Into the Necrovale

Into the Necrovale

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Items guide
By ei
This is an index of items that are currently available
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Base notes
Seeing that I'm running out of space in my box I'd like to document what items are currently available and that might be worthwhile to somebody else. I'm including information that is relevant to me :)
Where ? is used I'd appreciate somebody providing the base values (I've since upgraded the item so don't know base stats); it would be nice to know how given item scales, but given the amount of ember needed that falls outside my capabilities (and current intents).
Please bear in mind that I won't be documenting things that don't contribute to stats like Barbed Key, Bug Net, Flower etc.
Some items have an additional effect, aside for stats effect (ie. emits shards of ice) - this information will be included below; some items have flavor text (ie. provides no health, but you become incredibly difficult to hit) - this information will be omitted
I don't have the capability to track the updates made by developer, so will update the erroneous items if I notice a change
Unique
○ Roarke's Kilt (Armor) - Dash: 200
○ Bestia Loincloth (Armor) - Roll Cooldown -50%, Roll Dodge Chance: -100%
○ Coward's Cloak (Armor) - Evasion: +50%
○ River Skin (Armor) - Fire Damage Taken: -60%, Electric Damage Taken: +20%
○ Alchemist's Gloves (Gloves) - Potion Duration: +50%, Potion Drop Rate: +50%, Potion Effect: +50%
○ Grub Grabbers (Gloves) - Bait Drop Rate: +300%
○ Stormtouch Gauntlets - Lightning Emission Damage: +89.9%
○ Harlot's Amulet (Amulet) - Despair Defense: +40%
○ Heart of Greed (Amulet) - Health: +280, Ember drop rate: -90%
○ Heart of Courage (Amulet) - Damage: +142%, Health modified: -90%
○ Merchant's Boots (Boots) - Rarity Bonus: +5%
○ Muck Boots (Boots) - Slog Resistance: +30%
○ Nailwalkers (Boots) - Curse Speed Modifier: +6%
○ Rohrer Crest Shield (Shield) - Block Mobility: +10%, Despair Blocking: +0%
○ Crown of Arrogance (Helmet) - You constantly emit shards of ice that seek the target, Ice Emission Damage: +5%
○ Captain's Hat (Helmet) - Curse Effect: +120%
○ Reapers Hood (Helmet) - Dying enemies release their spirit, seeking other enemies; Spirit damage: +20%
○ Tessera (Rune) - Block mobility: +5%
○ Rune of the Phoenix (Rune) - While sitting in your inventory, you are resurrected upon death. However, this rune will be destroyed in the process
○ Wretch's Memento (Rune) - Coin death loss: -20%
○ Well Wishing Charm (Rune) - Ember drop rate: +10%
○ Rune of the Ass (Rune) - Health per level: +10
○ Craftsman Blueprints (Book) - Item drops are of higher level; Item level bonus: +1
○ Gambler's Dice (Book) - Evasion: +?%, Damage Taken: +?%
○ The Wheel of Life (Book) - Despair per death: -40%
○ The Edge of Truth (Sword) - Arc segment: +50%, Attacks: +1, Damage: 52, Attacks per second: 1.5
○ The Big Flopper (Club) - Knockback: +120, Damage: 40, Poise Damage: +200%, Attacks per second: 0.5
○ Screaming Skull (Off-Hand) - Damage: 10, Attacks per second: 3
○ Nowhere Wand (Off-Hand) - Attacks: +26, Damage: 10, Attacks per second: 0.5
○ Rain of Tears (Bow) - Damage: 4, Attacks per second: 15, Inaccuracy: +10%
○ Harpoon Gun (Bow) - Damage: 45, Attacks per second: 1, Health per kill: +4
Heroic
○ Lyle's Cap (Hat) - Amulets can be melded into this
○ Lyle's Cloak (Armor) - Books can be melded into this
○ Leofgar's Plate (Armor) - Second defense: 12.5%
○ Cloak of Lorania (Armor) - Barrier defense: 50%
○ Finn's Cape (Armor) - Your teleport cooldown is reduced; Teleport cooldown: -25%
○ Gambeson of Rhys (Armor) - Second evasion: +12.5%
