(the) Gnorp Apologue

(the) Gnorp Apologue

Não há avaliações suficientes
21 talent points build (4.8G/min collection rate)
Por IIe4enka
After 20+ hours I've figured out the biggest dps build and made it to 21 talent points. Probably could've gone up to 22-23 If I wanted
   
Premiar
+ favoritos
Nos favoritos
- favoritos
Talent Tree

This build requires 17 (Arrow's last hurray is useless here) talent points to run.
Crucial talents are:
MODERN WARFARE
AGITATED ZYBE
GNORPCALIBUR
VULNERABILITY EMPOWERMENT
PROJECT:CONSTELLATION
EXPLOSIVE EXPOSITION

Basically the build relies on Riflegnorps shooting grenades to quickly reset weakpoint discovery.
Rockets then pop these weakpoints which triggers shrine's OVERDRIVE accord for multiplying amount of overdrive bars being filled. OVERDRIVE accord deals 3% of last 1minute damage and propels your dps into gnorposphere.

Important to note: OVERDRIVE does stack on itself. Your goal with this build is to do as much DPS as possible, which will be multiplied by OVERDRIVE.

Damage graph ends up looking kinda like this:
Progression & gnorp allocation
You should be careful as this build relies on proper gnorp allocation and you should not waste any if you want to save your time.

To make this build work you need to have as many drones on Compression 9 as possible.
After drones die they spawn little drones that do insane amounts of damage and contribute at least 40% to your endgame dps. This is a VERY important step!

To do that you need insane collection rates to keep up with your growing gnorpconomy.
You'll need to get:
3-5 zygnops (affinity to drones)
30-50 runners (mode set to mountaineers)
20+ mountaineers (to not trigger compressions early)
30 bombers (any mode, but time warp probably is the most efficient)
as many riflegnorps as you can (modern warfare)
at least 15 drones on Compression 9 (fastest mode)

Important upgrade notes:
Enriched Puke [CRUCIAL TO THE BUILD]
Amplified observation [CRUCIAL TO THE BUILD]
Flowerpower
All 3 shrine accords [CRUCIAL TO THE BUILD]
Vulnerability [CRUCIAL TO THE BUILD]
Terathrusters
Ice Arrows [CRUCIAL TO THE BUILD]
All Rock Analysis upgrades, excluding Reclamation Nulification
Gnorp Propulsion all upgrades and Timeshift Impact set to 1

Everything else is optional, but overall your goal is to increase DPS by any means possible without screwing the core of the build - gnorprifles + GEET + ice + acid + accord of power + mini-drones
I'll update the guide someday with the more efficient setup if I have the time
18 comentário(s)
samuelcalvert1207 23 de fev. às 16:48 
so will this build still work when you have every talent active?
☭(BA3_2114)☭ 10/abr./2024 às 13:21 
yeah... this is nuts
few adjustments:

To remove:
Rocket gatler (no gatlings to be used),
Bigger pile (if you wont buy drones on tier 8-you'll be stuck for a bit on T9 until time multiplier and a few more upgrades will be able to bring you to tier 10, and while waiting-you'll be able to gain the shards for 15-17 drones AND The higher the pile to trigger sooner),
Arrow's last hurrah (you got that right),

to add:
Drone capacity (doubling the baby drones amount)
Combo power (to raise the baby drone's hits form "Adaptive learning" upgrade)
Notes (this feels already like its optional, but a few additions to multiplier wont hurt)

dont think that the rest at this point will do much

22 points (with 1 already waiting to be claimed) and 3.1x time multiplier (its gonna reach 20 G/min at max, i feel)
https://steamcommunity.com/sharedfiles/filedetails/?id=3218620908
Rabbit 4/abr./2024 às 8:23 
@paperc07 if you havent found out by now.

Baby drones spawn from the drones you buy, the drones die at compression event and spawn the baby drones, which die on the next compression event.

It is listed in the tool tip when hovering over the drone buy option
paperc07 21/mar./2024 às 10:34 
how do we get the baby drones cause I had some before the 9th stage and when it went to next one the died but I didn't see any baby drones?
Texas Red 18/fev./2024 às 12:35 
If the drone descent speed loss doesnt break anything then the Drone Capacity talent for 2x baby spawn at the end of compression 9 would be insane
Texas Red 18/fev./2024 às 12:30 
Unless im missing something you have no gatler gunner upgrades listed, so the Rocket Gatler talent in the SS could also be changed to something potentially more useful
IIe4enka  [autor(a)] 9/jan./2024 às 11:50 
I didn't test it myself, but from what I understand - no
NoopMoney 8/jan./2024 às 14:15 
ah for GEET upgrades I meant is it worth leveling past the first
IIe4enka  [autor(a)] 8/jan./2024 às 5:53 
@M0rquiePoo

Slammers with fire breath is a great idea! I completely forgot about that, cause I dont use them at all, since they are very low utility and low damage.

Teleportation for runners was the thing that I experimented with the most. I did not do data mining or calculating exact dps, but they numbers were a tad bit higher with the mountaineer upgrade due to more rockets being fired and higher collection rates total.

10G damage, woah, congratulations!
If you have screenshots or descriptions you would like to share, I'd be glad to add them as a section in the guide under your name.
IIe4enka  [autor(a)] 8/jan./2024 às 5:49 
@NoopMoney

Mountaineer Improved Digging was helpful when trying to delay Compression 10 and is generally worth it, but not crucial by any means.

Geet Protocol unlocks rockets, which deal the highest DPS. It is a must in any high level build I believe. Maybe you were reffering to something else?