This game is now available on Steam!

Thanks for your help in getting this game selected for distribution via Steam. More information including a link to the Steam store page can be found below.

Greenlight is being retired. For more information on how to submit games to steam, refer to this blog post.
Platforms: PC, Mac, Linux
Languages: English
Players: Single-player
Sep 11, 2014 @ 7:06am
Jan 26, 2016 @ 7:48pm

View Apollo4x in the store

Store page
Recent Announcements View All (14)
Available on Steam Store
Greenlight Re-launch Pending (unless Greenlight gives us a break sooner)
Release date: Released (May 5th, 2015)
Available on Steam! - HERE

Apollo4x: Interstellar Trade Imperialism

Apollo4x is a turn-based science-fiction business, trade, and governance simulation. You colonize three starting worlds, place industries on them, and ship exports between worlds for profit. Expand to new planets to increase your trade routes, and spend the approval and political clout on the homeworld to ally with nations and unlock their unique bonus powers. Raise an army to defend your colonies from the barbaric alien hordes in a card-based combat system quite unlike any other. The game can be won via expansion, political influence, or elimination of all enemy worlds.

There is no "set it and forget it" business here. Each turn, the available goods on the market can change multiple times requiring you to reconsider your trade routes. The market is dynamic, and reacts to your business and political manipulations. Apollo4X is built to be easily accessible to the casual crowd, and you can play through a game quickly on easy difficulties -- but for the experienced player we have given ample tools to tweak the difficulty to your personal tastes, for a challenging 4X business puzzle that will always generate a new and interesting scenario. Play on a flat 2D galaxy map, or switch the map into a 3D cloud of planets.

Maximize Profits!

  • Turn based strategy played out in corporate fiscal quarters.
  • Generate demand for imports by seeding industry on colonial worlds.
  • Steer your trade caravans between the colonies, buying exports and selling imports at each as you traverse their systems.
  • Capital values of goods and services respond dynamically to market forces both external and player created.
  • Plot a fresh trade strategy each quarter, as demands shift and the market fluctuates.
  • Invest in local industries to tip the scales in your favor, and facilitate each colony’s growth.
  • Allegorically inspired by the historical East India Trading Company.

The Colonists Are Restless!

  • Each additional colony increases governmental pressures, via a quarterly list of demands for the player to resolve or dismiss, as business requires.
  • Earn the favor of the nation-states of Apollo, and gain their unique factional assistance.

Barbarians At The Gate!

  • The war-hordes of the Centaur are an ever-expanding threat, encroaching on your colonial interests. Each nation of Centaur employ entirely unique methods on the battlefield that you must learn to exploit effectively. (Archetypes of the four horsemen of the apocalypse.)
  • Tactical combat, with unit cards being ordered to adopt situational tactics and provide combined arms support.
  • Strong AI provides a challenge that presents easily like rock-paper-scissors, but rewards analytical logic with depth.
Popular Discussions View All (1)
Sep 11, 2014 @ 9:08am
Any Concerns?
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Digi_Ent  [author] Mar 30, 2015 @ 6:58am 
@Bernstein.Harvey. Yep. Just show proof of purchase with our contact email and we will hand out Steam keys on an informal basis. After release.
tgb Mar 30, 2015 @ 12:47am 
Will people who purchased the Alpha version on Gamergate get Steam keys?
Digi_Ent  [author] Mar 29, 2015 @ 7:53pm 
We are currently working on some final bugs. All of the content for release is currently in.

(13 Unique City States + 4 Centaur Factions with 3 different units each + 5 Stellar Marine Units)
dustoff Mar 29, 2015 @ 4:35pm 
So, what's the release date :-)
dustoff Mar 28, 2015 @ 4:15pm 
Congratulations!!!! Best of luck going forward :-)
AlienPickle Mar 27, 2015 @ 4:17pm 
We're greenlit! WOOT!
Shio Mar 25, 2015 @ 12:21am 
i want this!
dustoff Mar 24, 2015 @ 11:46am 
Just occured to me that a Dev Paradox could possibly be a win-win with exposure to wide startegy audience.

Obviously not a simple decision, and good luck with the release!!!
Seaswolf Mar 22, 2015 @ 10:51am 
Wow... I loved. It reminds me the old game that you colonize planets and develop it. What surprised me is the way of defending and attacking. Like Magic de Gathering.
Digi_Ent  [author] Mar 21, 2015 @ 6:32am 
@Corporal C. Not at the moment. Just acquiring Greenlight votes.

We will also be offering a release version soon...