○ Guillame's Soultrap (Amulet) - Power per execution: +3
○ Elana's Sunstone (Amulet) - Sunlit enemy damage: +120%
○ Baltair's Millstone (Amulet) - Power Move Damage: +120%
○ Vessel of Sera (Amulet) - All effect boosting stats are more effective; Effect boost: +12%
○ Wynne's Aegis (Off-hand) - Block defense: +60%, Block retaliation damage: +20%
○ Leo's Slab (Off-hand) - Block defense: +60%, Health per block: +5
○ Vigi's Echo (Off-hand) - Damage: 5, Range: +1000%, Bounce damage: 20%, Attack cooldown: 6
○ Vance's Trickblade (Off-hand) - Damage: 5, Attacks per second: 2, Crit chance modifier: +800%
○ Lyle's Gloves (Gloves) - Weapons can be melded into this
○ Hand of Lorania (Gloves) - Barrier heal: +10%
○ Delano's Silk (Gloves) - Moonlit damage gain: +120%
○ Handwraps of Rhys (Gloves) - When you evade an enemy they take damage; Evasion damage: +10%
○ Leofgar's Sabatons (Boots) - Half damage threshold: 10%
○ Wynne's Jackboots (Boots) - Hit retaliation stun: 0.1
○ Leo's Greaves (Boots) - Health: +120
○ Guillame's Thoughvoid (Rune) - Execution chance: +1%
○ Vance's Lucky Coin (Rune) - Crit legendary modifier: +10%
○ Baltair's Memento (Rune) - Health per power spent: +1
○ Light of Sera (Rune) - Amulet effect: +0.1
○ Baltair's Warpoem (Book) - Knockback from power move: +125
○ Book of Sera (Book) - Elemental effect: +40%
○ Elana's Notes (Book) - Sunstrike to Moonstrike: +50%
○ Delano's Notes (Book) - Moonstrike to Sunstrike: +50%
○ Torch of Elana (Sword) - Damage: 10, Attacks per second: 6, Inaccuracy: +10%, Projectile speed: +100%, Sunstrike: +20%
○ Blade of Wynne (Sword) - Damage: 20, Attacks per second: 3, Retaliation damage: +40%
○ Vance's Peeler (Dagger) - Damage: 15, Attacks per second: 4, Crit legendary modifier: +50%
○ Finn's Needle (Dagger) - Damage: 15, Atatcks per second: 4, Teleport distance: +40
○ Leo's Bonecracker (Hammer) - Damage: 60, Attacks per second: 1, Low health per kill: +0.4%
○ Guillame's Shot (Bow) - Damage: 60, Attacks per second: 1, Double execution chance: +20%
○ Vigi's Shot (Bow) - Damage: 60, Attacks per second: 1, Range: +50%, Bounce Damage: +10%
○ Wand of Delano (Wand) - Damage: 10, Attacks per second: 6, Inaccuracy: +10%, Projectile speed: +100%, Moonstrike: +20%
Legendary
○ Rift Conduit (Helmet) - All nearby enemies are electrified taking +50% more damage; Electrified range: 110
○ Balor Mask (Helmet) - Flame Spread: 40
○ Void Mask (Helmet) - Looking at enemies freezes them; Freezing range: 60
○ Whiteout Crown (Helmet) - Frozen enemies emit shards of ice, damaging nearby enemies; Ice Shard Damage: +20%
○ Crown of Storms (Helmet) - When you hit an electrified enemy, lightning strikes them; Lightning Damage: +20%
○ Hellfire Crown (Helmet) - When a flaming enemy dies, it explodes, damaging and igniting nearby enemies; Fire Burst Damage: +20%
○ Steeleye Circlet (Helmet) - When you land critical hit emit a barrage of daggers; Critical dagger damage: +20%
○ Deathseeker's Hood (Helmet) - Execution Chance: +5%
○ Fertility Garland (Helmet) - Armor Effect: +10%, Boots Effect: +10%, Gloves Effect: +10%
○ Monk's Robe (Armor) - Evasion: +45%
○ Ritter's Aegis (Armor) - Defense While Attacking: +30%
○ Reflective Shell (Armor) - Evading an enemies projectile sends it back at them; Reflection damage: +100%
○ Tiarna's Mantle (Armor) - When an enemy does damage to you, they are hit by lightning; Lightning ward: +10%
○ Links of Carnage (Armor) - A buzzsaw orbits around you, tearing into any enemy it touches; Buzzsaw damage: +10%, Buzzsaws: +1
○ Bloody Deerskin (Armor) - Damage modifier: +30%, Evasion: -100%, Barrier: -100%, Defense: -100%
○ Hexsheild (Armor) - Curse effect: -40%
