Kingsvein

Kingsvein

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Cold Is The Grave
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56.116 MB
10. feb. 2024 kl. 19.17
10. mars 2024 kl. 10.51
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Cold Is The Grave

I 1 samling av Prominence
Prominence Mod Pack
3 gjenstander
Beskrivelse
COLD IS THE GRAVE
An unnatural chill has settled over the headlands west of Kingsvein. Set out and investigate to uncover a new threat to the already troubled city!

Cold Is The Grave is an adventure mod that introduces new areas to explore, new exploration tools, new enemies, and an unusual “companion” character of sorts.

This mod has no dependencies and can be seamlessly integrated into an existing save. Some of the combat encounters will be quite challenging for an unprepared party, so make sure to gear up and defeat a few Wisps before you attempt the dangers of the Frigid Headlands. The environmental puzzles in this mod make use of the Megasledge from the base game. A Chisel with the Chain ability is also likely to come in handy. Beyond that, you’ll find all of the tools needed to solve every puzzle in the mod itself.

Features:
  • New Adventure Areas and Dungeons
  • New Exploration Items and Puzzles
  • New “Companion” Character
  • New Enemies
  • New Boss Battles
  • New Lore and Quest
  • New Treasure



Acknowledgements:


My Other Mods:
Populære diskusjoner Vis alle (2)
3
22. feb. 2024 kl. 0.36
best!
shishu_yy
0
26. feb. 2024 kl. 0.01
best!
魔亦有情
24 kommentarer
Son T49 13. juni 2024 kl. 2.44 
A Rad Codex game isn't truly finished until Prominence has added new areas, mechanics and materials to it. At this point, I consider their work canon to the series! A must-have.
Trust Faustino =)
gdo 18. mars 2024 kl. 17.49 
Me too! XD I will! Usually I try everything before I search the internet for the answer, but on these parts I really got stuck. Thank YOU for all the help and for developing an amazing mod for an addictive game!
Prominence  [skaper] 18. mars 2024 kl. 17.38 
I'm glad to hear you've completed that puzzle! Please let me know if you get stuck again, and I'll be happy to help. Thanks for playing!
gdo 18. mars 2024 kl. 17.32 
It was the lightning cast back on the force panel that was missing. Now it worked! Thank you! @Prominence
Prominence  [skaper] 18. mars 2024 kl. 17.23 
They last long enough for the puzzle. You can recreate the vulnerable section by using lightning on the panel.
gdo 18. mars 2024 kl. 17.10 
hmm I already used the rod on the vulnerable point BEFORE trying to connect the walls using the shield. So, there's no more vulnerable point left on the force wall since I destroyed it. And when I try to use the shield to connect the wall again on the little building on the left, it creates a square, even if it attached to the existing wall. I tried to create two squares and then using the rod, but nothing happens. And the created squares soon vanish.
Prominence  [skaper] 18. mars 2024 kl. 16.36 
That's the puzzle. You have to use more than just the Unraveler to pass it. Examine the various unique exploration items you've found so far and check their journal entries. Then try using the shield to create a temporary force wall to connect the vulnerable point to the others .
gdo 18. mars 2024 kl. 16.04 
I defeated them, got the rod, but in order to access the next screen (north), I can't break the force wall that is blocking the path. I don't remember what I did, but the vulnerable spot is not attached to the rest of the wall. And when I use the rod on that spot, it just disappeared and there's no vulnerable spot left on the force wall. Is that a bug or I did something wrong?
gdo 7. mars 2024 kl. 7.09 
I am doing repeatable combats, otherwise I don't stand a chance XD Another option is to low the difficult of the combat, but I avoid this if possible whenever I can.
Prominence  [skaper] 7. mars 2024 kl. 4.06 
They're pretty much right next to the stairs, so yes, you'll have to fight them. Remember that you can always leave and play the repeatable combat zones to strengthen your party a bit as needed.