Divinity: Original Sin (Classic)

Divinity: Original Sin (Classic)

346 évaluations
UnderSiege
   
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15.808 MB
12 sept. 2014 à 5h34
13 mars 2015 à 8h07
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UnderSiege

Description
UnderSiege is a mini campaign containing about 5-8 hours of game play for character levels 3-6 and five different companions; Jahan, Madora, Rosalie (ranger), Godwin (cleric), Zephrine (witch). UnderSiege was initially designed to be played as a part of a main campaing but was later changed to be a stand-alone mod. UnderSiege can be used as a root campaing for other mini mods to extend it and it should be playable in a multiplayer with four players.

The Title image says that it's "Beta" but I think the Mod is in a pretty good shape and finished. Also, considering how difficult it is to change the title image the "Beta" text will -likely- never be removed.

Also, I have to give some thanks for Noaloha for fixing some spelling and grammar issues from a dialogs.

[]

Added some cave entrances for other mods to extend the UnderSiege.
86 commentaires
BowShatter 24 mars 2018 à 22h01 
I'm enjoying the mod so far. However, there are a few quirks I have to address.

1. Why are the crafting equipment scattered all over the town? I just want to be able to do some blacksmithing but I have to run back and forth from the Oven (thankfully acts as a furnace) and the Anvil and Whetstone Wheel.

2. I can't seem to find any merchants selling Scounderel books. If this is so, then Rogues are pretty much useless in this mod.

3. Companions do not level up with the PC on hire/rehire. This means that the player has to focus on 2 companions out of the 5 available and cannot switch them out or they'll lose out on XP. The ones not chosen also become useless.
Not Ur Friend 24 janv. 2018 à 21h20 
Lady buy a new computer you need to upgrade
Freyjadottr 24 avr. 2016 à 10h20 
I keep crashing when i try to play the module.And also i have just refresh my comp.
Assistance10 27 févr. 2016 à 16h38 
how many players can you have in this one?
Summonergeek 24 janv. 2016 à 11h16 
Sorry Gorilla Grim. I do not catch the drifting. May you please elaborate as I am new to this game and would like to take full advantage of this extension. I have a very deep hole that needs to by explored and I would like to probe before diving in head first. Thank you.
LLanzoni 1 déc. 2015 à 17h53 
Awesome work! Played on hard and the fights are really well balanced.
[LAR]Greever 26 oct. 2015 à 2h12 
Hi, I work for Larian and we are currently looking for gameplay scripters for our new game Divinity: Original Sin 2. I was really impressed with the quality of your quests and scripting. If you are interested, please consider this vacancy: http://larian.com/jobs/gameplay-scripter/
or contact me via private message.
HolyZombie 3 aout 2015 à 7h18 
invisible extension is a nice enchantment though, I would enchant my staff if you catch my drift.:csdsmile:
biospellcast  [créateur] 1 juil. 2015 à 14h14 
I have never noticed anything like that. This Mod contains a playable content nothing more, it doesn't change a core game mechanics like weapon stats or abilities. There may exists other Mods those might actually do that, I don't know. Let's hope it was one time anomaly.
FlameSword 30 juin 2015 à 21h48 
Died from orc who somehow hit me with an axe, even though the orc was 50 feet away. Does this axe somehow have a invisible magical 50ft extension or is it just another bug?