○ Battlepriest Rainments (Armor) - Critical Damage: +100%
○ Witchichor (Armor) - The first potion in your belt constantly applies its effect; Potion 1 effect: +6%
○ Pureglass Plate (Armor) - Projectiles have a chance to reflect off of you; Reflection chance: +14%
○ Jazerant (Armor) - Max damage taken: 30%
○ Matador's Mandoletinas (Boots) - Any evasion effect is amplified; Evasion: +20% (this effect applies only per other items, ie - if only MM is equiped, then Evasion is 0%)
○ Winklepickers (Boots) - Amulet effects: +1
○ Winged Sandals (Boots) - Speed modifier: +20%
○ Redoublers (Boots) - Damage: -40%, Sequence: +1
○ Fleetfoot Boots (Boots) - Attack Rate: +10%, Speed Modifier: +10%
○ Formation Guards (Boots) - Block Mobility: +10%
○ Bloody Grit (Boots) - The lower your health the more damage you do; Health damage modifier: +30%
○ Moondancers (Boots) - You deal far more damage to moonlit enemies; Moonlit damage: +40%
○ Quicksteppers (Boots) - Your roll is replaced with quick dash; Dodge speed: +20%, Dodge length: -40%
○ Golden Fingernail (Gloves) - Damage: +90%, Attacks: +1
○ Grenadier Gloves (Gloves) - All of your attacks explode; Explosion damage: +20%
○ Viperfists (Gloves) - Attack rate: +50%
○ Avalanche Gloves (Gloves) - Damage gain: +40%
○ Shattertips (Gloves) - Frozen enemies have a chance to shatter when hit; Shatter chance: +2%
○ Manhandlers (Gloves) - When you hit an enemy, they are knocked back. If they hit a wall, they take extra damage; Knockback: +40, Poise Damage: +100%, Collision Damage: +20%
○ Exploding Heart Technique (Gloves) - Enemies at low health spontaneously die; Kill threshold: +5%
○ Ichorites (Gloves) - Health Steal: +1%
○ Singularities (Gloves) - Your attack count is set to one, but each additional attack adds damage and attack size; Singularity damage: +12%
○ Boilermakers (Gloves) - Each attack in sequence does more damage; Sequence damage: +10%
○ Third Eye (Amulet) - Damage: -60%, Attacks: +2
○ Cobra Necklace (Amulet) - Damage: -40%, Extra targets: +1
○ Conductive Chain (Amulet) - Lightning Chains: +1
○ Mirrored Locket (Amulet) - Damage: -60%, Fork Depth: +1, Projectile Forks: +1
○ The Tosspot (Amulet) - Potions are consumed immediately instead of being picked up; Potion Guzzler: Enabled, Potion Effect: +100%
○ Pyromaniac's Choker (Amulet) - Burning Rate: +200%
○ Black Ice Charm (Amulet) - Frozen enemies turn into pillars of ice when they die; Ice burst damage: +20%
○ Potency Stone (Amulet) - Emission Effect: +12%
○ The Warrior Poet (Book) - Power generation: +50%
○ Crusader's Dirge (Book) - Hope per kill: +0.1
○ Desiderata (Book) - Blessing Effect: +40%
○ Alchemical Codex (Book) - Potion Drop Rate: +50%
○ Blackthorn's Logbook (Book) - Extra level chance: +20%
○ Book of Lost Souls (Book) - Damage modifier: +30%, Despair per kill: +10
○ Last Principles (Book) - Critical Damage Modifier: +30%, Icestrike: +5%, Dodge Cooldown: -5%, Electrified Effect: +5%, Speed Modifier: +5%, Burning Damage: +5%
○ Sunseeker's Psalm (Book) - Inflicting sunlit condition removes a percentage of enemies health; Sunlit burn: +30%
○ Blackthorn's Logbook (Book) - Extra level chance: +20%
○ Vlad's Grimoire (Book) - Health can be used to perform power moves; Health to power: +100%
○ Rune of the Sparrow (Rune) - Hope gain: +5%
○ Rune of the Snake (Rune) - Attack rate: +5%
○ Rune of the Boar (Rune) - Damage: +5%
○ Rune of the Worm (Rune) - Health Steal: +0.5%
○ Potent Reagent (Rune) - Potion Duration: -80%, Potion Effect: +40%
○ Carved Crystal (Rune) - Blessing Effect: +5%
○ Underwood's Curse (Rune) - Your health constantly drains, but you steal health; Health steal: +5%, Health drain: +2
○ Chunk of Amber (Rune) - Power costs: -5%
