Juno: New Origins

Juno: New Origins

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Tiny Funk Guide
By HoneyBadger
To make a drone float i needed to find the thrust of the explorer prop assembly, twr/max engine thrust etc in vizzy remained at zero and after searching for a while i came across funk but no clear example on how to use it. This guide is meant as a starting point/to clear up the official documentation.
   
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Guide
To make a drone float i needed to find the thrust of the explorer prop assembly, twr/max engine thrust etc in vizzy remained at zero and after searching for a while i came across funk but no clear example on how to use it. This guide is meant as a starting point/to clear up the official documentation.

Vizzy documentation on github linked below tells us to use: `{PartSelector}.ModifierSelector{.Data}.PropertySelector` (inside of a funk block)
where {PartSelector} : May be '$' followed by an integer to reference a part by its part id

in my case (Part ID=2 and wanting to know propeller thrust) : $2.PropellerAssembly.Thrust


Returns: 0.137943968176842 when propeller thrust is @ 13.8N


Cheers :)

Properties on github[wnp78.github.io]
Documentation on github[wnp78.github.io]

Update, full TWR calculation for both props goes like this: