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You have to keep track of these on your own as the only way the game tells you that you've seen a scene is whether or not you can skip the messages, assuming you have "skip unread messages" unchecked in the Config menu. You can still assign characters to task after the scene plays for materials, but no new event will play. These events can only be viewed once per game loop
Is there a way to track which ones you've seen? Also, once you've seen one, should you no longer assign that task to the character?