○ Cobra Bow (Bow) - Damage: 30, Extra Targets: +2, Attacks per second: 2
○ The Deadeye (Bow) - Visibility: +10%, Damage gain: +100%, Damage: 15, Projectile Speed: +100%, Pierce chance: +100%, Attacks per second: 1
○ Bomba Bow (Bow) - Explosion Damage: 100%, Damage: 30, Projectile Speed: -50%, Attacks per second: 1
○ Hand Cannon (Cannon) - Damage: 60, Attacks per second: 1
○ Hammer of Wotana (Club) - Dash: 240, Damage: 20, Attacks per second: 2, Power gain: +100%
○ O'Haleighgong (Club) - Knockback: +50, Damage: 60, Attacks per second: 1
○ Cleghorn's Block (Club) - Damage: 60, Poise damage: +200%, Attacks per second: 1
○ Hooked Claw (Fists) - Damage: 24, Attacks per second: 2.5
○ Executioner's Axe (Axe) - There is a chance that you will instantly kill an enemy on hit, but gain despair; Damage: 40, Execution chance: +5%, Attacks per second: 1.5, Execution Despair: +1
○ Baylo Blade (Sword) - Dash: +180, Damage: 20, Poise damage: -90%, Attacks per second: 3
○ Wind Sword (Sword) - Dash: +240, Damage: 60, Attacks per second: 1
○ Bloodletter (Sword) - Critical chance: +100%, Critical Hit Pain: +1, Damage: 10, Attacks per second: 6
○ Flamejet Staff (Staff) - Damage: 4, Attacks per second: 15, Burning damage: +20%, Inaccuracy: +20%
○ Crusher Staff (Staff) - Damage: 60, Attacks per second: 1
○ Apocalypse Staff (Staff) - Sequence: +3, Damage: 40, Attacks per second: 0.5
○ Mangrove Staff (Staff) - Unleash a hurricane that sweeps away enemies; Damage: 30, Knockback distance: +200%, Bounce damage: +10%, Attacks per second: 0.5
○ Gae Bolg (Spear) - Damage: 60, Attacks per second: 1, Ice burst damage: +10%, Icestrike: +30%
○ Mountain Shield (Shield) - Blocking an enemy stuns them; Block mobility: +10%, Stun time: +0.5
○ Wall of Suffering (Shield) - When you block an enemy, they are hit with a flame column; Flame block damage: +10%, Block mobility: +10%
○ Corpse Defiler (Off-Hand) - The nearest corpse explodes, causing damage to all nearby enemies. Damage: 20, Attacks per second: 1
○ Bloodshriek (Off-Hand) - Damage yourself to release seeking blood spirits; Damage: 60, Health loss: 10, Projectile seeking: +80%, Attacks: +12, Attack cooldown: 4
○ Aetherator (Off-Hand) - Expend all of your Barrier to shock nearby enemies; Damage per Barrier: +12, Attack cooldown: 3
○ Soulance (Off-Hand) - Damage: 10, Attacks per second: 3, Dash: +160
○ The Slab (Off-Hand) - Damage: 60, Attack Cooldown: 2
○ Wraithshroud (Off-Hand) - Become immaterial for short while, attacking ends the effect; Wraith speed: +60%, Attack Cooldown: 12
Rare
○ The Mollusk (Helmet) - Standing defense: +20%
○ Helm of Command (Helmet) - Range: +15%, Attack size: +20%
○ Beautiful Armet (Helmet) - Poise: -50%, Defense: +20%
○ Gossamer Hood (Helmet) - Health modifier: -95%, Barrier: +25
○ Mask of Shame (Helmet) - Damage: +20%, Despair gain: +20%
○ Chieftain's Headress (Helmet) - Damage: +20%, Poise Damage: -50%
○ Crown of Elation (Helmet) - For each active potion, you deal more damage; Damage per effect: +5%
○ Thorn of Crowns (Helmet) - Damage Retribution: +100%
○ Cursed Bosom (Armor) - Hope per kill: +0.2, Pain per kill: +1
○ Illusory Cloak (Armor) - Moving Evasion: +30%
○ Verglas Coat (Armor) - When you take damage, emit frozen shards; Icestrike: enabled, Ice shard damage: +10%
○ The Slubberdegullion (Armor) - Enemies drop far more health globs; Health drop rate: +250%
○ Warding Robe (Armor) - Barrier: +5
○ Celebratory Tunic (Armor) - You are healed whenever you evade an attack; Evasion heal: +2
○ Savage Coat (Armor) - Health per kill: +0.2
○ Chains of Ire (Armor) - When you roll you release a cluster of mortars; Mortar damage: +20%
○ Ghostly Pendant (Amulet) - Evasion: +10%, Dodge evade: Enabled
