beam. You need to fully dedicate your time to healing if you play with Heavy.

Your role is to be a frontline shield and a damage bruiser rather than a killer. This seems to be getting more and more true as time goes by, as we are seeing Embark Nerf the SA1216 over and over reduce its ability to be a murderous weapon, even if it is still right now on the S tier of the finals weapon list for the light class.

The accent is still disrupting defenses and enemy shields with the recent buff of the glitch grenade and the gateway grenade.

Anti-gravity
The anti-gravity, is far better than expected the unforeseen strong effect beyond the obvious possibility with the verticality, aspect of the tool is that it slows players traps in its Ray of action this can immobilize a player or even up to an entire team because of the rages of the action because the effect comes from under it can take up to a second or a couple of seconds for the player to realize he has been trapped into an anti-gravity grenade, meaning that the attacking player will have a strong position over its victim and start taking a good chunk out of the player.
Steel, Priority

This one might seem obvious, but when there is nearly no time left, many teams make the mistake of rushing for the steal. You need to make sure that the enemy team is dead or at least fully occupied before attempting a steal.

Winging it, thinking what if they don't pay attention, has a very low chance of success, and this rate will keep growing down the older the game gets because players are accumulating experience and have now a strong understanding of how to defend objectives. Risk aversion: always keep track of how much money you have already cashed out, depending on the amount risky steel attempts can actually be worth wiping.

For example, if your team has cashed out 10, 000 or less by the late game, a full team wipe would only cost around 3, 000; if your team has cashed out 30, 000, a team wipe would cost 10, 000 or above, meaning that your team would go back down to a total of 20, 000. At that point, if the third- or fourth-position team starts a last-minute cash out and validates it, you will no longer be in the first or second position and will surely be Eliminated.
Ranking system
The ranking system is being reworked. Since everyone is being thrown back to placement matches and the placement matches themselves do not precisely set players on an adequate rank, the beginning of the season can be difficult to apprehend for season 1 lower ranks.

Waiting a few weeks before starting their season can help them avoid being put in matches with Smurfik players. On top of that, the rank-up or-down system is quite unclear with the removal of the progression bar, rendering the concept of climbing the ladder quite frustrating at the moment.
Recoil is Buffed

Recoil are buffed except for the louw gun and the XP54. Most guns have seen some form of recoil stabilization for season 2, especially at high distances using full clip shooting via Auto firing is much more reliable and controllable, and now with class perks, now that players all have some form of experience in the game, it is no longer possible to hope to win without exploiting the strength of each class, for example, moving around maps.

Faster by tilting jump pads with the midclass as a light class. Separate team defenses by letting your team engage in attack and flanking the weakest member of the defending team as a heavy. Understand which part of the building will be destroyed, and use that to create chaos on the battlefield. This channel is here to help. You will not regret it.
7 Comments
BADBOY Apr 16, 2024 @ 7:58am 
good
Ultrabreeze Apr 15, 2024 @ 4:12pm 
I BET HACKS ARE BEST TIP
Balm Apr 14, 2024 @ 5:23pm 
"insider tips"

looooooooooooooooooooooooooooooooollllllllllllllllllllll
抽芙蓉王抽的 Apr 12, 2024 @ 7:28am 
wow
MusikSuchti Apr 11, 2024 @ 3:24am 
Instead just install hacks like 80% of the player base.
No offense to you my guy, but its really just hillarious.
The Finals Apr 4, 2024 @ 9:22am 
Very in depth guide :steamthumbsup:
SEE 👀 Mar 29, 2024 @ 10:19am 
good