Tabletop Simulator

Tabletop Simulator

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Epochs Course of Cultures (scripted)
   
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Type: Game
Complexity: Low Complexity
Number of Players: 2, 3, 4
Language: English
Mots-clés : Template
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676.380 KB
19 mars 2024 à 15h12
31 mai 2024 à 8h28
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Epochs Course of Cultures (scripted)

Description
Epochs: Course of Cultures - A 4X Civ. Game Spans the Ages
From Antiquity to Modernity: Forge Your Civilization's Legendary Journey Through The Sands of Time
Epochs: Course of Cultures is a 2-4 player 4X civilization game featuring realistic history across 3 epochs - ancient, medieval, and modern. In each game, you will strategically navigate diverse victory paths and your development pace based on factors such as terrain distribution, the strengths of your civilization, available inventions, and the strategies of your opponents. Seizing the right timing, planning your strategies, and engaging in diplomatic negotiations are all crucial elements of this game. As a leader, the fate of your civilization rests in your hands. Embark on the journey to lead your civilization toward greatness and prosperity.



Kickstarter: https://www.kickstarter.com/projects/icemakes/epochs-course-of-cultures-a-4x-civ-game-spans-the-ages?

unscripted version: https://steamcommunity.com/sharedfiles/filedetails/?id=3246044247
35 commentaires
WINNER1212  [créateur] 3 aout 2024 à 14h18 
You can add what you want to add, but I'm not certain if ice makes/I will add more to this mod
UOL xlolzorx 31 juil. 2024 à 10h19 
any problems with it? Just interesting
WINNER1212  [créateur] 30 juil. 2024 à 8h47 
@UOL xlolzorx
Only time will tell
UOL xlolzorx 30 juil. 2024 à 5h43 
Is it possible to add all additional content? (unlocked cars, new fractions and etc)
unitedstates105 31 mai 2024 à 12h05 
Thank you! Much appreciate it! It annoyed me so much that I created my own version of it just to get rid of the grid LMFAO

Also, when play testing it, the script breaks when trying to go to the 2nd Epoch, so I had to restart but other then that, all is good!
WINNER1212  [créateur] 31 mai 2024 à 8h30 
@unitedstates105 I fixed the grid, now it is turned off.
unitedstates105 31 mai 2024 à 7h17 
Hello! I just got into this game! Is there a way to get rid of the forced snaps on the board? Like, I understand that the tiles have snaps on them, but for example, I want to place a free city in between the lines on where its at, or place the ? resource tokens on the board, but the moment I let go, it goes to a different predetermined area. It's mildly annoying hahaha

I tried to fix it but it could very much be the table that's causing the issues, as I've had something similar happened to one of my games.
rutto 31 mai 2024 à 2h37 
Hi! I was wondering whether, given the fact that kickstarter campaign is ending, the mod will be updated with Stretch Goals content (I hope it will :)). Thanks!
WINNER1212  [créateur] 31 mai 2024 à 2h02 
@teach I'm not sure since they are still fine tuning things. So maybe, maybe not.
Teach 30 mai 2024 à 8h32 
will this mod updated with the last changes of the rules? they talk about in the update 10 of the kickstarter campaign