○ Elemental Whirlwind (Amulet) - For every status effect on an enemy (burning, freezing, electrified), they take more damage; Extra Damage: +10%
○ Contagious Laughter (Amulet) - Electrified enemies damage other nearby electrified enemies; Laughter Damage: 5%
○ Mark of the Tyrant (Amulet) - Knockback Time: +50%, Knockback Distance: -90%
○ Hopeless Emblem (Amulet) - Health Steal: +0.5%, Despair per kill: +0.2
○ Vengeful Amulet (Amulet) - Damage: +50%, Damage Taken: +50%
○ Splenetic Amulet (Amulet) - Power per kill: +0.2
○ Bloodshot Eye (Amulet) - Nearby Damage Mod: +20%
○ Moonfrost Amulet (Amulet) - Moonfrost Effect: +20%
○ Sunscorch Amulet (Amulet) - Sunscorch Effect: +20%
○ Sin Cleanser (Amulet) - When you hit burning enemy they are hit with a meteor; Meteor Damage: +20%
○ Monsters Guide (Book) - Enemy Health: -10%
○ The Yadomejutsu (Book) - Your attacks reflect projectiles; Reflected damage: +200%
○ Makar's Banned Verses (Book) - Burning Damage: +20%
○ Brumal Edda (Book) - Ice Attack Damage: +20%
○ Vernal Edda (Book) - Electric Attack Damage: +20%
○ Atumnal Edda (Book) - Fire Attack Damage: +20%
○ Jereaux's Billfold (Book) - Picking up coins heals you; Health per coin: +1
○ Sand Script (Book) - Burning Rate: +30%
○ Vulgar Scrawl (Book) - Knockback Explosion: +20%
○ Slippers (Boots) - Barrier: +2
○ Stonesouls (Boots) - Poise: +50%
○ Bullhooves (Boots) - Power Gain: +20%
○ Kingly Boots (Boots) - Attack Size: +40%
○ Firewalkers (Boots) - You leave a trail of fire behind you; Fire trail damage: +20%
○ Mucklucks (Boots) - Damage: +20%, Range: -65%
○ Messenger of Death (Boots) - Attacking no longer causes you to stop moving; Attack mobility: +30%
○ Soulsteppers (Boots) - Hope per kill: 0.2, Pain per kill: 1
○ Pattens (Boots) - Roll Cooldown: -10%
○ Heartseekers (Gloves) - Projectiles seek out enemies; Seeking: Enabled
○ Monkey Hide Gloves (Gloves) - Your projectiles bounce off walls, increasing their damage; Bounce damage: +50%
○ Silken Gloves (Gloves) - Barrier: +2
○ Heavy Strap (Gloves) - Pierce chance: +40%
○ Scatterbangs (Gloves) - Damage modifier: +5%, Inaccuracy: +30%
○ Demon Fingers (Gloves) - Critical Chance: +10%, Attack Rate: +10%
○ Stormeyes (Gloves) - Enemies are pulled into your melee attacks
○ Gomjabbar (Gloves) - Damage modifier: -50%, Critical Chance Modifier: +100%
○ Vicar Wraps (Gloves) - Hope Damage Modifier: +10%
○ Leaden Weights (Gloves) - Damage Modifier: +40%, Attack Rate: -30%
○ Rune of the Horse (Rune) - Speed modifier: +5%
○ Rune of the Hawk (Rune) - Electrified effect: +5%
○ Rune of the Wolf (Rune) - Freezing effect: +5%
○ Rune of the Lizard (Rune) - Burning damage: +5%
○ Rune of the Slug (Rune) - Potion effect: +5%
○ Sharktooth (Rune) - Moving damage: +5%
○ Magicite Chunk (Rune) - Barrier Regeneration: +10%
○ Eagle Talon (Rune) - Visibility: +10
○ Frostskin Staff (Off-Hand) - Cover yourself in protective layer of ice; Frozen defense: +30%, Attacks per second: 1
○ Entropic Staff (Off-Hand) - Icestrike: +80%, Attacks per second: 0.5
○ Salto Crest (Off-Hand) - Roll Cooldown: -10%
○ Repulsion Totem (Off-Hand) - Knockback: 200, Attack cooldown: 5
○ Shock Baton (Off-Hand) - All nearby enemies who are electrified are hit with lightning, removing electrified; Damage: 30, Attack cooldown: 3
○ Flame Baton (Off-Hand) - All nearby enemies who are burning explode, removing burning; Damage: 30, Attack cooldown: 3
○ Crystal Baton (Off-Hand) - All nearby enemies who are frozen erupt with a pillar of ice, removing frozen; Damage: 30, Attack cooldown: 3
○ Ragefist (Off-Hand) - Damage: 20, Knockback: +200, Attack cooldown: 3, Collision damage: +120%
○ Ritual Knife (Off-Hand) - Damage yourself to replenish power; Power per health: 0.2
