Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

67 ratings
Time Pass
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Type: Utility
Game Mode: Singleplayer
Tags: v1.2.9
File Size
Posted
Updated
114.056 KB
Jan 2 @ 6:25am
May 12 @ 6:57am
6 Change Notes ( view )

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Time Pass

Description
Allow time passed during mission (Arena, walk in settlement, field battle, etc.)


# INTRODUCTION

"Would you care to pass the time with a game of Tablut?" Yes!
"Do you get a game of Tablut?" Yes!
"Do the time pass?" No :(

Say no more fam! with this mod now you can pass the time while playing Tablut, creeping villager around settlement, bullying bandits, beaten by Caladog in arena, staring Raghea in her court for hours, or whatever mission you're in!


# HOW IT WORKS?
During any mission, campaign time will be ticked independently, and if you're outdoor sun position will be simulated based on current time of day in realtime.
Only time will be updated. this means party that currently outside will still frozen in place.


# ISSUES & LIMITATIONS
Bannerlord was never meant to be designed to have dynamic day night cycle during runtime, therefore these issues is inevitable.
- sun texture won't be updated in real time. so if you start at night, you will see moon at day
- overly bright scene fixed, as long as you turn on exposure settings
- sky texture might be flickering, in that case just turn off change sky texture settings


# SYNERGISTIC MODS
Any mod that add missions or settlement activity. such as
- Fourberie. it adds many real time activity such as pickpocekting, stealing, pit fight, etc.
- Homesteads. watch the time flies while you build your dream homesteads.
- More raiding. it allow seamless transition between walking in settlement and raiding.
- Reinforcement System you start battle at night, then reinforcement might come at dawn.
- Adventurer like fourberie, it add many real time activity such as sparring, help people etc.
- Less Menu - More immersion. since now you need to activelly walk through settlement, it would be lame if time is not moving.

# SAFE TO UNINSTALL ?
Should be safe to install / uninstall anytime, since there is no saved data involved.

# SOURCE
Github https://github.com/DDragoonz/Bannerlord.TimePass
Nexus Page https://www.nexusmods.com/mountandblade2bannerlord/mods/6250
22 Comments
nekoceng  [author] May 12 @ 7:36am 
mod version 1.3.0 updated folks.
changelist :
- Add MCM support
- fix overly bright scene (as long as you don't turn off exposure settings in MCM)
- add option to change sky texture based on time
- add separate time settings for different location
Cameron Parris Mar 9 @ 7:19am 
Why isn't this something we have in the base game? Why is Taleworlds so damn lazy?

Thank you for your hard work. Atleast someone is.
Sriracha Sauce Feb 24 @ 4:57pm 
when i'm in arena and it turning dark, the whole arena shining really bright, is there a way to fix this ?
Bot easy Jan 20 @ 4:16pm 
very cool
GuardrailHitter Jan 17 @ 12:32pm 
any chance of this mod getting MCM support?
nekoceng  [author] Jan 16 @ 4:14pm 
@Outlaw yeah you probably right, maybe that's why TW not adding this kind of feature in the first place, to allow more user to have smooth experience.

btw, have you tried to tweak TimePassConfig.xml ? It has several settings that can be toggled on / off. it might help your performance issue
Outlaw Jan 16 @ 10:56am 
Mod is very neat but gameplay feels 'sluggish' after installing. Removing the mod from load order and game runs smooth again. Possibly because it's constantly updating the map time and sun position and having to calculate shaders again? Not a coder so grain of salt
Ryn Jan 15 @ 1:11am 
@nekoceng thanks man!
nekoceng  [author] Jan 15 @ 12:55am 
@Ryn To change rate of time passed
1. go to "steamapps\workshop\content\261550\3129438112"
2. open "TimePassConfig.xml"
3. find "realSecondToWorldSecondRatio"
4. change the number (default is 60) to lower number if you want slower time, higher if you want faster time

value explanation :
default value 60 means every 1 second passed, 60 seconds (1 minute) pass in the game. in other word you need full 24 minutes in real time to pass 1 day in games
Ryn Jan 14 @ 7:04am 
Great mod, no issues on 1.2.8 for me though I wish you could slow how fast the time passes