RoboCop: Rogue City

RoboCop: Rogue City

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Enable generic Unreal Engine HDR support
By Silver Knight
These .ini tweaks allow for the game to use HDR for brighter highlights while the UI remains unaffected compared to other solutions like AutoHDR.




   
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Modify engine.ini
Press Windows Key + R - this will open the windows "run command" window
enter this path to open the Engine.ini directly

%LOCALAPPDATA%\RoboCop\Saved\Config\Windows\Engine.ini













Add the following lines:

[SystemSettings]
r.AllowHDR=1
r.HDR.EnableHDROutput=1
r.HDR.Display.OutputDevice=5


7 Comments
Xenon Dragon Mar 7 @ 3:47pm 
Would anyone be able recommend if it's better to do these steps and also enable Special K or just use Special K by itself?
Silver Knight  [author] Jul 10, 2024 @ 3:18am 
good advice, added
木ノ葉の黄色い閃光 Jul 5, 2024 @ 11:19pm 
Actually, even better would be "%LOCALAPPDATA%\RoboCop\Saved\Config\Windows\Engine.ini", that way the reader could just paste this in Run (Win+R) and the file will open in their default text editor.

Thanks for the guide by the way, it seems to be working for me (overhead fluorescent tubes seem to be brighter)
木ノ葉の黄色い閃光 Jul 5, 2024 @ 11:13pm 
I think you should update your guide with "%LOCALAPPDATA%\RoboCop\Saved\Config\Windows\" instead, this way it avoids the reader having to change the path to fit their username
pwen Jun 11, 2024 @ 8:58am 
Ah OK thank you! Great guide.
Silver Knight  [author] May 29, 2024 @ 2:02am 
it doesn't refer to the display number like in the windows settings but the color format/HDR model used, i chose 5 because it is scRGB with 1000nits peak and the best "catch all" option provided by UE in this case :steamhappy:
pwen May 28, 2024 @ 6:29pm 
display output device, is this supposed to be 5? i would think it would be 1, but not sure...?