○ Hotshot (Bow) - Sequence: 4, Damage: 15, Attack per second: 1, Burning Damage: +20%
○ Wo Mur Ran (Bow) - Damage: 30, Bounce Damage: +20%, Attacks per second: 2
○ Chaff Launcher (Bow) - Attacks: +12, Damage: 5, Attacks per second: 1, Inaccuracy: +20%
○ Kalemonvo's Bane (Bow) - Does more damage with higher hope; Hope damage modifier: +100%, Damage: 30, Attacks per second: 2
○ Shock Sticker (Spear) - Spear length: 30, Damage: 30, Poise damage: +200%, Attacks per second: 2
○ Maulers (Fists) - Damage: 30, Poise damage: +50%, Attacks per second: 2
○ Razorice Blade (Sword) - Instantly freezes all enemies you hit; Icestrike: Enabled, Damage: 40, Attacks per second: 1.5
○ Sunblade (Sword) - Hits cause enemies to be Sunlit, negating their evasion. Damage: 40, Sun Strike: +40%, Attacks per second: 1.5
○ Mooblade (Sword) - Hits cause enemies to be Moonlit, negating their defense. Damage: 30, Moon Strike: +40%, Attacks per second: 2
○ Ramiel's Shamshir (Sword) - Damage: 10, Shockstrike: +20%, Attacks per second: 3
○ Lava Chopper (Axe) - Damage: 30, Attacks per second: 1
○ Dancing Axe (Axe) - Damage: 15, Attack Mobility: +35%, Attacks per second: 4
○ Cretin's Poker (Spear) - Damage: 24, Attacks per second: 2.5
○ Obsidian Staff (Staff) - Damage: 20, Attacks per second: 1.5
○ Arc Staff (Staff) - Fork Depth: +2, Projectile Forks: +2, Damage: 20, Attacks per second: 1
○ Crystal Staff (Staff) - Damage: 30, Attacks per second: 1
Uncommon
○ Tam O'Shanter (Helmet) - Range: +25%
○ Cathbarr (Helmet) - Defense: +10%
○ Chapel Helm (Helmet) - Poise Damage: +50%
○ Juggernaut's Helmet (Helmet) - Knockback from touch: +40
○ Floppy Coif (Helmet) - Potion Duration: +200%, Potion effect: -100%
○ Focusing Circlet (Helmet) - Arc Segment: -40%
○ Crusaders Helm (Helmet) - Hope Gain: +10%, Defences: +5%
○ Beggar's Hood (Helmet) - Coin Drop Rate: +50%
○ Cult Symbol (Helmet) - Stun Range: +60
○ Mage Hat (Helmet) - Barrier: +2
○ Spectacles (Helmet) - Book Effect: +10%
○ Oiled Hood (Helmet) - Evasion: +10%
○ Storm-caller's Cloak (Armor) - Shockstrike: +30%
○ Thiefs Tunic (Armor) - Evasion: +20%
○ Survivors Plate (Armor) - You emit daggers; Dagger emission damage: +10%
○ Firebrand Cape (Armor) - Burning enemy damage: -30%
○ Fitted Chestplate (Armor) - Poise: +100%, Defense: +15%
○ Coat of Plates (Armor) - Defense: +20%
○ Drunkards Shirt (Armor) - Potion Duration: +20%, Potion Drop Rate: +20%
○ The Hodgepodge (Armor) - Evasion: +5%, Health: +20, Barrier: +2, Defense: +5%
○ Sharkskin Tunic (Armor) - Moving Damage: +20%
○ Leather Gloves (Gloves) - Evasion: +10%
○ Flint-tip Mitts (Gloves) - Firestrike: +30%
○ Slipshot Wristwrap (Gloves) - Attack Rate: +5%, Projectile Speed: +50%
○ Workadays (Gloves) - Critical Chance: -70%, Damage Modifier: +20%
○ Gauntlets of Despair (Gloves) - Despair Gain: +20%, Damage Modifier: +20%
○ Ratfingers (Gloves) - Coin Drop Rate: +50%, Coin Pickup Reach: +100%
○ Steel Handles (Gloves) - Defense: +10%
○ Trick Reach (Gloves) - Range: +20%
○ Acrobat Slippers (Boots) - Roll Cooldown: -10, Speed Modifier: +10%
○ Dead Man's Boots (Boots) - Icestrike: +30%
○ Seasoned Boots (Boots) - Evasion: +5%, Defense: +5%
○ Slickice Boots (Boots) - Drag: -95%
○ Softshoes (Boots) - Evasion: +10%
○ Lickspittles (Boots) - Power per damage: +20%
○ Greaves (Boots) - Defense: +10%
○ Wading Boots (Boots) - Potion drop rate: +100%
○ Desert Tramps (Boots) - Burning Duration: +200%
○ Seer's Amulet (Amulet) - Range: +20%
○ Ruddy Chain (Amulet) - Health: +100
○ Extinction Amulet (Amulet) - Critical Hit Heal: +1
○ Stoic Amuler (Amulet) - Poise: +20%, Poise Recovery: +10%
○ Protective Spirit (Amulet) - Barrier Regeneration: +20%, Barrier: +5
○ Ruthless Symbol (Amulet) - Collision damage: +20%
○ Hunter's Broach (Amulet) - Critical Chance Modifier: +20%, Nearby damage modifier: -80%, Range: +40%
○ Wind Pendant (Amulet) - Projectile Speed: +30%
○ Deranged Sermon (Book) - Lightning now strikes in larger area, and sets enemies on fire; Firelightning: +20%, Lightning Size: +40%
○ Savage Dictolydium (Book) - Rune Effect: +20%
○ The New Havamal (Book) - Hope Gain: +25%
○ Book of Days (Book) - Moon Strike: +10%, Sun Strike: +10%
○ Book of Seasons (Book) - Firestrike: +10%, Icestrike: +10%, Shockstrike: +10%
○ The Prince of Thorns (Book) - Power gain: +100%
○ Moonchild's Rites (Book) - When an enemy becomes moonlit a blizzard is created; Moonlit Blizzard Damage: +10%
○ Deathwhistle (Off-Hand) - Stun range: +80, Attacks per second: 0.2
○ Bullwark Shield (Off-Hand) - Block mobility: +10%, Poise: +20%, Poise Recovery: -20%
○ Knave of Hearts (Off-Hand) - Attacks: +26, Damage: 20, Attacks per second: 0.5
○ Laughing Shield (Off-Hand) - Mortar Block Damage +20%
○ Coward's Lantern (Off-Hand) - Attacks: 27, Damage: 0, Sun Strike: +60%, Attacks per second: 0.2
○ Burnheart Staff (Off-Hand) - Ignite yourself and deal more damage while burning; Burning bonus damage: +40%, Attack cooldown: 15
○ Shockfoot Staff (Off-Hand) - Electrify yourself and and move faster while electrified; Eectrified bonus speed: +40%, Attack cooldown: 15
○ Frostskin Staff (Off-Hand) - Cover yourself into protective layer of ice; Attack cooldown: 15, Frozen bonus defence: +20%
○ Thunder Staff (Staff) - Damage: 40, Shockstrike: +20%, Attacks per second: 1.5
○ Primordial Staff (Staff) - Damage: 20, Attacks per second: 1.5
○ Twilight Staff (Staff) - Damage: 45, Attacks per second: 1.5, Moonstrike: +10%
○ Dawn Staff (Staff) - Damage: 45, Attacks per second: 1.5, Sunstrike: +10%
○ Stinger Spear (Spear) - Sequence: +2, Damage: 60, Attacks per second: 1
○ Javelin (Spear) - Damage: 60, Pierce Chance: +60%, Attacks per second: 1
○ Rain Bow (Bow) - Firestrike: +10%, Icestrike: +10%, Damage: 20, Shockstrike: +10%, Attacks per second: 3
○ Unruly Bow (Bow) - Attacks: +3, Sequence: +3, Damage: 60, Attacks per second: 1, Inaccuracy: +15%
○ Hockchopper (Sword) - Damage: 40, Poise damage: +50%, Attacks per second: 1.5
○ Rustic Club (Club) - Knockback: +40, Damage: 40, Poise Damage: +20%, Attacks per second: 1
○ Spiked Knuckles (Fists) - Damage: 20, Poise Damage: +100%, Attacks per second: 3
○ Flame Column Staff (Staff) - Firestrike: +20%, Damage: 60, Attacks per second: 1
○ Zaba Staff (Staff) - Damage: 40, Attacks per second: 1
○ Dart Gun (Bow) - Damage: 10, Attacks per second: 6
○ Showman's Bow (Bow) - Attacks: +2, Damage: 30, Attacks per second: 2
○ Lochaber Axe (Axe) - Damage: 40, Attacks per second: 1.5
○ Razorfan (Fan) - Sequence: +4, Damage: 60, Attacks per second: 1
○ Imperial Coin (Rune) - Critical Chance Modifier: +15%
○ Ocarina (Rune) - Dodge Length: +10%
○ Water Flask (Rune) - Heal Effect: +10%
○ Coin Purse (Rune) - Coin Drop Rate: +15%
○ Fall Leaf (Rune) - Fire Attack Damage: +10%
○ Spring Leaf (Rune) - Electric Attack Damage: +10%
○ Winter Leaf (Rune) - Ice Attack Damage: +10%
○ Compass (Rune) - Inaccuracy: -10
Common
○ Ill-Fitting Cap (Helmet) - Defense: +10%, Inaccuracy: -10%
○ Straw Hat (Hat) - Health: +20
○ Crude Helmet (Helmet) - Defense: +5%
○ Pigiron (Helmet) - Health: +10, Defense: +5%
○ Dirty Bandana (Hat) - Potion Duration: +25%
○ Hunter's Cap (Hat) - Visibility: +10%
○ Skullcap (Hat) - Evasion: +5%, Health: +10
○ Stompers (Boots) - Speed modifier: -10%, Defense: +15%
○ Stylish Shoes (Boots) - Health: +10, Evasion: +5%
○ Spiked Boots (Boots) - Damage modifier: +5%
○ Cleats (Boots) - Health: +20, Poise: +20%
○ Sturdy Leathers (Boots) - Health: +15, Defense: +7.5%
○ Messenger's Shoes (Boots) - Speed Modifier: +10%
○ Patient Slippers (Boots) - Heal Effect: +20%
○ Peasant's Blouse (Armor) - Evasion: +5%, Health: +20
○ Heavy Iron Plate (Armor) - Speed modifier: -10%, Defense: +25%
○ Rabble Coat (Armor) - Health: +20, Defense: +10%
○ Thrall's Plate (Armor) - Defense: +15%
○ Tattered Jerkin (Armor) - Health: +40
○ Overtight Tunic (Armor) - Evasion: +15%, Range: -50%
○ Camelhair Coat (Armor) - Health: +80, Heal Effect: -80%
○ Crude Plate (Armor) - Defense: +15%
○ Dandy Gloves (Gloves) - Health: +20
○ Archer's Bracer (Gloves) - Pierce Chance: +20%
○ Leather Mittens (Gloves) - Evasion: +10%, Projectile Speed: -30%
○ Grip Mitts (Gloves) - Attack Rate: -90%
○ Ornamental Gage (Gloves) - Potion Effect: +20%
○ Iron Mittens (Gloves) - Attack Rate: -10%, Defense: +15%
○ Heavy Bracers (Gloves) - Poise Damage: +50%
○ Silver Locket (Amulet) - Your attacks can electrify enemy, and electrified effect is more effective; Electrified effect: +20, Shockstrike: +6
○ Wise Spirit (Amulet) - Potion Effect: +50%
○ Soothing Spirit (Amulet) - Health per Level: +5
○ Tinkling Bell (Amulet) - Projectile Poise Damage: +500%
○ Guiding Spirit (Amulet) - Critical Chance Modifier: +10%
○ Deep Freeze Amulet (Amulet) - Freezing Effect: +100%
○ Devilish Spirit (Amulet) - Damage Modifier: +10%
○ Astrid's Lullaby (Book) - Hope per Level: +1
○ Foraging Guide (Book) - Potion Quality Bonus: +1
○ The Fool Card (Book) - Evading an attack knocks the attacker back; Evade Knockback: +80
○ The Joy of Life (Book) - Heal Effect: +50%
○ War Chant (Book) - Knockback: +20, Poise Damage: +20%
○ Einkorn's Treatise (Book) - Critical Chance Modifier: +10%
○ Fiona's Diary (Book) - Health: +60
○ Heather Shield (Shield) - Block Mobility: +10%
○ Targe (Shield) - Block Defense: +40%, Block Mobility: +20%
○ Kite Shield (Shield) - Block Defense: +80%
○ Skipjack Totem (Off-Hand) - Dodge speed: +40%
○ Culling Scythe (Off-Hand) - Damage: 15, Attacks per Second: 1, Despair per kill: -0.4
○ Cursed Flask (Off-Hand) - Drinking from the flask adds despair and health; Health per despair: +5, Attack cooldown: 1
○ Wind Spear (Off-Hand) - Damage: 20, Poise damage: +160%, Knockback: +200, Attack cooldown: 3
○ Siphonis (Off-Hand) - Damage: 3, Attacks per second: 6, Power gain: +80%
○ Arbalest (Bow) - Damage: 60, Pierce chance: +40%, Attacks per Second: 1
○ Shortbow (Bow) - Damage: 30, Attacks per Second: 2
○ Longbow (Bow) - Damage: 40, Attacks per Second: 1.5
○ Swift Bow (Bow) - Damage: 15, Projectile speed: +20%, Attacks per Second: 4
○ Spear (Spear) - Damage: 40, Attacks per Second: 1.5
○ Longsword (Sword) - Damage: 30, Attacks per Second: 2
○ Shortsword (Sword) - Damage: 20, Attacks per Second: 3
○ Rusted Blade (Sword) - Damage: 20, Attacks per Second: 2
○ Fillet (Dagger) - Critical Chance Modifier: 10%, Damage: 15, Attacks per Second: 4
○ Stardust Staff (Staff) - Damage: 10, Attacks per Second: 6, Inaccuracy: +20%
○ Shillelagh (Staff) - Damage: 20, Attacks per Second: 2
○ Wanderer's Staff (Staff) - Damage: 20, Attacks per Second: 2
○ Runic Staff (Staff) - Damage: 30, Attacks per Second: 2
○ Steel Fist (Fists) - Damage: 10, Attacks per Second: 6
○ Ruby (Rune) - Firestrike: +5%
○ Moonstone (Rune) - Moonstrike: +5%
○ Sunstone (Rune) - Sunstrike: +5%
○ Emerald (Rune) - Shockstrike: +5%
○ Sapphire (Rune) - Icestrike: +5%
○ Rune of the Cat (Rune) - Power Gain: +5%
○ Rune of the Dog (Rune) - Health: +20
○ Sage Bundle (Rune) - Potion Duration: +20%
1 Comments
Dekkhan Feb 24, 2024 @ 4:14am 
- Crown of Arrogance (Helmet) - You constantly emit shards of ice that seek the target, Ice Emission Damage: +?%
5% at base